Player Matchup

Mercury
Mercury
Silver II
ItsProGamerXL
Mercury
Silver II
Level 67
God Stats
1W - 1L
1,279 SR
Queue Stats
30W - 23L
1,483 MMR
Party 2
Aphrodite
Aphrodite
Silver II
TheoryofHope
Aphrodite
Silver II
Level 123
God Stats
1W - 0L
1,875 SR
Queue Stats
33W - 28L
1,483 MMR
Party 2
Ratatoskr
Ratatoskr
Silver II
Trench95
Ratatoskr
Silver II
Level 101
God Stats
1W - 1L
1,787 SR
Queue Stats
37W - 35L
1,483 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,647 SR
1,483 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,500 SR
1,463 MMR
Ah Puch
Ah Puch
Bronze III
Boonk_hub
Ah Puch
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,497 MMR
Party 1
Cerberus
Cerberus
Bronze III
Carpediemed
Cerberus
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,446 MMR
Party 1
Bakasura
Bakasura
Bronze III
terrez4Gfire
Bakasura
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
8 / 1 / 5
16,407
631
30,860
21,386
8,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TheoryofHope
Aphrodite
20
4 / 1 / 8
15,566
599
26,403
21,158
13,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ratatoskr
Trench95
Ratatoskr
15
1 / 2 / 5
13,879
534
6,017
17,831
20,679
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bans
HelHeraChang'eKing ArthurCupid

VS

Bans
RaMedusaCthulhuChaacOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Boonk_hub
Ah Puch
18
1 / 6 / 2
14,034
540
23,490
19,840
12,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Carpediemed
Cerberus
18
2 / 1 / 2
15,542
598
15,266
35,473
67,613
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
terrez4Gfire
Bakasura
17
1 / 6 / 2
14,327
551
9,271
22,552
11,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
4
4
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Boonk_hub
Ah Puch
1
6
2
0.33
L
Cerberus
Carpediemed
Cerberus
2
1
2
3
W
Mercury
8
1
5
10.5
W
Aphrodite
TheoryofHope
Aphrodite
4
1
8
8
W
Ratatoskr
Trench95
Ratatoskr
1
2
5
1.75
L
Bakasura
terrez4Gfire
Bakasura
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,280
Damage
48,027
60,375
Taken
77,865
43,602
Mitigated
91,767
38,481
Healing
32,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Boonk_hub
Ah Puch
23,490
1,597
0
4,630
19,840
12,677
653
6,713
13,127
106,893
0
L
Cerberus
Carpediemed
Cerberus
15,266
1,277
522
19,685
35,473
67,613
0
13,939
21,534
52,469
0
W
Mercury
30,860
14,927
0
5,943
21,386
8,957
1,432
11,387
9,989
0
104,955
W
Aphrodite
TheoryofHope
Aphrodite
26,403
2,979
12,167
17,096
21,158
13,966
965
15,661
5,420
109,958
0
W
Ratatoskr
Trench95
Ratatoskr
6,017
1,347
1,019
2,256
17,831
20,679
549
11,857
5,954
0
35,011
L
Bakasura
terrez4Gfire
Bakasura
9,271
6,169
0
7,500
22,552
11,477
725
5,950
16,602
0
99,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,852
Gold Earned
43,903
297
Minions Killed
353
0
Camps Cleared
0
1,435,791
Distance Traveled
1,273,907
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,034
540
149
6
0
356,039
2
L
Cerberus
15,542
598
71
3
0
381,218
1
W
Mercury
16,407
631
88
3
0
554,904
4
W
Aphrodite
15,566
599
158
6
0
477,748
4
W
Ratatoskr
13,879
534
51
2
0
403,139
1
L
Bakasura
14,327
551
133
5
0
536,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role