Player Matchup

Discordia
Discordia
AsheSoulSilver
Discordia
Level 29
God Stats
6W - 4L
1,612 SR
Queue Stats
8W - 8L
1,160 Elo+
Solo
Artemis
Artemis
Biglok_83
Artemis
Level 24
God Stats
86W - 80L
1,486 SR
Queue Stats
148W - 149L
1,380 Elo+
Solo
Cthulhu
Cthulhu
GamerG1306
Cthulhu
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
16W - 9L
1,690 Elo+
Solo
Bakasura
Bakasura
RadMiniflash2
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,637 Elo+
Solo
Nemesis
Nemesis
StumpaFrom63rd
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,282 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,430 Elo+

VS

Team Averages
Level 15
1,390 SR
1,284 Elo+
Sun Wukong
Sun Wukong
CrunchySteak290
Sun Wukong
Level 7
God Stats
1W - 6L
1,500 SR
Queue Stats
7W - 14L
1,260 Elo+
Party 1
Arachne
Arachne
Fi1terHeadz069
Arachne
Level 29
God Stats
6W - 8L
1,427 SR
Queue Stats
150W - 158L
1,322 Elo+
Party 2
Eset
Eset
I Aesop Rock I
Eset
Level 24
God Stats
4W - 4L
1,267 SR
Queue Stats
101W - 94L
1,167 Elo+
Party 2
Amaterasu
Amaterasu
LTK Cyber
Amaterasu
Level 8
God Stats
2W - 2L
1,256 SR
Queue Stats
16W - 20L
1,323 Elo+
Party 1
Fenrir
Fenrir
karinefiliatr094
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AsheSoulSilver
Discordia
20
11 / 1 / 12
17,631
1,175
33,211
8,151
3,162
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Biglok_83
Artemis
20
13 / 14 / 13
17,412
1,161
39,337
33,028
13,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
GamerG1306
Cthulhu
15
0 / 0 / 1
10,970
731
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
RadMiniflash2
Bakasura
15
0 / 2 / 1
10,920
728
483
1,802
383
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
5 / 10 / 14
15,031
1,002
24,702
37,215
19,522
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrunchySteak290
Sun Wukong
20
2 / 12 / 13
14,207
947
10,996
28,041
18,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 11
16,262
1,084
21,939
20,005
9,131
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 4 / 9
14,581
972
14,959
15,754
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
LTK Cyber
Amaterasu
20
9 / 5 / 9
15,666
1,044
18,230
26,338
19,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 7 / 9
13,725
915
9,757
18,948
8,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
78
29
Kills
27
27
Deaths
29
41
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Discordia
AsheSoulSilver
Discordia
11
1
12
17
L
Artemis
Biglok_83
Artemis
13
14
13
1.39
W
Sun Wukong
CrunchySteak290
Sun Wukong
2
12
13
0.71
W
8
1
11
13.5
L
Cthulhu
GamerG1306
Cthulhu
0
0
1
0.5
W
5
4
9
2.38
W
Amaterasu
LTK Cyber
Amaterasu
9
5
9
2.7
L
Bakasura
RadMiniflash2
Bakasura
0
2
1
0.25
L
5
10
14
1.2
W
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,733
Damage
75,881
80,196
Taken
109,086
36,761
Mitigated
61,028
10,457
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AsheSoulSilver
Discordia
33,211
703
0
10
8,151
3,162
0
647
7,326
79,743
0
L
Artemis
Biglok_83
Artemis
39,337
25,413
0
3,856
33,028
13,694
0
7,591
25,065
0
75,253
W
Sun Wukong
CrunchySteak290
Sun Wukong
10,996
2,814
0
3,188
28,041
18,941
0
8,215
19,826
0
29,809
W
21,939
17,993
0
6,015
20,005
9,131
0
6,669
13,336
0
60,396
L
Cthulhu
GamerG1306
Cthulhu
0
0
0
0
0
0
0
0
0
1,106
0
W
14,959
766
319
1,363
15,754
4,876
0
7,249
8,505
37,417
0
W
Amaterasu
LTK Cyber
Amaterasu
18,230
9,511
0
1,598
26,338
19,888
0
7,564
18,774
0
34,923
L
Bakasura
RadMiniflash2
Bakasura
483
433
0
0
1,802
383
0
190
1,559
0
433
L
24,702
16,025
0
6,591
37,215
19,522
0
6,531
29,831
0
43,217
W
9,757
3,471
0
102
18,948
8,192
0
3,514
15,009
0
24,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,964
Gold Earned
74,441
228
Minions Killed
267
4
Camps Cleared
5
849,133
Distance Traveled
1,330,906
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
17,631
1,175
117
8
1
286,585
0
L
Artemis
17,412
1,161
76
5
0
216,258
0
W
Sun Wukong
14,207
947
54
4
0
201,121
0
W
Arachne
16,262
1,084
84
6
0
324,469
0
L
Cthulhu
10,970
731
2
0
0
26,233
0
W
Eset
14,581
972
49
3
4
261,562
0
W
Amaterasu
15,666
1,044
40
3
1
294,123
0
L
Bakasura
10,920
728
0
0
0
28,159
0
L
Nemesis
15,031
1,002
33
2
3
291,898
0
W
Fenrir
13,725
915
40
3
0
249,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role