Player Matchup

Artemis
Artemis
Silver I
Ac30694
Artemis
Silver I
Level 156
God Stats
1W - 2L
1,835 SR
Queue Stats
3W - 3L
1,633 MMR
Solo
Sylvanus
Sylvanus
Gold V
InjusticeForAll
Sylvanus
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,625 MMR
Solo
Scylla
Scylla
Gold I
Joev30
Scylla
Gold I
Level 147
God Stats
8W - 7L
1,500 SR
Queue Stats
535W - 516L
1,626 MMR
Solo
Achilles
Achilles
Gold III
SoL1s60hz
Achilles
Gold III
Level 47
God Stats
0W - 2L
1,339 SR
Queue Stats
23W - 23L
1,633 MMR
Solo
Cupid
Cupid
Gold IV
Syzorg
Cupid
Gold IV
Level 160
God Stats
4W - 2L
1,326 SR
Queue Stats
22W - 14L
1,646 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,500 SR
1,633 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,569 SR
1,590 MMR
Cthulhu
Cthulhu
Silver I
Cheesemister9
Cthulhu
Silver I
Level 127
God Stats
4W - 0L
1,589 SR
Queue Stats
6W - 1L
1,635 MMR
Party 1
Hachiman
Hachiman
Gold IV
JinpovEsmiSmurf
Hachiman
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
Kumireí
Tsukuyomi
Gold V
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,679 MMR
Party 2
Agni
Agni
Gold II
MooseWasTaken
Agni
Gold II
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
cubbycheekers
King Arthur
Silver I
Level 127
God Stats
7W - 1L
1,758 SR
Queue Stats
11W - 4L
1,635 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ac30694
Artemis
13
3 / 7 / 2
8,196
482
7,597
14,001
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
12
1 / 5 / 2
7,615
448
7,388
22,981
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Joev30
Scylla
14
3 / 5 / 2
8,862
521
7,199
10,712
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SoL1s60hz
Achilles
15
0 / 4 / 1
7,845
461
4,155
13,418
14,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Syzorg
Cupid
13
1 / 7 / 0
8,140
479
8,891
15,241
5,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Cu ChulainnPersephoneNemesisDanzaburouSet

VS

Bans
ApolloOsirisAnhurNu WaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 1 / 8
9,069
533
10,260
16,079
11,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
18
5 / 0 / 5
10,598
623
12,821
12,898
5,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Kumireí
Tsukuyomi
17
6 / 2 / 7
10,474
616
11,448
11,915
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 5 / 4
9,730
572
12,762
10,333
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
cubbycheekers
King Arthur
19
10 / 0 / 1
11,753
691
14,715
19,339
17,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
8
Kills
28
28
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ac30694
Artemis
3
7
2
0.57
W
Cthulhu
2
1
8
6
L
Sylvanus
1
5
2
0.4
W
Hachiman
5
0
5
7.5
L
Scylla
Joev30
Scylla
3
5
2
0.8
W
Tsukuyomi
Kumireí
Tsukuyomi
6
2
7
4.75
W
5
5
4
1.4
L
Achilles
SoL1s60hz
Achilles
0
4
1
0.13
L
Cupid
Syzorg
Cupid
1
7
0
0.14
W
King Arthur
cubbycheekers
King Arthur
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,230
Damage
62,006
76,353
Taken
70,564
38,472
Mitigated
43,849
19,959
Healing
25,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ac30694
Artemis
7,597
3,698
0
550
14,001
4,659
0
1,987
11,860
0
53,009
W
Cthulhu
10,260
830
222
4,239
16,079
11,836
45
4,942
11,053
29,460
0
L
Sylvanus
7,388
1,509
1,808
9,405
22,981
10,576
0
11,929
10,724
22,086
0
W
Hachiman
12,821
8,055
0
8,782
12,898
5,306
1,660
1,962
10,911
0
80,765
L
Scylla
Joev30
Scylla
7,199
1,032
0
1,787
10,712
3,620
0
5,859
4,503
54,617
0
W
Tsukuyomi
Kumireí
Tsukuyomi
11,448
2,612
0
4,621
11,915
5,128
0
1,665
10,237
0
76,553
W
12,762
1,257
0
1,973
10,333
3,811
718
4,520
5,484
62,272
0
L
Achilles
SoL1s60hz
Achilles
4,155
1,140
0
3,498
13,418
14,115
0
0
13,418
704
43,831
L
Cupid
Syzorg
Cupid
8,891
4,830
292
2,619
15,241
5,502
0
2,473
12,718
0
55,947
W
King Arthur
cubbycheekers
King Arthur
14,715
2,074
0
6,070
19,339
17,768
0
1,511
17,348
0
86,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,658
Gold Earned
51,624
417
Minions Killed
594
0
Camps Cleared
0
1,391,140
Distance Traveled
1,746,824
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,196
482
86
5
0
258,400
3
W
Cthulhu
9,069
533
29
2
0
359,917
1
L
Sylvanus
7,615
448
29
2
0
282,800
5
W
Hachiman
10,598
623
152
9
0
313,381
5
L
Scylla
8,862
521
122
7
0
302,836
9
W
Tsukuyomi
10,474
616
126
7
0
389,210
4
W
Agni
9,730
572
125
7
0
316,475
3
L
Achilles
7,845
461
93
5
0
288,047
2
L
Cupid
8,140
479
87
5
0
259,057
6
W
King Arthur
11,753
691
162
10
0
367,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role