Player Matchup

Anhur
Anhur
AmarAnanab
Anhur
Level 12
God Stats
22W - 17L
1,538 SR
Queue Stats
39W - 21L
1,528 Elo+
Party 1
Neith
Neith
Deyil2
Neith
Level 23
God Stats
13W - 6L
1,232 SR
Queue Stats
104W - 86L
1,476 Elo+
Solo
Ra
Ra
SoEinUnsinn
Ra
Level 27
God Stats
13W - 4L
1,626 SR
Queue Stats
119W - 118L
1,574 Elo+
Solo
Loki
Loki
TheTrueNemean
Loki
Level 151
God Stats
7W - 6L
1,585 SR
Queue Stats
109W - 92L
1,518 Elo+
Party 1
Ymir
Ymir
chingchongkitkat
Ymir
Level 23
God Stats
65W - 48L
1,501 SR
Queue Stats
94W - 66L
1,512 Elo+
Party 1
Team Averages
Level 47
1,496 SR
1,522 Elo+

VS

Team Averages
Level 33
1,537 SR
1,510 Elo+
Aphrodite
Aphrodite
BiteyLegsMan
Aphrodite
Level 28
God Stats
26W - 23L
1,725 SR
Queue Stats
176W - 171L
1,568 Elo+
Solo
Nemesis
Nemesis
ITIRAZIMVAR
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Lordi2001PL
Cthulhu
Level 20
God Stats
23W - 19L
1,461 SR
Queue Stats
49W - 47L
1,318 Elo+
Party 2
Nu Wa
Nu Wa
Wawer89
Nu Wa
Level 26
God Stats
15W - 23L
1,499 SR
Queue Stats
77W - 96L
1,451 Elo+
Party 2
Medusa
Medusa
Yulgarr
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
7 / 9 / 13
15,462
1,031
29,400
37,929
20,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Deyil2
Neith
20
4 / 3 / 15
14,063
938
21,100
14,894
7,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 4 / 17
15,279
1,019
29,183
20,735
11,458
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
17 / 10 / 11
17,698
1,180
35,781
28,660
14,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 4 / 23
15,073
1,005
17,246
37,182
54,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BiteyLegsMan
Aphrodite
20
4 / 5 / 22
15,493
1,033
22,115
23,299
21,956
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Nemesis
ITIRAZIMVAR
Nemesis
20
3 / 12 / 13
13,889
926
11,220
25,492
11,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Lordi2001PL
Cthulhu
20
2 / 6 / 23
14,297
953
21,349
37,432
46,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
Wawer89
Nu Wa
20
4 / 5 / 18
15,180
1,012
29,947
13,239
4,226
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Yulgarr
Medusa
20
17 / 7 / 11
18,586
1,239
49,670
39,167
16,523
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
117
35
Kills
30
30
Deaths
35
79
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
9
13
1.5
L
Aphrodite
BiteyLegsMan
Aphrodite
4
5
22
3
W
Neith
Deyil2
Neith
4
3
15
3.83
L
Nemesis
ITIRAZIMVAR
Nemesis
3
12
13
0.79
L
Cthulhu
Lordi2001PL
Cthulhu
2
6
23
2.25
W
4
4
17
3.13
W
17
10
11
2.25
L
Nu Wa
Wawer89
Nu Wa
4
5
18
2.6
L
Medusa
Yulgarr
Medusa
17
7
11
3.21
W
3
4
23
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,710
Damage
134,301
139,400
Taken
138,629
107,903
Mitigated
100,646
25,311
Healing
41,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
29,400
17,708
0
7,418
37,929
20,404
0
18,644
18,808
0
59,710
L
Aphrodite
BiteyLegsMan
Aphrodite
22,115
2,407
16,202
12,110
23,299
21,956
0
7,691
15,608
57,216
0
W
Neith
Deyil2
Neith
21,100
12,853
0
4,335
14,894
7,509
0
8,641
6,147
0
53,706
L
Nemesis
ITIRAZIMVAR
Nemesis
11,220
2,894
0
2,868
25,492
11,914
0
8,617
16,875
0
20,615
L
Cthulhu
Lordi2001PL
Cthulhu
21,349
982
519
876
37,432
46,027
0
14,763
22,669
48,710
0
W
29,183
2,121
7,097
4,402
20,735
11,458
0
10,560
10,022
90,719
0
W
35,781
11,439
0
1,366
28,660
14,366
0
14,900
13,233
0
65,759
L
Nu Wa
Wawer89
Nu Wa
29,947
6,558
0
1,157
13,239
4,226
0
2,954
10,285
59,673
0
L
Medusa
Yulgarr
Medusa
49,670
36,229
0
8,154
39,167
16,523
0
12,404
26,763
0
82,370
W
17,246
86
0
693
37,182
54,166
0
18,512
17,779
32,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,575
Gold Earned
77,445
362
Minions Killed
302
7
Camps Cleared
7
1,364,421
Distance Traveled
1,475,918
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,462
1,031
57
4
0
254,731
2
L
Aphrodite
15,493
1,033
88
6
2
293,309
0
W
Neith
14,063
938
67
4
1
264,847
0
L
Nemesis
13,889
926
14
1
2
304,660
1
L
Cthulhu
14,297
953
46
3
0
305,164
1
W
Ra
15,279
1,019
171
11
1
296,522
0
W
Loki
17,698
1,180
30
2
5
288,233
1
L
Nu Wa
15,180
1,012
78
5
2
277,600
6
L
Medusa
18,586
1,239
76
5
1
295,185
0
W
Ymir
15,073
1,005
37
2
0
260,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role