Player Matchup

Hachiman
Hachiman
PA_Gnd
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
abeninja234
Scylla
Level 110
God Stats
0W - 1L
1,916 SR
Queue Stats
15W - 6L
1,715 Elo+
Party 2
Bacchus
Bacchus
ao_andrew11
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Ravana
Ravana
buttercrisis
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
dutz7
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 39
1,583 SR
1,543 Elo+

VS

Team Averages
Level 27
1,443 SR
1,476 Elo+
Artemis
Artemis
Frank2611
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,312 Elo+
Solo
Chaac
Chaac
GreenManHands
Chaac
Level 18
God Stats
1W - 0L
1,569 SR
Queue Stats
7W - 5L
1,617 Elo+
Party 3
Xbalanque
Xbalanque
abc1122
Xbalanque
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,530 Elo+
Party 3
Sun Wukong
Sun Wukong
dragonking9822
Sun Wukong
Level 29
God Stats
3W - 0L
1,145 SR
Queue Stats
36W - 49L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
pierlippon
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PA_Gnd
Hachiman
16
4 / 6 / 16
10,797
720
10,230
13,371
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
16 / 4 / 11
14,488
966
33,954
15,467
8,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ao_andrew11
Bacchus
18
2 / 5 / 18
10,383
692
7,073
16,923
22,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
17
6 / 7 / 17
10,597
706
13,589
15,696
17,903
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
dutz7
Fenrir
17
7 / 9 / 14
11,087
739
14,260
16,485
11,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Frank2611
Artemis
15
2 / 10 / 5
9,728
649
11,914
15,333
5,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 6 / 16
11,806
787
9,165
32,037
19,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
abc1122
Xbalanque
20
13 / 8 / 12
14,070
938
26,510
14,726
5,923
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
dragonking9822
Sun Wukong
20
11 / 7 / 12
13,464
898
15,803
20,493
17,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
pierlippon
Kuzenbo
18
2 / 6 / 16
11,052
737
7,951
16,204
22,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
92
35
Kills
31
31
Deaths
37
76
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Artemis
Frank2611
Artemis
2
10
5
0.45
W
3
6
16
1.83
L
Hachiman
PA_Gnd
Hachiman
4
6
16
2
W
Xbalanque
abc1122
Xbalanque
13
8
12
2.38
L
Scylla
16
4
11
5.38
L
Bacchus
ao_andrew11
Bacchus
2
5
18
2.2
L
Ravana
6
7
17
2.07
W
Sun Wukong
dragonking9822
Sun Wukong
11
7
12
2.43
L
Fenrir
dutz7
Fenrir
7
9
14
1.56
W
Kuzenbo
pierlippon
Kuzenbo
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,106
Damage
71,343
77,942
Taken
98,793
68,334
Mitigated
70,237
13,368
Healing
28,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Frank2611
Artemis
11,914
5,573
636
1,406
15,333
5,089
1,838
6,238
8,820
0
19,623
W
9,165
932
1,634
14,457
32,037
19,246
620
12,249
19,316
0
20,419
L
Hachiman
PA_Gnd
Hachiman
10,230
6,955
0
1,687
13,371
7,580
0
892
12,479
0
17,411
W
Xbalanque
abc1122
Xbalanque
26,510
20,091
692
1,385
14,726
5,923
1,046
5,268
9,205
0
50,232
L
Scylla
33,954
4,510
1,114
5,130
15,467
8,398
840
1,528
13,939
73,880
0
L
Bacchus
ao_andrew11
Bacchus
7,073
1,452
132
798
16,923
22,875
252
2,179
14,744
10,645
0
L
Ravana
13,589
2,783
946
2,283
15,696
17,903
0
1,238
14,458
0
20,609
W
Sun Wukong
dragonking9822
Sun Wukong
15,803
3,166
1,763
5,329
20,493
17,089
2,007
8,246
11,922
0
35,083
L
Fenrir
dutz7
Fenrir
14,260
4,509
373
905
16,485
11,578
527
2,114
14,371
0
22,046
W
Kuzenbo
pierlippon
Kuzenbo
7,951
2,361
0
1,297
16,204
22,890
263
8,487
7,392
18,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,352
Gold Earned
60,120
141
Minions Killed
139
0
Camps Cleared
0
1,096,740
Distance Traveled
1,144,492
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,728
649
18
1
0
195,936
0
W
Chaac
11,806
787
11
1
0
237,502
1
L
Hachiman
10,797
720
15
1
0
165,572
0
W
Xbalanque
14,070
938
53
4
0
247,154
0
L
Scylla
14,488
966
94
6
0
255,056
0
L
Bacchus
10,383
692
10
1
0
235,750
3
L
Ravana
10,597
706
12
1
0
189,959
0
W
Sun Wukong
13,464
898
38
3
0
260,313
1
L
Fenrir
11,087
739
10
1
0
250,403
0
W
Kuzenbo
11,052
737
19
1
0
203,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role