Player Matchup

Ao Kuang
Ao Kuang
Hillbillyboy NC
Ao Kuang
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
436W - 393L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Legbilyore
Cthulhu
Level 68
God Stats
21W - 10L
1,654 SR
Queue Stats
351W - 335L
1,441 Elo+
Solo
Persephone
Persephone
Maddhatter66
Persephone
Level 45
God Stats
2W - 4L
1,296 SR
Queue Stats
318W - 345L
1,380 Elo+
Solo
Pele
Pele
Unknown2381
Pele
Level 123
God Stats
2W - 2L
1,476 SR
Queue Stats
139W - 120L
1,553 Elo+
Solo
Xbalanque
Xbalanque
martinezfernan29
Xbalanque
Level 59
God Stats
1W - 1L
1,747 SR
Queue Stats
64W - 93L
1,445 Elo+
Solo
Team Averages
Level 73
1,535 SR
1,454 Elo+

VS

Team Averages
Level 105
1,574 SR
1,472 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HighRishi
Artemis
Level 61
God Stats
1W - 1L
1,714 SR
Queue Stats
29W - 27L
1,410 Elo+
Party 1
Loki
Loki
MrBootyBurglar
Loki
Level 122
God Stats
7W - 0L
1,718 SR
Queue Stats
37W - 31L
1,587 Elo+
Solo
Hades
Hades
SurlierRanger4
Hades
Level 102
God Stats
13W - 13L
1,426 SR
Queue Stats
684W - 731L
1,420 Elo+
Solo
Janus
Janus
martees778
Janus
Level 92
God Stats
2W - 3L
1,511 SR
Queue Stats
67W - 60L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
8 / 4 / 0
10,391
547
11,413
13,904
8,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Legbilyore
Cthulhu
10
0 / 9 / 1
7,282
383
5,185
16,052
8,159
Persephone
Maddhatter66
Persephone
13
1 / 7 / 1
8,136
428
3,420
14,553
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 3
8,764
461
9,179
19,136
6,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
12
1 / 5 / 1
7,448
392
2,566
10,562
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 2 / 5
9,098
479
8,643
15,891
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
HighRishi
Artemis
16
8 / 1 / 4
9,550
503
5,807
4,830
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
7 / 5 / 6
9,389
494
12,404
12,205
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 0 / 15
9,463
498
8,328
11,896
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
17
5 / 2 / 14
10,449
550
11,838
9,206
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
10
Kills
28
32
Deaths
10
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
5
3.25
W
Artemis
HighRishi
Artemis
8
1
4
10
L
Ao Kuang
8
4
0
2
L
Cthulhu
Legbilyore
Cthulhu
0
9
1
0.06
L
Persephone
Maddhatter66
Persephone
1
7
1
0.21
W
7
5
6
2
W
4
0
15
11.5
L
0
7
3
0.21
W
Janus
5
2
14
6
L
Xbalanque
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,763
Damage
47,020
74,207
Taken
54,028
31,732
Mitigated
26,234
17,303
Healing
22,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,643
2,688
0
9,207
15,891
11,097
586
6,313
9,578
0
38,106
W
Artemis
HighRishi
Artemis
5,807
3,484
0
1,047
4,830
1,607
42
2,114
2,716
0
33,625
L
Ao Kuang
11,413
4,111
195
5,648
13,904
8,231
25
1,127
12,542
50,629
8,355
L
Cthulhu
Legbilyore
Cthulhu
5,185
318
496
1,754
16,052
8,159
0
4,802
10,965
31,605
0
L
Persephone
Maddhatter66
Persephone
3,420
369
0
2,969
14,553
4,753
0
6,637
7,461
42,285
0
W
12,404
3,125
0
2,640
12,205
3,904
0
4,562
7,643
180
59,288
W
8,328
711
515
7,306
11,896
6,184
2,077
3,540
8,356
45,571
0
L
9,179
1,819
0
5,072
19,136
6,990
408
4,472
14,070
0
57,123
W
Janus
11,838
666
0
1,425
9,206
3,442
679
2,959
6,247
66,694
0
L
Xbalanque
2,566
1,277
0
1,169
10,562
3,599
0
2,095
8,303
0
25,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,021
Gold Earned
47,949
375
Minions Killed
428
0
Camps Cleared
0
1,604,207
Distance Traveled
1,689,365
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,098
479
69
4
0
370,643
2
W
Artemis
9,550
503
62
3
0
322,722
7
L
Ao Kuang
10,391
547
91
5
0
350,229
0
L
Cthulhu
7,282
383
49
3
0
335,641
7
L
Persephone
8,136
428
72
4
0
292,343
3
W
Loki
9,389
494
87
5
0
359,196
5
W
Hades
9,463
498
86
5
0
292,953
3
L
Pele
8,764
461
104
5
0
328,670
0
W
Janus
10,449
550
124
7
0
343,851
7
L
Xbalanque
7,448
392
59
3
0
297,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role