Player Matchup

King Arthur
King Arthur
BETA128
King Arthur
Level 122
God Stats
9W - 6L
1,769 SR
Queue Stats
14W - 10L
1,395 Elo+
Party 1
Cernunnos
Cernunnos
BLANKO4LIFE
Cernunnos
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 19L
1,638 Elo+
Party 1
Poseidon
Poseidon
ClumsyDucker
Poseidon
Level 24
God Stats
2W - 0L
1,691 SR
Queue Stats
7W - 5L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
RapidMonster940
Ne Zha
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 62L
1,494 Elo+
Party 4
Cabrakan
Cabrakan
StillGosling708
Cabrakan
Level 33
God Stats
1W - 0L
1,974 SR
Queue Stats
57W - 34L
1,723 Elo+
Party 4
Team Averages
Level 84
1,687 SR
1,547 Elo+

VS

Team Averages
Level 69
1,636 SR
1,615 Elo+
Hercules
Hercules
CheeksLicker
Hercules
Level 19
God Stats
0W - 1L
1,985 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 3
Ao Kuang
Ao Kuang
InvictusLrT
Ao Kuang
Level 120
God Stats
7W - 3L
1,500 SR
Queue Stats
104W - 86L
1,872 Elo+
Party 3
Neith
Neith
MR MUFFIN OPS
Neith
Level 28
God Stats
1W - 3L
1,606 SR
Queue Stats
29W - 14L
1,489 Elo+
Party 3
Cthulhu
Cthulhu
XNaked_SnakeX
Cthulhu
Level 22
God Stats
39W - 35L
1,547 SR
Queue Stats
44W - 49L
1,456 Elo+
Party 2
Scylla
Scylla
X_the_reivax_X
Scylla
Level 154
God Stats
41W - 50L
1,542 SR
Queue Stats
424W - 424L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BETA128
King Arthur
14
3 / 1 / 15
8,940
894
6,878
12,128
6,632
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
BLANKO4LIFE
Cernunnos
15
7 / 2 / 11
9,489
949
6,983
7,545
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
ClumsyDucker
Poseidon
16
7 / 1 / 8
9,737
974
12,581
4,897
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 9
9,179
918
5,842
7,427
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
13
1 / 3 / 9
7,921
792
5,826
7,405
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CheeksLicker
Hercules
14
2 / 5 / 5
8,136
814
4,866
11,696
5,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
InvictusLrT
Ao Kuang
14
4 / 5 / 1
8,847
885
6,794
11,714
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 3
7,034
703
3,170
6,632
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
12
0 / 5 / 3
6,889
689
1,790
10,167
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 5 / 3
8,038
804
4,778
5,826
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
24
Kills
9
10
Deaths
24
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BETA128
King Arthur
3
1
15
10.5
W
Cernunnos
BLANKO4LIFE
Cernunnos
7
2
11
6.25
L
Hercules
CheeksLicker
Hercules
2
5
5
0.9
W
Poseidon
ClumsyDucker
Poseidon
7
1
8
11
L
Ao Kuang
InvictusLrT
Ao Kuang
4
5
1
0.9
L
1
4
3
0.63
W
6
3
9
3.5
W
Cabrakan
1
3
9
1.83
L
Cthulhu
0
5
3
0.3
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,110
Damage
21,398
39,402
Taken
46,035
18,890
Mitigated
18,583
10,562
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BETA128
King Arthur
6,878
653
0
4,013
12,128
6,632
146
3,511
8,568
0
20,409
W
Cernunnos
BLANKO4LIFE
Cernunnos
6,983
3,610
0
2,264
7,545
3,213
3,280
3,246
4,199
0
24,277
L
Hercules
CheeksLicker
Hercules
4,866
418
100
3,678
11,696
5,231
0
3,615
7,873
0
20,455
W
Poseidon
ClumsyDucker
Poseidon
12,581
1,682
0
461
4,897
1,922
1,476
1,505
3,388
37,998
0
L
Ao Kuang
InvictusLrT
Ao Kuang
6,794
1,269
0
1,876
11,714
3,746
0
5,039
6,393
20,781
0
L
3,170
987
0
163
6,632
2,014
0
2,456
4,058
0
12,788
W
5,842
2,152
0
1,575
7,427
3,126
17
2,179
5,208
0
20,870
W
Cabrakan
5,826
978
0
2,249
7,405
3,997
19
3,202
4,158
19,114
0
L
Cthulhu
1,790
42
250
324
10,167
5,856
1
4,011
5,893
8,245
0
L
4,778
629
0
280
5,826
1,736
0
2,578
2,914
20,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,266
Gold Earned
38,944
246
Minions Killed
157
12
Camps Cleared
5
959,925
Distance Traveled
843,371
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,940
894
25
3
4
215,441
2
W
Cernunnos
9,489
949
47
5
1
161,139
0
L
Hercules
8,136
814
50
5
0
174,811
2
W
Poseidon
9,737
974
90
9
1
193,907
0
L
Ao Kuang
8,847
885
36
4
3
180,015
1
L
Neith
7,034
703
24
2
0
182,873
0
W
Ne Zha
9,179
918
43
4
1
208,784
1
W
Cabrakan
7,921
792
41
4
5
180,654
4
L
Cthulhu
6,889
689
16
2
0
185,149
0
L
Scylla
8,038
804
31
3
2
120,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role