Player Matchup

Xing Tian
Xing Tian
Ezray17
Xing Tian
Level 119
God Stats
32W - 27L
1,483 SR
Queue Stats
467W - 442L
1,366 Elo+
Solo
Fenrir
Fenrir
Grayced
Fenrir
Level 54
God Stats
10W - 6L
1,657 SR
Queue Stats
151W - 111L
1,484 Elo+
Party 2
Tyr
Tyr
NotT0xic
Tyr
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 108L
1,499 Elo+
Solo
Neith
Neith
StrayAdventurer
Neith
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 186L
1,439 Elo+
Solo
Thoth
Thoth
zColin
Thoth
Level 82
God Stats
14W - 7L
1,499 SR
Queue Stats
258W - 194L
1,464 Elo+
Party 2
Team Averages
Level 66
1,528 SR
1,450 Elo+

VS

Team Averages
Level 87
1,563 SR
1,536 Elo+
Yemoja
Yemoja
DiegoFXD
Yemoja
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,520 Elo+
Solo
Ullr
Ullr
Xim_Inv
Ullr
Level 129
God Stats
7W - 12L
1,681 SR
Queue Stats
353W - 322L
1,611 Elo+
Party 1
Xing Tian
Xing Tian
crypticjester
Xing Tian
Level 25
God Stats
0W - 2L
1,636 SR
Queue Stats
1W - 6L
1,744 Elo+
Party 1
Zeus
Zeus
electroman123
Zeus
Level 92
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 113L
1,385 Elo+
Party 3
Set
Set
seltyim
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ezray17
Xing Tian
9
0 / 0 / 2
5,429
494
3,311
8,602
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Grayced
Fenrir
12
5 / 0 / 2
6,665
606
4,007
4,529
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 0
6,852
623
4,019
5,663
2,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 2 / 1
4,965
451
2,881
5,098
1,375
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
zColin
Thoth
11
3 / 2 / 3
6,307
573
3,654
3,855
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DiegoFXD
Yemoja
8
1 / 1 / 1
5,225
475
3,635
5,620
2,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Xim_Inv
Ullr
9
1 / 1 / 1
5,146
468
3,641
5,042
1,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
crypticjester
Xing Tian
8
0 / 3 / 0
4,711
428
2,121
7,821
4,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 4 / 0
5,897
536
2,826
5,349
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
10
0 / 2 / 0
5,539
504
1,075
5,606
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DiegoFXD
Yemoja
1
1
1
1.5
W
Xing Tian
Ezray17
Xing Tian
0
0
2
1
W
Fenrir
Grayced
Fenrir
5
0
2
6
W
2
0
0
2
W
0
2
1
0.25
L
Ullr
Xim_Inv
Ullr
1
1
1
1.5
L
Xing Tian
crypticjester
Xing Tian
0
3
0
0
L
2
4
0
0.5
L
Set
0
2
0
0
W
Thoth
zColin
Thoth
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,872
Damage
13,298
27,747
Taken
29,438
10,706
Mitigated
12,234
10,522
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DiegoFXD
Yemoja
3,635
821
570
1,482
5,620
2,136
0
1,669
3,951
17,104
0
W
Xing Tian
Ezray17
Xing Tian
3,311
365
0
2,752
8,602
4,004
0
1,856
6,746
20,281
0
W
Fenrir
Grayced
Fenrir
4,007
596
0
2,627
4,529
1,538
72
243
4,246
0
34,591
W
4,019
764
0
1,953
5,663
2,625
206
1,921
3,542
0
41,446
W
2,881
1,217
0
2,500
5,098
1,375
0
1,725
3,373
0
23,656
L
Ullr
Xim_Inv
Ullr
3,641
1,265
0
352
5,042
1,344
0
1,312
3,730
0
27,009
L
Xing Tian
crypticjester
Xing Tian
2,121
246
87
1,230
7,821
4,256
0
0
7,821
15,813
0
L
2,826
412
0
1,136
5,349
1,299
201
2,367
2,768
24,640
0
L
Set
1,075
361
0
941
5,606
3,199
0
1,373
4,203
0
34,417
W
Thoth
zColin
Thoth
3,654
124
0
690
3,855
1,164
212
2,329
1,258
25,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
26,518
286
Minions Killed
234
0
Camps Cleared
0
1,053,048
Distance Traveled
936,904
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,225
475
20
2
0
198,808
2
W
Xing Tian
5,429
494
22
2
0
203,781
1
W
Fenrir
6,665
606
68
6
0
237,786
4
W
Tyr
6,852
623
77
7
0
238,641
4
W
Neith
4,965
451
53
5
0
181,872
3
L
Ullr
5,146
468
58
5
0
170,324
0
L
Xing Tian
4,711
428
31
3
0
169,541
0
L
Zeus
5,897
536
51
5
0
163,673
2
L
Set
5,539
504
74
7
0
234,558
2
W
Thoth
6,307
573
66
6
0
190,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role