Player Matchup

Hercules
Hercules
AhegaoMyLego
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,325 Elo+
Solo
Thanatos
Thanatos
DarkaFurax2506
Thanatos
Level 27
God Stats
5W - 3L
1,704 SR
Queue Stats
57W - 52L
1,522 Elo+
Party 2
Ra
Ra
Maniatics
Ra
Level 29
God Stats
1W - 1L
1,935 SR
Queue Stats
84W - 72L
1,513 Elo+
Party 2
Cerberus
Cerberus
Mister_Saber
Cerberus
Level 13
God Stats
9W - 3L
1,975 SR
Queue Stats
47W - 35L
1,511 Elo+
Party 2
Artemis
Artemis
kabiouk
Artemis
Level 28
God Stats
1W - 2L
1,501 SR
Queue Stats
48W - 39L
1,529 Elo+
Party 2
Team Averages
Level 25
1,723 SR
1,480 Elo+

VS

Team Averages
Level 26
1,539 SR
1,521 Elo+
Danzaburou
Danzaburou
Kukulkan_or_feed
Danzaburou
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
31W - 20L
1,673 Elo+
Party 1
Ares
Ares
Rav-ll-
Ares
Level 18
God Stats
2W - 2L
1,413 SR
Queue Stats
4W - 3L
1,452 Elo+
Solo
Kukulkan
Kukulkan
TheBloodCousins
Kukulkan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 86L
1,572 Elo+
Solo
Bellona
Bellona
Wilma_-_Streit
Bellona
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 35L
1,445 Elo+
Party 1
Serqet
Serqet
jerybananas
Serqet
Level 27
God Stats
6W - 4L
1,578 SR
Queue Stats
53W - 50L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AhegaoMyLego
Hercules
10
1 / 1 / 0
6,624
473
2,038
6,845
3,960
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
9
1 / 6 / 1
6,377
456
4,016
11,726
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 6 / 0
6,313
451
2,955
8,410
2,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Mister_Saber
Cerberus
7
0 / 5 / 0
5,289
378
2,032
9,103
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
kabiouk
Artemis
8
0 / 5 / 0
5,205
372
4,709
7,198
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kukulkan_or_feed
Danzaburou
14
9 / 0 / 3
9,262
662
9,526
10,463
3,790
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Rav-ll-
Ares
11
1 / 0 / 7
7,559
540
4,375
7,223
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
14
5 / 1 / 2
8,731
624
7,284
5,589
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 1 / 1
9,037
646
7,731
10,659
10,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
11
2 / 1 / 6
7,252
518
3,551
4,994
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
23
23
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
AhegaoMyLego
Hercules
1
1
0
1
L
Thanatos
1
6
1
0.25
W
Danzaburou
Kukulkan_or_feed
Danzaburou
9
0
3
10.5
L
1
6
0
0.17
L
Cerberus
Mister_Saber
Cerberus
0
5
0
0
W
Ares
Rav-ll-
Ares
1
0
7
4.5
W
Kukulkan
5
1
2
6
W
6
1
1
6.5
W
Serqet
2
1
6
5
L
Artemis
kabiouk
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,750
Damage
32,467
43,282
Taken
38,928
17,855
Mitigated
23,687
13,420
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AhegaoMyLego
Hercules
2,038
837
0
2,332
6,845
3,960
162
0
6,845
0
19,290
L
Thanatos
4,016
1,526
0
6,711
11,726
3,668
0
885
10,565
0
29,329
W
Danzaburou
Kukulkan_or_feed
Danzaburou
9,526
4,045
0
6,345
10,463
3,790
2,360
1,109
9,354
0
67,277
L
2,955
199
56
2,382
8,410
2,943
74
3,736
4,622
31,064
0
L
Cerberus
Mister_Saber
Cerberus
2,032
33
0
1,118
9,103
5,266
0
3,665
5,385
12,158
0
W
Ares
Rav-ll-
Ares
4,375
0
0
1,872
7,223
5,045
315
1,537
5,686
10,132
0
W
Kukulkan
7,284
634
0
858
5,589
2,173
1,123
1,120
4,469
51,488
0
W
7,731
3,403
0
3,283
10,659
10,683
2,374
277
10,382
0
56,818
W
Serqet
3,551
753
0
340
4,994
1,996
246
944
4,050
0
26,159
L
Artemis
kabiouk
Artemis
4,709
1,571
0
821
7,198
2,018
0
3,373
3,450
0
18,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,808
Gold Earned
41,841
198
Minions Killed
381
0
Camps Cleared
0
1,147,079
Distance Traveled
1,335,078
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,624
473
36
3
0
188,807
0
L
Thanatos
6,377
456
63
5
0
252,998
4
W
Danzaburou
9,262
662
110
8
0
226,419
4
L
Ra
6,313
451
50
4
0
253,220
3
L
Cerberus
5,289
378
12
1
0
250,635
1
W
Ares
7,559
540
10
1
0
273,634
2
W
Kukulkan
8,731
624
106
8
0
279,029
0
W
Bellona
9,037
646
101
7
0
295,372
4
W
Serqet
7,252
518
54
4
0
260,624
0
L
Artemis
5,205
372
37
3
0
201,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role