Player Matchup

Guan Yu
Guan Yu
Silver III
El_Pajero_SoNicO
Guan Yu
Silver III
Level 126
God Stats
2W - 4L
1,663 SR
Queue Stats
15W - 15L
1,502 MMR
Solo
Thanatos
Thanatos
Silver II
GibsonIsland24
Thanatos
Silver II
Level 89
God Stats
30W - 30L
1,612 SR
Queue Stats
193W - 197L
1,507 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Go6oldeeNz
Cernunnos
Gold IV
Level 122
God Stats
12W - 12L
1,639 SR
Queue Stats
95W - 92L
1,501 MMR
Solo
King Arthur
King Arthur
Silver I
OBS87
King Arthur
Silver I
Level 126
God Stats
5W - 10L
1,584 SR
Queue Stats
107W - 98L
1,504 MMR
Solo
Chang'e
Chang'e
Silver II
mercenariio1092
Chang'e
Silver II
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,503 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,600 SR
1,504 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,483 SR
1,504 MMR
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
Cristian_312
Ravana
Gold III
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 236L
1,502 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
FirstYouPluckEm
Erlang Shen
Bronze III
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
Perezemz
Ah Muzen Cab
Gold V
Level 69
God Stats
2W - 1L
1,509 SR
Queue Stats
10W - 11L
1,502 MMR
Solo
Merlin
Merlin
Gold IV
X-Bero97
Merlin
Gold IV
Level 67
God Stats
10W - 5L
1,407 SR
Queue Stats
189W - 174L
1,514 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
10,184
424
5,107
18,300
12,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
18
4 / 14 / 2
12,262
511
6,670
24,728
8,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Go6oldeeNz
Cernunnos
18
2 / 4 / 3
11,545
481
12,506
15,328
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
OBS87
King Arthur
18
1 / 8 / 1
10,996
458
5,586
23,943
11,505
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 7 / 1
10,088
420
8,326
18,443
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ArachneNemesisCu ChulainnTsukuyomiBellona

VS

Bans
SetScyllaDanzaburouNu WaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
5 / 3 / 15
13,468
561
8,274
17,964
16,529
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
20
14 / 2 / 11
15,338
639
16,559
16,051
11,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
FirstYouPluckEm
Erlang Shen
20
5 / 0 / 16
14,697
612
19,789
20,167
21,256
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Perezemz
Ah Muzen Cab
7
1 / 2 / 1
9,343
389
2,031
2,908
609
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Merlin
X-Bero97
Merlin
20
14 / 3 / 12
15,587
649
25,407
13,770
5,853
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
94
10
Kills
39
39
Deaths
10
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
15
4.17
W
Ravana
14
2
11
9.75
L
1
6
4
0.5
W
Erlang Shen
FirstYouPluckEm
Erlang Shen
5
0
16
13
L
Thanatos
4
14
2
0.36
L
Cernunnos
Go6oldeeNz
Cernunnos
2
4
3
0.88
L
King Arthur
OBS87
King Arthur
1
8
1
0.19
W
Ah Muzen Cab
Perezemz
Ah Muzen Cab
1
2
1
0.75
W
Merlin
X-Bero97
Merlin
14
3
12
6.67
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,195
Damage
72,060
100,742
Taken
70,860
45,527
Mitigated
55,512
31,646
Healing
25,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,274
1,963
546
1,473
17,964
16,529
1,033
2,080
15,884
59,293
0
W
Ravana
16,559
6,406
0
8,304
16,051
11,265
3,848
2,922
13,129
0
94,655
L
5,107
667
984
3,764
18,300
12,848
182
6,250
11,864
209
26,326
W
Erlang Shen
FirstYouPluckEm
Erlang Shen
19,789
10,221
0
10,498
20,167
21,256
5,614
2,992
16,620
0
110,443
L
Thanatos
6,670
928
0
9,119
24,728
8,104
0
9,301
15,103
0
76,909
L
Cernunnos
Go6oldeeNz
Cernunnos
12,506
4,228
0
5,197
15,328
7,231
722
6,279
8,937
0
94,819
L
King Arthur
OBS87
King Arthur
5,586
758
0
5,251
23,943
11,505
12
3,898
20,006
0
65,692
W
Ah Muzen Cab
Perezemz
Ah Muzen Cab
2,031
1,068
0
948
2,908
609
0
0
2,908
0
9,410
W
Merlin
X-Bero97
Merlin
25,407
1,963
0
3,836
13,770
5,853
4,049
2,366
10,831
115,481
0
L
8,326
384
1,625
5,706
18,443
5,839
0
6,995
10,982
60,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,075
Gold Earned
68,433
594
Minions Killed
576
0
Camps Cleared
0
2,072,049
Distance Traveled
2,052,597
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,468
561
85
4
0
455,770
5
W
Ravana
15,338
639
139
6
0
533,521
8
L
Guan Yu
10,184
424
45
2
0
462,149
5
W
Erlang Shen
14,697
612
158
7
0
496,187
4
L
Thanatos
12,262
511
123
5
0
392,995
6
L
Cernunnos
11,545
481
173
7
0
406,434
7
L
King Arthur
10,996
458
125
5
0
403,937
2
W
Ah Muzen Cab
9,343
389
20
1
0
90,609
0
W
Merlin
15,587
649
174
7
0
476,510
1
L
Chang'e
10,088
420
128
5
0
406,534
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role