Player Matchup

Ymir
Ymir
ARAKINIDES
Ymir
Level 17
God Stats
1W - 2L
1,478 SR
Queue Stats
9W - 7L
1,507 Elo+
Party 1
Merlin
Merlin
AgiotaGordo
Merlin
Level 6
God Stats
3W - 4L
1,586 SR
Queue Stats
8W - 9L
1,574 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BudvRx
Cu Chulainn
Level 17
God Stats
4W - 2L
1,791 SR
Queue Stats
9W - 5L
1,746 Elo+
Party 1
Hou Yi
Hou Yi
GHsama
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,507 Elo+
Party 1
Achilles
Achilles
LoboQuara
Achilles
Level 16
God Stats
5W - 5L
1,592 SR
Queue Stats
9W - 9L
1,461 Elo+
Party 1
Team Averages
Level 14
1,590 SR
1,559 Elo+

VS

Team Averages
Level 22
1,565 SR
1,589 Elo+
Danzaburou
Danzaburou
BesoDMoza
Danzaburou
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 236L
1,566 Elo+
Solo
Cupid
Cupid
CARACHAWAR
Cupid
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,428 Elo+
Party 2
Thanatos
Thanatos
ChiCheñol
Thanatos
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 22L
1,744 Elo+
Solo
Yemoja
Yemoja
MatosEkisD
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,728 Elo+
Party 2
Sol
Sol
eoREV
Sol
Level 4
God Stats
3W - 1L
1,827 SR
Queue Stats
4W - 6L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,442
454
3,223
10,211
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Merlin
8
1 / 8 / 1
5,441
453
2,578
7,201
1,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
BudvRx
Cu Chulainn
13
9 / 2 / 0
8,087
674
10,370
8,281
3,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
GHsama
Hou Yi
7
0 / 6 / 0
4,826
402
3,643
8,176
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
LoboQuara
Achilles
7
0 / 3 / 0
5,199
433
2,499
6,201
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BesoDMoza
Danzaburou
11
1 / 4 / 0
6,717
560
3,079
6,724
2,121
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
11
5 / 1 / 7
6,605
550
6,647
6,001
2,709
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
ChiCheñol
Thanatos
13
12 / 2 / 1
8,094
675
10,267
9,170
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
MatosEkisD
Yemoja
9
2 / 2 / 9
6,260
522
3,898
6,168
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
eoREV
Sol
10
4 / 2 / 5
6,642
554
3,370
6,398
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
11
Kills
24
24
Deaths
11
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Merlin
1
8
1
0.19
W
Danzaburou
BesoDMoza
Danzaburou
1
4
0
0.25
L
Cu Chulainn
BudvRx
Cu Chulainn
9
2
0
4.5
W
Cupid
5
1
7
8.5
W
Thanatos
ChiCheñol
Thanatos
12
2
1
6.25
L
Hou Yi
GHsama
Hou Yi
0
6
0
0
L
Achilles
LoboQuara
Achilles
0
3
0
0
W
Yemoja
MatosEkisD
Yemoja
2
2
9
3.25
W
Sol
eoREV
Sol
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,313
Damage
27,261
40,070
Taken
34,461
14,196
Mitigated
12,196
7,040
Healing
16,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,223
1,115
0
2,078
10,211
4,065
0
919
9,292
19,621
0
L
Merlin
2,578
692
0
360
7,201
1,817
0
2,056
5,145
13,726
0
W
Danzaburou
BesoDMoza
Danzaburou
3,079
1,680
0
1,882
6,724
2,121
1,166
130
6,594
0
32,629
L
Cu Chulainn
BudvRx
Cu Chulainn
10,370
3,005
0
2,321
8,281
3,717
484
922
7,359
0
38,704
W
Cupid
6,647
2,880
165
1,710
6,001
2,709
0
883
5,118
0
31,442
W
Thanatos
ChiCheñol
Thanatos
10,267
4,083
0
7,525
9,170
3,437
0
2,549
6,621
0
51,917
L
Hou Yi
GHsama
Hou Yi
3,643
1,504
0
1,732
8,176
1,862
0
1,559
6,617
0
15,901
L
Achilles
LoboQuara
Achilles
2,499
244
0
549
6,201
2,735
0
1,812
4,389
0
15,829
W
Yemoja
MatosEkisD
Yemoja
3,898
855
659
936
6,168
2,197
420
310
5,858
9,607
0
W
Sol
eoREV
Sol
3,370
886
0
3,348
6,398
1,732
714
1,929
4,469
27,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,995
Gold Earned
34,318
194
Minions Killed
289
0
Camps Cleared
0
1,076,881
Distance Traveled
1,089,329
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,442
454
42
4
0
202,713
0
L
Merlin
5,441
453
22
2
0
177,352
0
W
Danzaburou
6,717
560
73
6
0
197,820
1
L
Cu Chulainn
8,087
674
72
6
0
243,161
0
W
Cupid
6,605
550
61
5
0
213,713
2
W
Thanatos
8,094
675
92
8
0
255,850
3
L
Hou Yi
4,826
402
25
2
0
193,161
1
L
Achilles
5,199
433
33
3
0
260,494
0
W
Yemoja
6,260
522
12
1
0
212,582
0
W
Sol
6,642
554
51
4
0
209,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role