Player Matchup

Set
Set
MajorFalure
Set
Level 7
God Stats
0W - 1L
1,266 SR
Queue Stats
3W - 10L
1,101 Elo+
Party 1
Chang'e
Chang'e
PhysicianWhom
Chang'e
Level 124
God Stats
2W - 3L
1,785 SR
Queue Stats
48W - 51L
1,504 Elo+
Party 1
Neith
Neith
degadir1
Neith
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,501 Elo+
Party 1
Team Averages
Level 47
1,517 SR
1,369 Elo+

VS

Team Averages
Level 36
1,424 SR
1,450 Elo+
Bellona
Bellona
IceCrystal14
Bellona
Level 28
God Stats
43W - 18L
1,674 SR
Queue Stats
202W - 167L
1,556 Elo+
Party 2
Vulcan
Vulcan
S0VlETD0GGY
Vulcan
Level 65
God Stats
13W - 6L
1,545 SR
Queue Stats
219W - 188L
1,469 Elo+
Party 2
Thor
Thor
gobthechicken
Thor
Level 14
God Stats
1W - 1L
1,053 SR
Queue Stats
21W - 29L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 9
11,298
628
10,604
15,555
6,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
16
7 / 10 / 5
12,750
708
15,913
20,472
6,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
degadir1
Neith
15
5 / 9 / 8
12,952
720
15,268
14,621
4,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IceCrystal14
Bellona
16
13 / 2 / 12
13,938
774
17,665
28,157
29,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
17
8 / 6 / 14
13,152
731
17,765
13,097
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 6 / 14
12,079
671
7,185
15,159
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
14
Kills
27
27
Deaths
14
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
IceCrystal14
Bellona
13
2
12
9.5
L
2
8
9
0.81
L
Chang'e
7
10
5
0.95
W
Vulcan
8
6
14
2.5
L
Neith
degadir1
Neith
5
9
8
1
W
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,785
Damage
42,615
50,648
Taken
56,413
18,182
Mitigated
41,393
13,728
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
IceCrystal14
Bellona
17,665
4,640
1,190
8,363
28,157
29,331
571
6,587
21,012
0
55,798
L
10,604
4,149
0
1,964
15,555
6,856
365
6,209
9,096
0
36,008
L
Chang'e
15,913
684
2,623
6,757
20,472
6,540
678
5,749
14,398
60,104
0
W
Vulcan
17,765
4,296
829
2,187
13,097
5,568
762
4,266
8,657
63,633
0
L
Neith
degadir1
Neith
15,268
9,451
0
2,384
14,621
4,786
1,270
6,503
7,924
0
47,804
W
7,185
1,647
0
1,347
15,159
6,494
1,184
4,200
10,783
0
21,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
39,169
187
Minions Killed
162
0
Camps Cleared
0
856,725
Distance Traveled
916,025
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,938
774
61
3
0
340,300
2
L
Set
11,298
628
53
3
0
321,038
6
L
Chang'e
12,750
708
79
4
0
270,887
3
W
Vulcan
13,152
731
77
4
0
285,706
1
L
Neith
12,952
720
55
3
0
264,800
3
W
Thor
12,079
671
24
1
0
290,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role