Player Matchup

Discordia
Discordia
 
Discordia
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cornut580
Cthulhu
Level 63
God Stats
2W - 5L
1,885 SR
Queue Stats
78W - 73L
1,471 Elo+
Solo
Eset
Eset
EirBaer
Eset
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,497 Elo+
Solo
Guan Yu
Guan Yu
Lord_of_War_LME
Guan Yu
Level 140
God Stats
7W - 10L
1,612 SR
Queue Stats
161W - 142L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
Xun781
Danzaburou
Level 88
God Stats
13W - 9L
1,695 SR
Queue Stats
80W - 69L
1,622 Elo+
Party 1
Team Averages
Level 103
1,638 SR
1,539 Elo+

VS

Team Averages
Level 98
1,521 SR
1,466 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
PandoraTsuki
Ganesha
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 210L
1,440 Elo+
Solo
Rama
Rama
eagamer2120
Rama
Level 92
God Stats
37W - 33L
1,565 SR
Queue Stats
174W - 168L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
minion26x
Ne Zha
Level 96
God Stats
2W - 3L
1,611 SR
Queue Stats
146W - 148L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
sickly tangelo
Ah Puch
Level 86
God Stats
14W - 7L
1,428 SR
Queue Stats
17W - 9L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 1 / 2
8,298
922
3,482
3,137
1,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Cornut580
Cthulhu
12
0 / 1 / 0
7,419
824
2,928
2,149
722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
EirBaer
Eset
15
0 / 5 / 4
8,620
958
8,128
12,509
5,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 2
9,088
1,010
5,849
22,461
20,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Xun781
Danzaburou
15
2 / 3 / 3
9,695
1,077
12,813
12,665
5,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

203

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 2 / 7
9,418
1,046
6,499
8,168
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
PandoraTsuki
Ganesha
15
1 / 1 / 7
9,684
1,076
5,361
11,740
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 2 / 5
9,655
1,073
11,824
7,699
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
minion26x
Ne Zha
15
2 / 0 / 8
9,238
1,026
6,584
7,648
3,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 0 / 3
9,402
1,045
16,535
3,781
1,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
5
Kills
13
13
Deaths
5
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
2
2
W
Nox
 
Nox
3
2
7
3.25
L
Cthulhu
Cornut580
Cthulhu
0
1
0
0
L
Eset
EirBaer
Eset
0
5
4
0.4
L
2
3
2
1
W
Ganesha
PandoraTsuki
Ganesha
1
1
7
4.5
L
Danzaburou
Xun781
Danzaburou
2
3
3
1.17
W
3
2
5
2.75
W
Ne Zha
minion26x
Ne Zha
2
0
8
6
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,200
Damage
46,803
52,921
Taken
39,036
33,385
Mitigated
20,916
6,211
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,482
0
0
0
3,137
1,184
0
1,684
1,453
10,788
0
W
Nox
 
Nox
6,499
501
0
1,250
8,168
3,691
0
3,341
4,827
17,763
0
L
Cthulhu
Cornut580
Cthulhu
2,928
620
80
74
2,149
722
0
1,152
997
5,391
0
L
Eset
EirBaer
Eset
8,128
530
195
971
12,509
5,823
0
7,872
4,637
23,411
0
L
5,849
1,344
542
2,484
22,461
20,340
0
10,128
12,333
0
21,819
W
Ganesha
PandoraTsuki
Ganesha
5,361
1,156
459
1,345
11,740
9,288
0
5,291
6,449
11,120
0
L
Danzaburou
Xun781
Danzaburou
12,813
4,334
0
1,865
12,665
5,316
0
7,559
5,106
0
41,064
W
11,824
9,786
0
2,597
7,699
3,060
0
1,381
6,318
0
30,190
W
Ne Zha
minion26x
Ne Zha
6,584
1,298
0
898
7,648
3,455
0
2,796
4,852
0
18,103
W
16,535
60
666
328
3,781
1,422
0
1,729
2,052
48,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,120
Gold Earned
47,397
168
Minions Killed
200
2
Camps Cleared
10
659,839
Distance Traveled
906,101
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,298
922
18
2
0
123,481
0
W
Nox
9,418
1,046
37
4
2
189,458
2
L
Cthulhu
7,419
824
14
2
1
40,708
0
L
Eset
8,620
958
42
5
0
161,705
0
L
Guan Yu
9,088
1,010
25
3
1
176,702
0
W
Ganesha
9,684
1,076
2
0
0
174,934
0
L
Danzaburou
9,695
1,077
69
8
0
157,243
0
W
Rama
9,655
1,073
43
5
7
159,146
2
W
Ne Zha
9,238
1,026
37
4
1
200,340
0
W
Ah Puch
9,402
1,045
81
9
0
182,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role