Player Matchup

Hercules
Hercules
Amnek
Hercules
Level 26
God Stats
0W - 4L
1,150 SR
Queue Stats
20W - 37L
1,291 Elo+
Party 1
Fenrir
Fenrir
Destlex
Fenrir
Level 18
God Stats
13W - 20L
1,057 SR
Queue Stats
58W - 72L
1,213 Elo+
Party 1
Ares
Ares
PeptoDog
Ares
Level 4
God Stats
2W - 5L
1,191 SR
Queue Stats
10W - 16L
1,458 Elo+
Party 1
Ullr
Ullr
damastrcheef
Ullr
Level 124
God Stats
1W - 5L
1,290 SR
Queue Stats
91W - 98L
1,415 Elo+
Party 1
Aphrodite
Aphrodite
damastrchef
Aphrodite
Level 107
God Stats
1W - 8L
1,196 SR
Queue Stats
65W - 67L
1,339 Elo+
Party 1
Team Averages
Level 56
1,177 SR
1,343 Elo+

VS

Team Averages
Level 27
1,690 SR
1,595 Elo+
Yemoja
Yemoja
BMOBroski
Yemoja
Level 17
God Stats
12W - 8L
1,728 SR
Queue Stats
20W - 18L
1,663 Elo+
Party 2
Erlang Shen
Erlang Shen
CrustyKiddd
Erlang Shen
Level 24
God Stats
6W - 6L
1,608 SR
Queue Stats
40W - 38L
1,536 Elo+
Solo
Rama
Rama
L1CCM4HB4WLZLOK1
Rama
Level 25
God Stats
7W - 9L
1,774 SR
Queue Stats
47W - 47L
1,500 Elo+
Solo
Arachne
Arachne
Larp
Arachne
Level 33
God Stats
5W - 3L
1,579 SR
Queue Stats
43W - 38L
1,619 Elo+
Party 2
Agni
Agni
skimborder
Agni
Level 35
God Stats
3W - 0L
1,760 SR
Queue Stats
41W - 36L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Amnek
Hercules
11
0 / 6 / 1
7,010
438
2,931
11,964
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Destlex
Fenrir
11
1 / 4 / 1
7,234
452
3,122
10,604
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
11
1 / 3 / 3
7,793
487
2,224
9,385
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 3 / 2
10,063
629
9,543
12,528
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
damastrchef
Aphrodite
13
2 / 4 / 2
8,142
509
6,356
8,717
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BMOBroski
Yemoja
11
1 / 5 / 5
6,566
410
1,786
8,418
5,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
CrustyKiddd
Erlang Shen
16
7 / 0 / 4
9,817
614
12,046
9,026
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 1 / 3
7,917
495
5,417
5,878
1,590
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
Larp
Arachne
13
9 / 3 / 5
9,001
563
11,006
13,613
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 2 / 5
8,114
507
4,091
6,426
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
11
Kills
20
20
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
Amnek
Hercules
0
6
1
0.08
W
Yemoja
BMOBroski
Yemoja
1
5
5
0.7
W
Erlang Shen
CrustyKiddd
Erlang Shen
7
0
4
9
L
Fenrir
Destlex
Fenrir
1
4
1
0.38
W
3
1
3
4.5
W
Arachne
Larp
Arachne
9
3
5
3.83
L
Ares
1
3
3
0.83
L
7
3
2
2.67
L
Aphrodite
damastrchef
Aphrodite
2
4
2
0.75
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,176
Damage
34,346
53,198
Taken
43,361
22,477
Mitigated
19,290
18,583
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Amnek
Hercules
2,931
1,297
0
1,945
11,964
6,498
0
0
11,539
0
24,151
W
Yemoja
BMOBroski
Yemoja
1,786
417
2,141
1,173
8,418
5,074
298
1,660
6,758
16,064
0
W
Erlang Shen
CrustyKiddd
Erlang Shen
12,046
6,038
0
2,995
9,026
5,256
1,152
1,529
7,267
0
61,435
L
Fenrir
Destlex
Fenrir
3,122
1,098
183
4,340
10,604
3,775
0
1,477
8,959
0
39,874
W
5,417
4,078
0
2,050
5,878
1,590
938
971
4,907
0
39,553
W
Arachne
Larp
Arachne
11,006
8,445
0
6,006
13,613
5,241
100
2,059
11,504
0
52,426
L
Ares
2,224
93
0
2,153
9,385
3,694
0
654
8,646
10,205
0
L
9,543
4,852
0
4,381
12,528
5,046
4,908
1,155
11,299
0
77,599
L
Aphrodite
damastrchef
Aphrodite
6,356
802
2,171
3,410
8,717
3,464
208
2,119
6,353
40,490
0
W
4,091
348
0
1,428
6,426
2,129
492
2,361
4,065
40,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,242
Gold Earned
41,415
345
Minions Killed
370
0
Camps Cleared
0
1,352,843
Distance Traveled
1,416,809
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,010
438
48
3
0
286,129
3
W
Yemoja
6,566
410
23
1
0
274,022
5
W
Erlang Shen
9,817
614
114
7
0
345,053
6
L
Fenrir
7,234
452
72
5
0
223,377
0
W
Rama
7,917
495
68
4
0
226,809
2
W
Arachne
9,001
563
78
5
0
280,293
4
L
Ares
7,793
487
21
1
0
304,067
0
L
Ullr
10,063
629
129
8
0
286,369
3
L
Aphrodite
8,142
509
75
5
0
252,901
8
W
Agni
8,114
507
87
5
0
290,632
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role