Player Matchup

King Arthur
King Arthur
Dark_slayer450
King Arthur
Level 109
God Stats
1W - 3L
1,760 SR
Queue Stats
258W - 240L
1,567 Elo+
Party 3
Sylvanus
Sylvanus
KokaruKontno
Sylvanus
Level 102
God Stats
3W - 2L
1,949 SR
Queue Stats
91W - 87L
1,567 Elo+
Party 2
Fenrir
Fenrir
Unspoken_432
Fenrir
Level 54
God Stats
11W - 6L
1,673 SR
Queue Stats
122W - 123L
1,465 Elo+
Party 3
Nox
Nox
ibby9116
Nox
Level 106
God Stats
46W - 32L
1,581 SR
Queue Stats
531W - 522L
1,534 Elo+
Party 2
Jing Wei
Jing Wei
knotjxy
Jing Wei
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,514 Elo+
Solo
Team Averages
Level 94
1,692 SR
1,529 Elo+

VS

Team Averages
Level 107
1,559 SR
1,498 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
LEG beetleink0
Discordia
Level 82
God Stats
31W - 20L
1,726 SR
Queue Stats
384W - 353L
1,452 Elo+
Party 1
Ullr
Ullr
The-Mada-Force
Ullr
Level 139
God Stats
10W - 9L
1,508 SR
Queue Stats
338W - 313L
1,479 Elo+
Solo
Odin
Odin
pequerock12
Odin
Level 117
God Stats
68W - 38L
1,561 SR
Queue Stats
205W - 171L
1,524 Elo+
Party 1
Ymir
Ymir
wolvelive75
Ymir
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 37L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dark_slayer450
King Arthur
16
1 / 9 / 1
10,494
456
8,767
24,424
19,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
KokaruKontno
Sylvanus
15
3 / 5 / 4
9,952
433
10,252
20,629
22,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
15
5 / 6 / 2
10,417
453
12,084
18,311
7,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 7 / 5
10,474
455
10,083
18,235
9,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
knotjxy
Jing Wei
16
0 / 6 / 2
9,860
429
8,648
16,487
5,514
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
10 / 1 / 6
13,648
593
12,694
13,359
7,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
LEG beetleink0
Discordia
16
1 / 8 / 4
11,209
487
8,770
12,817
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 2 / 9
13,469
586
24,041
23,657
9,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 1 / 11
15,177
660
21,265
12,416
11,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 2 / 12
12,358
537
9,120
14,715
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
14
Kills
33
33
Deaths
14
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
10
1
6
13
L
King Arthur
Dark_slayer450
King Arthur
1
9
1
0.17
L
Sylvanus
KokaruKontno
Sylvanus
3
5
4
1
W
Discordia
LEG beetleink0
Discordia
1
8
4
0.38
W
8
2
9
6.25
L
Fenrir
5
6
2
1
L
5
7
5
1.07
L
Jing Wei
knotjxy
Jing Wei
0
6
2
0.17
W
9
1
11
14.5
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,834
Damage
75,890
98,086
Taken
76,964
64,585
Mitigated
47,263
19,555
Healing
23,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,694
4,602
0
477
13,359
7,434
3,389
1,405
11,954
0
116,473
L
King Arthur
Dark_slayer450
King Arthur
8,767
1,236
0
1,532
24,424
19,512
0
853
22,918
0
70,242
L
Sylvanus
KokaruKontno
Sylvanus
10,252
1,261
1,890
6,742
20,629
22,831
319
3,141
17,292
31,323
0
W
Discordia
LEG beetleink0
Discordia
8,770
474
0
2,294
12,817
4,144
2,000
7,549
5,268
58,235
0
W
24,041
14,094
0
13,355
23,657
9,479
9,013
7,006
16,651
0
119,119
L
Fenrir
12,084
2,147
0
1,231
18,311
7,428
0
3,616
14,448
0
67,687
L
10,083
1,351
0
3,717
18,235
9,300
846
6,545
11,081
53,837
0
L
Jing Wei
knotjxy
Jing Wei
8,648
6,770
0
4,443
16,487
5,514
624
2,793
13,562
0
69,642
W
21,265
5,772
0
3,988
12,416
11,718
2,157
365
12,051
0
94,726
W
9,120
995
0
3,500
14,715
14,488
474
4,010
10,705
28,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,197
Gold Earned
65,861
525
Minions Killed
661
0
Camps Cleared
0
1,908,446
Distance Traveled
2,110,754
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,648
593
176
8
0
496,218
3
L
King Arthur
10,494
456
162
7
0
375,893
1
L
Sylvanus
9,952
433
55
2
0
359,143
3
W
Discordia
11,209
487
96
4
0
384,193
11
W
Ullr
13,469
586
150
7
0
398,862
6
L
Fenrir
10,417
453
90
4
0
432,534
4
L
Nox
10,474
455
99
4
0
367,698
2
L
Jing Wei
9,860
429
119
5
0
373,178
0
W
Odin
15,177
660
197
9
0
461,111
1
W
Ymir
12,358
537
42
2
0
370,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role