Player Matchup

Ymir
Ymir
Aldebaran1
Ymir
Level 6
God Stats
9W - 19L
1,562 SR
Queue Stats
9W - 37L
1,314 Elo+
Party 2
Hachiman
Hachiman
Chronus09
Hachiman
Level 7
God Stats
0W - 4L
1,342 SR
Queue Stats
2W - 8L
1,213 Elo+
Party 2
Chang'e
Chang'e
xVillianChiefx
Chang'e
Level 69
God Stats
1W - 4L
1,778 SR
Queue Stats
48W - 76L
1,375 Elo+
Party 2
Team Averages
Level 27
1,561 SR
1,301 Elo+

VS

Team Averages
Level 100
1,559 SR
1,472 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cobe_Aladjinn
Chaac
Level 89
God Stats
67W - 58L
1,625 SR
Queue Stats
185W - 182L
1,500 Elo+
Party 1
Artemis
Artemis
LT_SanninsKvSg
Artemis
Level 92
God Stats
37W - 36L
1,551 SR
Queue Stats
117W - 133L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,745
675
2,149
9,879
6,540
Breastplate

Breastplate

+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Chronus09
Hachiman
9
1 / 4 / 1
6,432
643
1,855
8,254
2,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 9 / 1
5,734
573
2,652
9,811
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
6 / 1 / 12
8,118
812
10,349
3,947
2,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 1 / 10
8,664
866
7,933
7,864
5,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
5 / 0 / 11
8,034
803
6,032
2,958
1,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
19
19
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
12
12
L
1
6
0
0.17
L
Hachiman
Chronus09
Hachiman
1
4
1
0.38
W
8
1
10
13
W
5
0
11
10.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,656
Damage
24,314
27,944
Taken
14,769
11,903
Mitigated
9,179
2,909
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,349
863
1,005
1,347
3,947
2,168
462
980
2,930
34,408
0
L
2,149
442
0
542
9,879
6,540
0
3,724
6,009
7,089
0
L
Hachiman
Chronus09
Hachiman
1,855
1,393
0
573
8,254
2,495
0
3,270
4,859
0
12,933
W
7,933
1,220
0
3,383
7,864
5,957
219
2,533
5,197
0
21,405
W
6,032
3,090
0
450
2,958
1,054
1,569
1,119
1,781
0
20,712
L
2,652
37
660
1,134
9,811
2,868
0
3,379
6,232
15,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,911
Gold Earned
24,816
53
Minions Killed
114
0
Camps Cleared
0
412,637
Distance Traveled
509,349
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,118
812
45
5
0
149,834
0
L
Ymir
6,745
675
11
1
0
134,238
1
L
Hachiman
6,432
643
15
2
0
140,404
0
W
Chaac
8,664
866
36
4
0
198,478
2
W
Artemis
8,034
803
33
3
0
161,037
0
L
Chang'e
5,734
573
27
3
0
137,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role