Player Matchup

Mercury
Mercury
GrajaSR
Mercury
Level 61
God Stats
11W - 8L
1,539 SR
Queue Stats
214W - 225L
1,507 Elo+
Solo
Ares
Ares
LeeTheRedPanda
Ares
Level 35
God Stats
2W - 3L
1,731 SR
Queue Stats
60W - 62L
1,230 Elo+
Party 4
Scylla
Scylla
Niagra18
Scylla
Level 16
God Stats
6W - 3L
1,867 SR
Queue Stats
49W - 48L
1,493 Elo+
Party 1
Bellona
Bellona
RoxasFluffButt
Bellona
Level 49
God Stats
3W - 4L
1,502 SR
Queue Stats
133W - 109L
1,439 Elo+
Party 4
Apollo
Apollo
SenatorJarJar
Apollo
Level 85
God Stats
7W - 7L
1,611 SR
Queue Stats
110W - 111L
1,457 Elo+
Party 1
Team Averages
Level 49
1,650 SR
1,425 Elo+

VS

Team Averages
Level 70
1,508 SR
1,425 Elo+
Ah Puch
Ah Puch
DrapionHM
Ah Puch
Level 86
God Stats
6W - 4L
1,648 SR
Queue Stats
323W - 312L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
ETS Panda2419
Baron Samedi
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
155W - 168L
1,415 Elo+
Party 3
Chang'e
Chang'e
MundaneMusketeer
Chang'e
Level 102
God Stats
2W - 1L
1,387 SR
Queue Stats
30W - 29L
1,410 Elo+
Party 2
Artemis
Artemis
Plaguerism1011
Artemis
Level 43
God Stats
3W - 3L
1,685 SR
Queue Stats
36W - 51L
1,481 Elo+
Party 2
Thanatos
Thanatos
delay12x
Thanatos
Level 69
God Stats
7W - 3L
1,320 SR
Queue Stats
296W - 313L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GrajaSR
Mercury
15
1 / 5 / 5
9,666
439
3,605
13,021
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 6 / 6
9,965
453
10,103
23,629
23,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Niagra18
Scylla
17
4 / 7 / 5
10,988
499
12,413
12,005
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 6 / 5
11,481
522
15,423
20,926
18,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 12 / 5
8,940
406
5,100
17,365
6,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrapionHM
Ah Puch
18
4 / 5 / 13
11,835
538
12,490
15,456
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
ETS Panda2419
Baron Samedi
17
1 / 6 / 7
10,842
493
6,420
12,327
4,909
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 14
10,502
477
12,457
12,834
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
11 / 1 / 7
12,392
563
21,070
12,840
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
delay12x
Thanatos
20
17 / 5 / 5
13,468
612
16,720
19,040
8,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
20
Kills
36
36
Deaths
21
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DrapionHM
Ah Puch
4
5
13
2.1
W
Baron Samedi
ETS Panda2419
Baron Samedi
1
6
7
0.75
L
Mercury
GrajaSR
Mercury
1
5
5
0.7
L
4
6
6
1.17
W
3
4
14
2.5
L
Scylla
Niagra18
Scylla
4
7
5
0.93
W
11
1
7
14.5
L
9
6
5
1.92
L
2
12
5
0.38
W
Thanatos
delay12x
Thanatos
17
5
5
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,644
Damage
69,157
86,946
Taken
72,497
57,344
Mitigated
30,023
9,773
Healing
39,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DrapionHM
Ah Puch
12,490
1,183
0
6,690
15,456
5,157
1,232
2,636
12,784
66,720
0
W
Baron Samedi
ETS Panda2419
Baron Samedi
6,420
54
0
1,863
12,327
4,909
722
5,987
6,086
59,449
0
L
Mercury
GrajaSR
Mercury
3,605
1,497
0
0
13,021
4,636
0
1,936
11,077
0
66,912
L
10,103
486
0
2,343
23,629
23,931
0
8,183
15,338
25,117
0
W
12,457
1,653
2,582
5,765
12,834
7,199
1,168
5,091
7,669
43,804
0
L
Scylla
Niagra18
Scylla
12,413
521
0
1,508
12,005
4,089
312
5,210
6,517
58,642
0
W
21,070
11,854
0
6,382
12,840
4,605
2,601
3,893
8,871
0
85,472
L
15,423
3,668
0
3,540
20,926
18,676
336
10,553
10,247
0
54,640
L
5,100
2,296
0
2,382
17,365
6,012
0
4,925
12,400
0
39,430
W
Thanatos
delay12x
Thanatos
16,720
5,213
0
15,958
19,040
8,153
1,710
4,417
14,571
0
77,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,040
Gold Earned
59,039
430
Minions Killed
490
0
Camps Cleared
0
1,857,538
Distance Traveled
1,800,863
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,835
538
103
5
0
304,765
5
W
Baron Samedi
10,842
493
109
5
0
330,751
1
L
Mercury
9,666
439
110
5
0
388,252
2
L
Ares
9,965
453
27
1
0
395,160
1
W
Chang'e
10,502
477
73
3
0
371,039
3
L
Scylla
10,988
499
124
6
0
307,355
2
W
Artemis
12,392
563
105
5
0
366,022
0
L
Bellona
11,481
522
98
4
0
415,563
2
L
Apollo
8,940
406
71
3
0
351,208
4
W
Thanatos
13,468
612
100
5
0
428,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role