Player Matchup

Bacchus
Bacchus
Kendrizzle
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
LitoCinnabon
Ah Puch
Level 31
God Stats
1W - 1L
1,700 SR
Queue Stats
27W - 17L
1,617 Elo+
Party 1
Fenrir
Fenrir
Saenguiin
Fenrir
Level 45
God Stats
1W - 0L
1,388 SR
Queue Stats
35W - 18L
1,727 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cujoslippas
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,763 SR
Queue Stats
23W - 12L
1,665 Elo+
Party 1
Erlang Shen
Erlang Shen
techreaper250
Erlang Shen
Level 39
God Stats
6W - 3L
1,839 SR
Queue Stats
31W - 26L
1,673 Elo+
Party 1
Team Averages
Level 34
1,638 SR
1,631 Elo+

VS

Team Averages
Level 59
1,608 SR
1,563 Elo+
Pele
Pele
GlitchyKillz
Pele
Level 44
God Stats
2W - 2L
1,649 SR
Queue Stats
4W - 7L
1,482 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Glitchyerror
Cu Chulainn
Level 109
God Stats
1W - 1L
1,511 SR
Queue Stats
5W - 7L
1,623 Elo+
Party 2
Cerberus
Cerberus
Glithy shotgun
Cerberus
Level 35
God Stats
2W - 1L
1,539 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 2
Athena
Athena
Zephnir
Athena
Level 62
God Stats
14W - 21L
1,497 SR
Queue Stats
324W - 328L
1,450 Elo+
Party 3
Chang'e
Chang'e
wildw0lf90
Chang'e
Level 45
God Stats
13W - 7L
1,844 SR
Queue Stats
404W - 415L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kendrizzle
Bacchus
12
1 / 2 / 12
7,151
715
2,724
4,569
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
LitoCinnabon
Ah Puch
16
13 / 1 / 12
10,773
1,077
17,034
4,549
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Saenguiin
Fenrir
14
5 / 0 / 15
9,430
943
4,666
8,365
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
cujoslippas
Ah Muzen Cab
16
5 / 0 / 15
9,229
923
11,232
5,143
2,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
techreaper250
Erlang Shen
14
4 / 2 / 14
8,563
856
7,939
6,052
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
6,788
679
3,128
7,547
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
Glitchyerror
Cu Chulainn
12
0 / 7 / 3
6,131
613
5,017
12,101
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
11
3 / 8 / 1
7,485
749
3,988
12,967
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
Zephnir
Athena
11
1 / 3 / 1
6,413
641
1,195
8,499
5,352
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
wildw0lf90
Chang'e
12
0 / 5 / 3
6,314
631
5,118
9,468
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
15
28
Kills
5
5
Deaths
28
68
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Cu Chulainn
Glitchyerror
Cu Chulainn
0
7
3
0.21
L
Cerberus
3
8
1
0.44
W
Bacchus
Kendrizzle
Bacchus
1
2
12
3.5
W
Ah Puch
LitoCinnabon
Ah Puch
13
1
12
19
W
Fenrir
Saenguiin
Fenrir
5
0
15
12.5
L
Athena
Zephnir
Athena
1
3
1
0.5
W
Ah Muzen Cab
cujoslippas
Ah Muzen Cab
5
0
15
12.5
W
Erlang Shen
techreaper250
Erlang Shen
4
2
14
5.5
L
Chang'e
wildw0lf90
Chang'e
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,595
Damage
18,446
28,678
Taken
50,582
17,947
Mitigated
25,422
6,832
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,128
379
0
251
7,547
2,594
0
3,511
3,778
0
20,918
L
Cu Chulainn
Glitchyerror
Cu Chulainn
5,017
300
0
0
12,101
6,933
0
5,708
6,121
0
19,215
L
Cerberus
3,988
74
0
905
12,967
7,842
0
3,749
8,918
9,331
0
W
Bacchus
Kendrizzle
Bacchus
2,724
191
0
12
4,569
2,726
0
1,062
3,507
5,204
0
W
Ah Puch
LitoCinnabon
Ah Puch
17,034
1,307
0
1,799
4,549
1,601
599
1,545
3,004
32,138
0
W
Fenrir
Saenguiin
Fenrir
4,666
2,312
0
1,536
8,365
7,684
0
3,085
5,280
0
15,099
L
Athena
Zephnir
Athena
1,195
94
392
787
8,499
5,352
0
3,062
5,227
4,233
0
W
Ah Muzen Cab
cujoslippas
Ah Muzen Cab
11,232
7,657
0
2,019
5,143
2,252
1,980
1,815
3,328
0
47,382
W
Erlang Shen
techreaper250
Erlang Shen
7,939
4,660
0
1,466
6,052
3,684
520
2,972
3,080
0
21,817
L
Chang'e
wildw0lf90
Chang'e
5,118
905
929
2,022
9,468
2,701
23
2,735
6,565
19,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
33,131
213
Minions Killed
165
10
Camps Cleared
4
1,016,268
Distance Traveled
802,263
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,788
679
48
5
2
189,169
0
L
Cu Chulainn
6,131
613
46
5
1
169,116
5
L
Cerberus
7,485
749
21
2
0
155,977
1
W
Bacchus
7,151
715
8
1
1
200,384
1
W
Ah Puch
10,773
1,077
44
4
2
204,833
0
W
Fenrir
9,430
943
28
3
2
212,026
1
L
Athena
6,413
641
11
1
0
130,307
0
W
Ah Muzen Cab
9,229
923
100
10
2
190,742
0
W
Erlang Shen
8,563
856
33
3
3
208,283
2
L
Chang'e
6,314
631
39
4
1
157,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role