Player Matchup

Scylla
Scylla
J-Kennedy22
Scylla
Level 18
God Stats
1W - 3L
1,244 SR
Queue Stats
3W - 11L
1,363 Elo+
Party 2
Neith
Neith
KreamCheese
Neith
Level 29
God Stats
20W - 25L
1,470 SR
Queue Stats
34W - 50L
1,282 Elo+
Solo
Ymir
Ymir
MARIANO368
Ymir
Level 17
God Stats
3W - 6L
1,405 SR
Queue Stats
55W - 54L
1,405 Elo+
Party 1
Zhong Kui
Zhong Kui
PipoLeal
Zhong Kui
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 114L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
jkennedyx
Kukulkan
Level 10
God Stats
0W - 2L
1,290 SR
Queue Stats
2W - 4L
1,477 Elo+
Party 2
Team Averages
Level 18
1,382 SR
1,407 Elo+

VS

Team Averages
Level 25
1,484 SR
1,351 Elo+
Scylla
Scylla
DarthObesity
Scylla
Level 24
God Stats
7W - 4L
1,500 SR
Queue Stats
242W - 193L
1,348 Elo+
Solo
Pele
Pele
Leroyjenkins444
Pele
Level 27
God Stats
8W - 8L
1,260 SR
Queue Stats
10W - 12L
1,239 Elo+
Solo
Ares
Ares
rapidSL0TH
Ares
Level 26
God Stats
19W - 12L
1,603 SR
Queue Stats
33W - 36L
1,371 Elo+
Party 3
Cernunnos
Cernunnos
rapidT3NTACL3
Cernunnos
Level 29
God Stats
30W - 24L
1,541 SR
Queue Stats
41W - 36L
1,433 Elo+
Party 3
Nike
Nike
uz85
Nike
Level 17
God Stats
11W - 10L
1,518 SR
Queue Stats
31W - 42L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 10 / 0
6,353
397
2,602
10,169
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 5 / 2
6,468
404
5,146
9,121
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 4
7,403
463
4,563
11,950
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
PipoLeal
Zhong Kui
14
7 / 0 / 3
8,905
557
12,378
8,180
6,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
jkennedyx
Kukulkan
10
0 / 8 / 0
6,409
401
2,552
7,699
2,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
16 / 0 / 3
9,624
602
15,281
5,598
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 4 / 6
6,817
426
5,036
12,297
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 2 / 4
7,742
484
6,293
9,765
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
rapidT3NTACL3
Cernunnos
13
4 / 2 / 3
7,904
494
7,445
9,840
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
uz85
Nike
12
0 / 4 / 0
7,033
440
1,737
7,586
3,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
11
Kills
27
27
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
16
0
3
17.5
L
Scylla
1
10
0
0.1
L
1
5
2
0.4
W
3
4
6
1.5
L
2
4
4
1
L
Zhong Kui
PipoLeal
Zhong Kui
7
0
3
8.5
L
Kukulkan
jkennedyx
Kukulkan
0
8
0
0
W
4
2
4
3
W
Cernunnos
rapidT3NTACL3
Cernunnos
4
2
3
2.75
W
Nike
uz85
Nike
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,241
Damage
35,792
47,119
Taken
45,086
19,898
Mitigated
19,856
7,552
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
15,281
619
0
920
5,598
1,968
0
2,953
2,645
55,452
0
L
Scylla
2,602
642
0
0
10,169
2,811
182
6,859
2,848
13,301
0
L
5,146
2,680
0
2,440
9,121
2,038
0
3,470
5,565
0
23,140
W
5,036
2,124
0
4,954
12,297
3,688
0
5,713
6,434
0
23,081
L
4,563
880
0
1,465
11,950
6,000
500
3,726
8,189
19,812
0
L
Zhong Kui
PipoLeal
Zhong Kui
12,378
1,508
0
3,647
8,180
6,658
0
1,216
6,714
42,352
0
L
Kukulkan
jkennedyx
Kukulkan
2,552
295
0
0
7,699
2,391
586
5,346
1,979
27,505
0
W
6,293
223
588
3,432
9,765
7,361
244
4,296
5,369
24,009
0
W
Cernunnos
rapidT3NTACL3
Cernunnos
7,445
4,770
0
4,634
9,840
3,587
762
4,443
5,372
0
48,025
W
Nike
uz85
Nike
1,737
403
0
590
7,586
3,252
644
4,165
3,171
0
29,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,538
Gold Earned
39,120
228
Minions Killed
313
0
Camps Cleared
0
1,245,194
Distance Traveled
1,341,450
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,624
602
105
7
0
249,673
1
L
Scylla
6,353
397
29
2
0
245,456
0
L
Neith
6,468
404
33
2
0
222,890
3
W
Pele
6,817
426
29
2
0
301,078
0
L
Ymir
7,403
463
29
2
0
303,680
1
L
Zhong Kui
8,905
557
86
5
0
263,406
2
L
Kukulkan
6,409
401
51
3
0
209,762
2
W
Ares
7,742
484
37
2
0
274,602
1
W
Cernunnos
7,904
494
70
4
0
254,783
3
W
Nike
7,033
440
72
5
0
261,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role