Player Matchup

Raijin
Raijin
AREM1234
Raijin
Level 140
God Stats
15W - 5L
1,653 SR
Queue Stats
264W - 244L
1,593 Elo+
Solo
Athena
Athena
DarkMeisus
Athena
Level 66
God Stats
35W - 25L
1,883 SR
Queue Stats
107W - 81L
1,493 Elo+
Party 2
Osiris
Osiris
Darkmasus
Osiris
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ElVelocista
Mercury
Level 128
God Stats
28W - 14L
1,444 SR
Queue Stats
148W - 135L
1,426 Elo+
Party 2
Neith
Neith
KiNgDr4G0n
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 115
1,596 SR
1,503 Elo+

VS

Team Averages
Level 113
1,529 SR
1,474 Elo+
Da Ji
Da Ji
Baldyyxx
Da Ji
Level 148
God Stats
6W - 5L
1,500 SR
Queue Stats
45W - 59L
1,433 Elo+
Party 1
Artio
Artio
KHoSSx
Artio
Level 141
God Stats
2W - 3L
1,516 SR
Queue Stats
56W - 47L
1,475 Elo+
Party 1
Bakasura
Bakasura
Pruv
Bakasura
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 60L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Zerdnaxx
Xbalanque
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,445 Elo+
Solo
Ra
Ra
yoplekata
Ra
Level 116
God Stats
8W - 12L
1,631 SR
Queue Stats
51W - 49L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AREM1234
Raijin
17
10 / 3 / 5
10,867
639
14,947
10,479
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
DarkMeisus
Athena
13
1 / 0 / 8
8,458
498
5,256
11,708
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Darkmasus
Osiris
17
5 / 2 / 1
10,801
635
9,291
10,430
9,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
ElVelocista
Mercury
17
8 / 2 / 7
10,440
614
6,292
11,674
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
15
2 / 3 / 4
9,040
532
7,526
8,084
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Baldyyxx
Da Ji
16
5 / 3 / 2
9,286
546
11,531
12,685
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
KHoSSx
Artio
12
4 / 4 / 2
8,277
487
4,895
14,520
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Pruv
Bakasura
14
1 / 6 / 0
8,135
479
5,688
12,426
7,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Zerdnaxx
Xbalanque
11
0 / 5 / 2
7,051
415
4,925
10,660
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 8 / 1
6,369
375
3,551
9,179
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
26
Kills
10
10
Deaths
26
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
AREM1234
Raijin
10
3
5
4.17
L
Da Ji
Baldyyxx
Da Ji
5
3
2
2
W
Athena
DarkMeisus
Athena
1
0
8
5
W
Osiris
Darkmasus
Osiris
5
2
1
2.75
W
Mercury
ElVelocista
Mercury
8
2
7
5.75
L
Artio
KHoSSx
Artio
4
4
2
1.25
W
Neith
2
3
4
1.33
L
Bakasura
Pruv
Bakasura
1
6
0
0.17
L
Xbalanque
Zerdnaxx
Xbalanque
0
5
2
0.2
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,312
Damage
30,590
52,375
Taken
59,470
26,200
Mitigated
28,318
12,224
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AREM1234
Raijin
14,947
1,261
136
1,953
10,479
3,969
522
2,083
8,319
66,640
0
L
Da Ji
Baldyyxx
Da Ji
11,531
2,937
0
1,368
12,685
5,361
0
3,600
8,877
0
69,723
W
Athena
DarkMeisus
Athena
5,256
2,187
0
2,309
11,708
6,076
362
2,864
8,774
22,823
0
W
Osiris
Darkmasus
Osiris
9,291
2,776
0
2,850
10,430
9,426
294
140
9,286
684
73,535
W
Mercury
ElVelocista
Mercury
6,292
2,609
0
3,502
11,674
4,020
1,052
1,969
9,705
0
56,198
L
Artio
KHoSSx
Artio
4,895
486
314
4,264
14,520
9,271
0
5,578
8,767
21,071
0
W
Neith
7,526
3,923
0
1,474
8,084
2,709
3,636
1,390
6,694
0
61,790
L
Bakasura
Pruv
Bakasura
5,688
2,777
0
2,664
12,426
7,168
372
2,058
10,338
0
39,978
L
Xbalanque
Zerdnaxx
Xbalanque
4,925
2,113
0
3,005
10,660
3,319
0
3,935
6,655
0
33,208
L
3,551
298
378
1,829
9,179
3,199
0
4,884
4,018
34,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,606
Gold Earned
39,118
510
Minions Killed
383
0
Camps Cleared
0
1,692,089
Distance Traveled
1,533,467
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,867
639
118
7
0
325,262
7
L
Da Ji
9,286
546
107
6
0
320,605
4
W
Athena
8,458
498
31
2
0
369,607
4
W
Osiris
10,801
635
139
8
0
323,391
6
W
Mercury
10,440
614
105
6
0
409,058
5
L
Artio
8,277
487
29
2
0
331,370
6
W
Neith
9,040
532
117
7
0
264,771
3
L
Bakasura
8,135
479
115
7
0
325,176
1
L
Xbalanque
7,051
415
71
4
0
290,066
5
L
Ra
6,369
375
61
4
0
266,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role