Player Matchup

Medusa
Medusa
Doza29
Medusa
Level 6
God Stats
3W - 6L
1,336 SR
Queue Stats
4W - 9L
1,367 Elo+
Party 1
Yemoja
Yemoja
Hebarme
Yemoja
Level 6
God Stats
6W - 7L
1,417 SR
Queue Stats
7W - 12L
1,367 Elo+
Party 1
Merlin
Merlin
MrNitrous
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Solo
Loki
Loki
Rihck
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Ra
Ra
ggreedisgood
Ra
Level 4
God Stats
7W - 5L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Team Averages
Level 6
1,451 SR
1,413 Elo+

VS

Team Averages
Level 12
1,541 SR
1,328 Elo+
Yemoja
Yemoja
Ayka7830
Yemoja
Level 16
God Stats
19W - 20L
1,547 SR
Queue Stats
404W - 547L
1,065 Elo+
Party 2
Artemis
Artemis
CoyoteWilly93
Artemis
Level 14
God Stats
3W - 1L
1,653 SR
Queue Stats
21W - 24L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkWenom
Tsukuyomi
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
323W - 464L
1,173 Elo+
Party 2
Merlin
Merlin
Funshokolad
Merlin
Level 17
God Stats
14W - 14L
1,572 SR
Queue Stats
177W - 171L
1,497 Elo+
Solo
Pele
Pele
zLakraem
Pele
Level 7
God Stats
4W - 4L
1,433 SR
Queue Stats
57W - 38L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Doza29
Medusa
16
2 / 7 / 6
10,328
939
10,712
16,282
7,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Hebarme
Yemoja
16
1 / 1 / 5
11,027
1,002
2,880
9,966
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
MrNitrous
Merlin
16
2 / 7 / 5
10,434
949
16,150
18,898
7,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Rihck
Loki
15
0 / 7 / 4
9,330
848
2,737
13,046
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 14 / 5
10,623
966
8,438
20,260
8,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ayka7830
Yemoja
19
1 / 0 / 27
11,156
1,014
2,790
7,746
3,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
19
11 / 1 / 17
13,324
1,211
23,579
9,620
4,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
DarkWenom
Tsukuyomi
17
4 / 6 / 16
11,382
1,035
9,782
10,399
4,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
19
7 / 0 / 22
12,473
1,134
14,892
4,693
1,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
19
13 / 1 / 18
13,216
1,201
24,350
16,623
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
136
8
Kills
36
36
Deaths
8
25
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ayka7830
Yemoja
1
0
27
14.5
W
Artemis
11
1
17
19.5
W
Tsukuyomi
DarkWenom
Tsukuyomi
4
6
16
2
L
Medusa
Doza29
Medusa
2
7
6
0.71
W
Merlin
7
0
22
18
L
Yemoja
Hebarme
Yemoja
1
1
5
3.5
L
Merlin
MrNitrous
Merlin
2
7
5
0.64
L
Loki
Rihck
Loki
0
7
4
0.29
L
3
14
5
0.39
W
Pele
13
1
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,917
Damage
75,393
78,452
Taken
49,081
40,397
Mitigated
21,657
10,180
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ayka7830
Yemoja
2,790
814
6,754
2,390
7,746
3,895
0
6,277
1,469
6,910
0
W
Artemis
23,579
14,221
1,098
1,803
9,620
4,217
0
5,385
4,235
0
53,655
W
Tsukuyomi
DarkWenom
Tsukuyomi
9,782
1,399
0
80
10,399
4,510
0
5,632
4,767
0
21,192
L
Medusa
Doza29
Medusa
10,712
5,652
0
110
16,282
7,309
0
4,325
11,957
0
27,865
W
Merlin
14,892
210
1,237
964
4,693
1,887
0
3,204
1,489
50,831
0
L
Yemoja
Hebarme
Yemoja
2,880
203
6,967
1,236
9,966
11,653
0
1,397
8,569
6,920
0
L
Merlin
MrNitrous
Merlin
16,150
1,478
0
425
18,898
7,656
0
3,647
15,251
55,996
0
L
Loki
Rihck
Loki
2,737
222
0
99
13,046
5,217
0
2,690
10,356
0
14,878
L
8,438
1,998
332
1,011
20,260
8,562
0
5,623
14,637
15,513
0
W
Pele
24,350
4,890
0
5,020
16,623
7,148
0
6,970
9,653
0
42,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,742
Gold Earned
61,551
195
Minions Killed
235
3
Camps Cleared
11
908,565
Distance Traveled
996,659
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,156
1,014
15
1
0
198,862
0
W
Artemis
13,324
1,211
65
6
5
202,719
4
W
Tsukuyomi
11,382
1,035
22
2
2
157,097
1
L
Medusa
10,328
939
33
3
1
203,929
1
W
Merlin
12,473
1,134
89
8
1
199,048
1
L
Yemoja
11,027
1,002
9
1
0
195,664
2
L
Merlin
10,434
949
96
9
1
173,560
0
L
Loki
9,330
848
34
3
0
191,208
0
L
Ra
10,623
966
23
2
1
144,204
0
W
Pele
13,216
1,201
44
4
3
238,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role