Player Matchup

Mulan
Mulan
GlennCoco589
Mulan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,749 Elo+
Solo
Kukulkan
Kukulkan
ImmoralxKing
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,648 Elo+
Solo
Chernobog
Chernobog
JakeTheSnake5344
Chernobog
Level 23
God Stats
9W - 6L
1,600 SR
Queue Stats
115W - 142L
1,523 Elo+
Solo
Fenrir
Fenrir
ScruffDiver
Fenrir
Level 17
God Stats
20W - 19L
1,525 SR
Queue Stats
54W - 45L
1,602 Elo+
Solo
Guan Yu
Guan Yu
jdakota1
Guan Yu
Level 10
God Stats
1W - 3L
1,163 SR
Queue Stats
4W - 15L
1,341 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,573 Elo+

VS

Team Averages
Level 6
1,542 SR
1,604 Elo+
Ymir
Ymir
Flamminghair
Ymir
Level 3
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Hou Yi
Hou Yi
RagingKoala824
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Amaterasu
Amaterasu
herazle
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,450 Elo+
Solo
Thor
Thor
miraco1e
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Agni
Agni
sleeeperCELLL
Agni
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 20L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 7
9,578
504
4,544
16,010
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
ImmoralxKing
Kukulkan
17
8 / 2 / 3
11,247
592
12,584
8,446
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
15
1 / 4 / 5
8,934
470
7,718
12,051
4,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
19
12 / 0 / 3
12,069
635
14,071
11,720
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
jdakota1
Guan Yu
18
3 / 1 / 2
11,029
580
5,932
12,828
13,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
9,071
477
9,587
14,508
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 4
9,545
502
11,229
13,841
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
herazle
Amaterasu
14
1 / 5 / 0
8,488
447
4,144
16,376
10,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
12
0 / 4 / 1
7,719
406
1,418
13,991
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 9 / 0
8,958
471
3,059
13,161
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
24
Kills
11
12
Deaths
24
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
0
5
7
0.7
W
Kukulkan
ImmoralxKing
Kukulkan
8
2
3
4.75
W
Chernobog
1
4
5
0.88
L
4
4
4
1.5
W
Fenrir
12
0
3
13.5
L
Amaterasu
herazle
Amaterasu
1
5
0
0.2
W
Guan Yu
jdakota1
Guan Yu
3
1
2
4
L
Thor
0
4
1
0.13
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,849
Damage
29,437
61,055
Taken
71,877
36,376
Mitigated
36,453
23,105
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,587
2,551
0
1,092
14,508
11,279
0
2,305
12,203
38,078
0
W
4,544
380
0
3,586
16,010
9,013
0
5,191
10,819
0
48,268
W
Kukulkan
ImmoralxKing
Kukulkan
12,584
1,569
0
250
8,446
3,841
1,974
1,431
7,015
67,784
0
W
Chernobog
7,718
4,412
0
4,182
12,051
4,432
2,167
3,637
8,389
0
43,849
L
11,229
4,992
0
5,764
13,841
5,229
1,262
2,483
11,358
0
60,623
W
Fenrir
14,071
3,181
366
6,813
11,720
5,608
1,098
1,727
9,943
0
75,887
L
Amaterasu
herazle
Amaterasu
4,144
2,071
0
2,221
16,376
10,968
510
1,195
15,181
0
43,782
W
Guan Yu
jdakota1
Guan Yu
5,932
703
670
7,238
12,828
13,482
722
660
11,943
0
66,667
L
Thor
1,418
314
0
3,280
13,991
4,615
0
2,508
11,483
0
43,275
L
3,059
185
0
3,391
13,161
4,362
58
4,093
9,068
55,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,857
Gold Earned
43,781
579
Minions Killed
420
0
Camps Cleared
0
1,820,223
Distance Traveled
1,698,004
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,071
477
50
3
0
359,252
3
W
Mulan
9,578
504
99
5
0
372,959
3
W
Kukulkan
11,247
592
129
7
0
358,303
5
W
Chernobog
8,934
470
77
4
0
356,572
2
L
Hou Yi
9,545
502
109
6
0
321,906
1
W
Fenrir
12,069
635
128
7
0
411,375
1
L
Amaterasu
8,488
447
82
4
0
374,710
0
W
Guan Yu
11,029
580
146
8
0
321,014
5
L
Thor
7,719
406
83
4
0
348,701
0
L
Agni
8,958
471
96
5
0
293,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role