Player Matchup

Nemesis
Nemesis
Bronze III
DR34DD
Nemesis
Bronze III
Level 68
God Stats
0W - 2L
1,550 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
Itsyaboiknuckles
Cernunnos
Bronze III
Level 80
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2
Hera
Hera
Bronze III
T18Z1
Hera
Bronze III
Level 65
God Stats
2W - 2L
1,532 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,589 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,684 SR
1,528 MMR
Discordia
Discordia
Silver III
ImaWoufWouf
Discordia
Silver III
Level 152
God Stats
14W - 11L
1,586 SR
Queue Stats
29W - 30L
1,451 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Kurokichi
Hou Yi
Silver I
Level 104
God Stats
2W - 0L
1,749 SR
Queue Stats
4W - 4L
1,566 MMR
Party 1
Hercules
Hercules
Silver I
maxoubidoo
Hercules
Silver I
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 9L
1,566 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DR34DD
Nemesis
12
1 / 5 / 3
10,325
574
5,166
13,837
7,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
15
4 / 5 / 0
11,435
635
22,499
16,983
6,924
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
T18Z1
Hera
14
0 / 6 / 3
10,358
575
15,596
12,910
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThothDanzaburouAphroditePersephoneSobek

VS

Bans
CthulhuCupidAresAnhurNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ImaWoufWouf
Discordia
16
8 / 3 / 4
12,402
689
19,545
14,239
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Kurokichi
Hou Yi
16
7 / 1 / 8
12,525
696
12,894
14,897
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
maxoubidoo
Hercules
13
1 / 1 / 12
11,923
662
5,331
24,843
25,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
16
16
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DR34DD
Nemesis
1
5
3
0.5
W
Discordia
ImaWoufWouf
Discordia
8
3
4
3.33
L
Cernunnos
4
5
0
0.8
W
Hou Yi
Kurokichi
Hou Yi
7
1
8
11
L
Hera
T18Z1
Hera
0
6
3
0.25
W
Hercules
maxoubidoo
Hercules
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,261
Damage
37,770
43,730
Taken
53,979
18,752
Mitigated
35,970
10,018
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DR34DD
Nemesis
5,166
1,914
0
973
13,837
7,993
0
3,996
9,597
0
20,822
W
Discordia
ImaWoufWouf
Discordia
19,545
609
125
2,890
14,239
5,212
246
4,149
9,758
72,894
0
L
Cernunnos
22,499
13,812
0
5,885
16,983
6,924
76
8,531
8,010
0
67,396
W
Hou Yi
Kurokichi
Hou Yi
12,894
6,200
0
7,794
14,897
5,753
2,638
6,530
8,040
0
65,567
L
Hera
T18Z1
Hera
15,596
2,084
0
3,160
12,910
3,835
0
6,031
6,485
57,340
0
W
Hercules
maxoubidoo
Hercules
5,331
950
0
7,124
24,843
25,005
392
4,515
19,733
0
13,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,118
Gold Earned
36,850
194
Minions Killed
182
0
Camps Cleared
0
963,720
Distance Traveled
1,007,153
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,325
574
20
1
0
337,685
3
W
Discordia
12,402
689
89
5
0
318,140
4
L
Cernunnos
11,435
635
92
5
0
302,023
3
W
Hou Yi
12,525
696
79
4
0
312,985
4
L
Hera
10,358
575
82
5
0
324,012
6
W
Hercules
11,923
662
14
1
0
376,028
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role