Player Matchup

Nu Wa
Nu Wa
DeadlySinz27
Nu Wa
Level 27
God Stats
73W - 70L
1,448 SR
Queue Stats
388W - 463L
1,441 Elo+
Solo
Neith
Neith
Domin01
Neith
Level 15
God Stats
1W - 2L
1,313 SR
Queue Stats
21W - 37L
1,282 Elo+
Solo
Ymir
Ymir
HeyBoiwasgooood
Ymir
Level 29
God Stats
7W - 4L
1,651 SR
Queue Stats
80W - 46L
1,652 Elo+
Solo
Fenrir
Fenrir
Strang4r
Fenrir
Level 20
God Stats
21W - 10L
1,607 SR
Queue Stats
521W - 572L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
hellmode114
Cu Chulainn
Level 7
God Stats
19W - 9L
1,756 SR
Queue Stats
68W - 35L
1,935 Elo+
Solo
Team Averages
Level 20
1,555 SR
1,572 Elo+

VS

Team Averages
Level 25
1,541 SR
1,551 Elo+
Apollo
Apollo
HungxSolo
Apollo
Level 26
God Stats
6W - 3L
1,525 SR
Queue Stats
63W - 63L
1,652 Elo+
Solo
Nemesis
Nemesis
ItshhMearzz
Nemesis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kangaroojack829
Sylvanus
Level 29
God Stats
7W - 10L
1,536 SR
Queue Stats
22W - 33L
1,432 Elo+
Solo
Discordia
Discordia
Vilhelm88
Discordia
Level 28
God Stats
0W - 2L
1,674 SR
Queue Stats
36W - 32L
1,590 Elo+
Solo
King Arthur
King Arthur
pressfknf6
King Arthur
Level 23
God Stats
6W - 11L
1,472 SR
Queue Stats
45W - 52L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
10,052
479
13,056
9,145
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Domin01
Neith
16
1 / 2 / 3
9,813
467
7,617
8,600
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 2
11,125
530
11,779
19,483
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Strang4r
Fenrir
15
2 / 6 / 6
9,552
455
7,112
19,293
7,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
hellmode114
Cu Chulainn
20
11 / 1 / 4
13,975
665
27,236
19,949
20,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HungxSolo
Apollo
17
5 / 2 / 2
10,567
503
14,187
16,075
6,789
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
ItshhMearzz
Nemesis
16
1 / 4 / 3
9,479
451
5,148
15,637
7,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Sylvanus
13
1 / 4 / 4
8,329
397
9,331
17,790
10,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
Vilhelm88
Discordia
18
4 / 2 / 1
11,103
529
10,578
9,613
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
pressfknf6
King Arthur
15
4 / 8 / 1
9,668
460
11,177
28,244
21,028
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
20
Kills
15
15
Deaths
20
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Neith
Domin01
Neith
1
2
3
1.25
W
5
2
2
3
L
Apollo
HungxSolo
Apollo
5
2
2
3
L
Nemesis
ItshhMearzz
Nemesis
1
4
3
0.63
L
Sylvanus
1
4
4
0.75
W
Fenrir
Strang4r
Fenrir
2
6
6
0.83
L
Discordia
Vilhelm88
Discordia
4
2
1
2.25
W
Cu Chulainn
hellmode114
Cu Chulainn
11
1
4
13
L
King Arthur
pressfknf6
King Arthur
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,800
Damage
50,421
76,470
Taken
87,359
49,653
Mitigated
49,503
29,017
Healing
29,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,056
2,188
0
750
9,145
3,212
709
3,055
5,528
62,795
0
W
Neith
Domin01
Neith
7,617
3,711
0
4,573
8,600
3,463
2,032
1,020
7,580
0
59,515
W
11,779
2,373
0
5,617
19,483
15,378
0
8,439
10,886
48,551
0
L
Apollo
HungxSolo
Apollo
14,187
8,976
0
8,600
16,075
6,789
2,984
4,569
11,324
0
81,600
L
Nemesis
ItshhMearzz
Nemesis
5,148
2,040
0
5,792
15,637
7,007
0
2,863
12,538
0
62,909
L
Sylvanus
9,331
1,644
2,228
5,308
17,790
10,994
315
7,639
9,935
29,276
0
W
Fenrir
Strang4r
Fenrir
7,112
2,463
0
8,028
19,293
7,597
0
3,354
15,839
0
60,227
L
Discordia
Vilhelm88
Discordia
10,578
106
0
1,048
9,613
3,685
0
3,341
5,956
77,496
0
W
Cu Chulainn
hellmode114
Cu Chulainn
27,236
11,072
0
10,049
19,949
20,003
2,238
5,566
13,952
0
125,352
L
King Arthur
pressfknf6
King Arthur
11,177
1,009
0
6,602
28,244
21,028
0
5,241
22,771
7,866
52,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,517
Gold Earned
49,146
611
Minions Killed
566
0
Camps Cleared
0
1,911,907
Distance Traveled
1,865,664
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,052
479
110
5
0
378,446
1
W
Neith
9,813
467
141
7
0
365,286
1
W
Ymir
11,125
530
48
2
0
404,831
9
L
Apollo
10,567
503
136
6
0
359,234
7
L
Nemesis
9,479
451
98
5
0
394,440
2
L
Sylvanus
8,329
397
50
2
0
337,347
2
W
Fenrir
9,552
455
99
5
0
344,282
15
L
Discordia
11,103
529
164
8
0
391,312
6
W
Cu Chulainn
13,975
665
213
10
0
419,062
5
L
King Arthur
9,668
460
118
6
0
383,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role