Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Aimlazy
Sun Wukong
Level 154
God Stats
1W - 1L
1,266 SR
Queue Stats
61W - 67L
1,479 Elo+
Solo
Ymir
Ymir
BustaWeight
Ymir
Level 106
God Stats
133W - 115L
1,501 SR
Queue Stats
325W - 344L
1,488 Elo+
Party 2
Pele
Pele
Ovrk-AUKingMan
Pele
Level 123
God Stats
17W - 7L
1,496 SR
Queue Stats
217W - 247L
1,418 Elo+
Solo
Janus
Janus
SplatterPattern
Janus
Level 88
God Stats
3W - 4L
1,396 SR
Queue Stats
149W - 157L
1,391 Elo+
Party 2
Team Averages
Level 111
1,432 SR
1,455 Elo+

VS

Team Averages
Level 112
1,423 SR
1,484 Elo+
Achilles
Achilles
Barkstep
Achilles
Level 66
God Stats
8W - 9L
1,622 SR
Queue Stats
223W - 208L
1,503 Elo+
Party 1
Zeus
Zeus
BlackeevilTv
Zeus
Level 112
God Stats
2W - 7L
1,207 SR
Queue Stats
430W - 427L
1,479 Elo+
Solo
Cabrakan
Cabrakan
CAPTAINCOUGH420
Cabrakan
Level 125
God Stats
3W - 7L
1,335 SR
Queue Stats
11W - 20L
1,405 Elo+
Party 1
Medusa
Medusa
CorporalCringe
Medusa
Level 140
God Stats
0W - 6L
1,333 SR
Queue Stats
39W - 50L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
tylerlsgamertag
Ne Zha
Level 118
God Stats
3W - 3L
1,618 SR
Queue Stats
213W - 202L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
1 / 0 / 0
3,891
778
866
2,228
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Aimlazy
Sun Wukong
5
0 / 0 / 0
3,370
674
733
2,436
699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,943
789
738
2,498
792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 1
3,867
773
321
2,642
593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 1 / 0
3,435
687
638
1,400
417
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Barkstep
Achilles
6
0 / 1 / 0
3,555
711
984
2,569
1,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 2 / 0
3,199
640
1,152
1,709
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
6
0 / 0 / 1
3,404
681
942
3,033
1,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
1,062
212
0
0
0
6
1 / 0 / 0
3,730
746
1,005
2,366
545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
0
1
W
Sun Wukong
Aimlazy
Sun Wukong
0
0
0
0
L
Achilles
Barkstep
Achilles
0
1
0
0
L
0
2
0
0
W
1
0
0
1
L
Cabrakan
0
0
1
0.5
L
0
0
0
0
W
0
0
1
0.5
W
1
1
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,296
Damage
4,083
11,204
Taken
9,677
3,049
Mitigated
4,272
6,056
Healing
3,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
866
169
0
1,475
2,228
548
0
1,018
1,076
12,898
0
W
Sun Wukong
Aimlazy
Sun Wukong
733
69
0
1,243
2,436
699
16
561
1,800
0
7,126
L
Achilles
Barkstep
Achilles
984
90
0
1,139
2,569
1,465
0
738
1,831
0
10,408
L
1,152
234
0
261
1,709
442
90
810
855
8,696
0
W
738
217
0
1,217
2,498
792
0
0
2,368
12,028
0
L
Cabrakan
942
146
0
674
3,033
1,820
0
528
2,505
9,669
0
L
0
0
0
0
0
0
0
0
0
0
0
W
321
52
0
1,872
2,642
593
0
0
2,642
0
16,834
W
638
196
0
249
1,400
417
75
256
1,094
12,372
0
L
1,005
211
0
1,516
2,366
545
0
88
2,244
0
13,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,506
Gold Earned
14,950
142
Minions Killed
105
0
Camps Cleared
0
502,705
Distance Traveled
389,668
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,891
778
37
7
0
103,602
2
W
Sun Wukong
3,370
674
12
2
0
100,765
0
L
Achilles
3,555
711
21
4
0
84,571
0
L
Zeus
3,199
640
23
5
0
71,329
0
W
Ymir
3,943
789
22
4
0
81,157
3
L
Cabrakan
3,404
681
23
5
0
99,730
0
L
Medusa
1,062
212
0
0
0
0
0
W
Pele
3,867
773
47
9
0
120,136
2
W
Janus
3,435
687
24
5
0
97,045
0
L
Ne Zha
3,730
746
38
8
0
134,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role