Player Matchup

Ares
Ares
BlackVanillaBoy
Ares
Level 69
God Stats
7W - 2L
1,396 SR
Queue Stats
279W - 167L
1,706 Elo+
Party 1
Baron Samedi
Baron Samedi
Keendoh
Baron Samedi
Level 123
God Stats
10W - 3L
1,743 SR
Queue Stats
286W - 164L
1,706 Elo+
Party 1
Chernobog
Chernobog
Renchizzle
Chernobog
Level 125
God Stats
37W - 10L
1,500 SR
Queue Stats
295W - 171L
1,706 Elo+
Party 1
Tyr
Tyr
shockedgaming
Tyr
Level 105
God Stats
5W - 2L
1,733 SR
Queue Stats
204W - 109L
1,865 Elo+
Party 1
Team Averages
Level 106
1,593 SR
1,746 Elo+

VS

Team Averages
Level 100
1,470 SR
1,663 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
harlz-boy123
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
leomilo014
Chang'e
Level 108
God Stats
0W - 1L
1,742 SR
Queue Stats
1W - 5L
1,827 Elo+
Party 2
Horus
Horus
skyline04
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
9,440
726
3,286
10,251
10,541
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Keendoh
Baron Samedi
18
3 / 0 / 9
11,348
873
9,791
9,088
6,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Renchizzle
Chernobog
17
3 / 0 / 4
10,626
817
11,816
11,454
5,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
11 / 0 / 4
11,263
866
14,028
13,239
9,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 2 / 0
8,594
661
3,578
10,358
12,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
harlz-boy123
Ah Muzen Cab
15
0 / 3 / 0
8,930
687
8,013
8,838
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
leomilo014
Chang'e
13
0 / 8 / 0
8,350
642
4,678
13,115
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
skyline04
Horus
13
0 / 4 / 0
8,208
631
7,597
14,381
11,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
17
Kills
0
0
Deaths
17
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
0
0
5
2.5
W
Baron Samedi
Keendoh
Baron Samedi
3
0
9
7.5
W
Chernobog
Renchizzle
Chernobog
3
0
4
5
L
Ah Muzen Cab
harlz-boy123
Ah Muzen Cab
0
3
0
0
L
Chang'e
leomilo014
Chang'e
0
8
0
0
W
11
0
4
13
L
Horus
skyline04
Horus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,921
Damage
23,866
44,032
Taken
46,692
31,914
Mitigated
34,117
22,008
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,578
399
327
743
10,358
12,269
68
3,331
7,027
28,221
0
W
3,286
0
0
1,400
10,251
10,541
307
1,707
8,494
9,201
0
W
Baron Samedi
Keendoh
Baron Samedi
9,791
1,132
2,523
5,490
9,088
6,049
1,912
3,469
5,494
53,860
0
W
Chernobog
Renchizzle
Chernobog
11,816
7,722
0
6,363
11,454
5,670
3,384
2,113
9,271
0
66,265
L
Ah Muzen Cab
harlz-boy123
Ah Muzen Cab
8,013
2,535
0
1,128
8,838
5,070
252
1,686
7,152
0
39,994
L
Chang'e
leomilo014
Chang'e
4,678
162
838
1,681
13,115
4,788
393
4,177
8,938
22,826
0
W
14,028
3,086
633
5,599
13,239
9,654
892
2,505
10,509
0
26,360
L
Horus
skyline04
Horus
7,597
2,915
134
2,434
14,381
11,990
240
4,282
10,099
3,158
17,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,677
Gold Earned
34,082
267
Minions Killed
218
12
Camps Cleared
7
1,035,998
Distance Traveled
854,555
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,594
661
54
4
1
210,691
1
W
Ares
9,440
726
13
1
1
259,225
4
W
Baron Samedi
11,348
873
92
7
2
212,389
2
W
Chernobog
10,626
817
131
10
6
257,444
3
L
Ah Muzen Cab
8,930
687
72
6
2
209,458
0
L
Chang'e
8,350
642
58
4
2
200,622
2
W
Tyr
11,263
866
31
2
3
306,940
1
L
Horus
8,208
631
34
3
2
233,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role