Player Matchup

Janus
Janus
AgusJG
Janus
Level 29
God Stats
0W - 1L
1,542 SR
Queue Stats
15W - 11L
1,587 Elo+
Party 1
Jormungandr
Jormungandr
KneeHirose
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Erlang Shen
Erlang Shen
NeedEze
Erlang Shen
Level 29
God Stats
3W - 4L
1,597 SR
Queue Stats
15W - 11L
1,587 Elo+
Party 1
Neith
Neith
eoREV
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,550 Elo+
Solo
Loki
Loki
iTzMillenium
Loki
Level 23
God Stats
6W - 17L
1,207 SR
Queue Stats
61W - 71L
1,526 Elo+
Solo
Team Averages
Level 22
1,469 SR
1,509 Elo+

VS

Team Averages
Level 20
1,486 SR
1,473 Elo+
Agni
Agni
CARACHAWAR
Agni
Level 42
God Stats
2W - 3L
1,293 SR
Queue Stats
39W - 40L
1,390 Elo+
Party 3
Tsukuyomi
Tsukuyomi
CdSLucs
Tsukuyomi
Level 6
God Stats
1W - 5L
1,333 SR
Queue Stats
7W - 11L
1,159 Elo+
Party 2
Neith
Neith
ChiCheñol
Neith
Level 22
God Stats
3W - 1L
1,805 SR
Queue Stats
78W - 22L
1,726 Elo+
Solo
Artemis
Artemis
MatosEkisD
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Raijin
Raijin
fofaogostosao
Raijin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AgusJG
Janus
15
5 / 0 / 3
9,035
565
5,122
5,628
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
KneeHirose
Jormungandr
10
0 / 6 / 5
6,792
425
2,561
13,325
6,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
NeedEze
Erlang Shen
12
2 / 5 / 3
7,501
469
5,796
12,994
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
eoREV
Neith
11
5 / 6 / 2
7,397
462
6,001
11,612
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 6
7,962
498
6,951
11,826
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
9,340
584
6,529
7,426
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
CdSLucs
Tsukuyomi
12
5 / 4 / 4
8,016
501
4,107
10,025
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
18
7 / 1 / 1
10,580
661
14,772
11,116
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
MatosEkisD
Artemis
12
4 / 5 / 4
7,854
491
8,180
8,750
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 4 / 5
7,252
453
6,766
6,066
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
16
Kills
21
21
Deaths
17
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
AgusJG
Janus
5
0
3
6.5
W
2
3
1
0.83
W
Tsukuyomi
CdSLucs
Tsukuyomi
5
4
4
1.75
W
Neith
7
1
1
7.5
L
Jormungandr
KneeHirose
Jormungandr
0
6
5
0.42
W
Artemis
MatosEkisD
Artemis
4
5
4
1.2
L
Erlang Shen
NeedEze
Erlang Shen
2
5
3
0.7
L
Neith
eoREV
Neith
5
6
2
1
W
3
4
5
1.38
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,431
Damage
40,354
55,385
Taken
43,383
28,335
Mitigated
17,006
11,866
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AgusJG
Janus
5,122
379
0
629
5,628
1,829
60
2,295
3,165
56,050
0
W
6,529
670
0
1,182
7,426
2,571
428
1,804
5,450
71,401
0
W
Tsukuyomi
CdSLucs
Tsukuyomi
4,107
896
0
2,841
10,025
2,987
0
1,514
8,399
0
31,954
W
Neith
14,772
8,711
0
6,446
11,116
6,842
672
975
9,758
0
80,844
L
Jormungandr
KneeHirose
Jormungandr
2,561
497
0
756
13,325
6,238
0
3,847
9,478
22,255
0
W
Artemis
MatosEkisD
Artemis
8,180
3,506
0
3,103
8,750
2,716
430
1,144
7,606
0
31,193
L
Erlang Shen
NeedEze
Erlang Shen
5,796
2,141
0
3,222
12,994
13,169
0
277
12,709
0
39,335
L
Neith
eoREV
Neith
6,001
2,904
0
3,155
11,612
3,511
116
3,880
7,688
0
39,043
W
6,766
979
0
0
6,066
1,890
866
1,935
4,060
21,403
0
L
6,951
2,224
0
4,104
11,826
3,588
0
2,600
9,050
0
36,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,687
Gold Earned
43,042
339
Minions Killed
429
0
Camps Cleared
0
1,364,895
Distance Traveled
1,454,202
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,035
565
106
7
0
329,057
1
W
Agni
9,340
584
146
9
0
310,580
3
W
Tsukuyomi
8,016
501
49
3
0
338,048
0
W
Neith
10,580
661
137
9
0
275,626
5
L
Jormungandr
6,792
425
29
2
0
242,195
3
W
Artemis
7,854
491
57
4
0
272,156
1
L
Erlang Shen
7,501
469
72
5
0
273,808
2
L
Neith
7,397
462
69
4
0
250,384
1
W
Raijin
7,252
453
40
3
0
257,792
0
L
Loki
7,962
498
63
4
0
269,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role