Player Matchup

He Bo
He Bo
Diamond III
Luminaray
He Bo
Diamond III
Level 160
God Stats
10W - 8L
1,681 SR
Queue Stats
275W - 266L
2,177 MMR
Solo
Cabrakan
Cabrakan
Diamond III
ProfsrFreelo
Cabrakan
Diamond III
Level 148
God Stats
14W - 4L
1,869 SR
Queue Stats
347W - 324L
2,203 MMR
Solo
King Arthur
King Arthur
Diamond III
Reckordzz
King Arthur
Diamond III
Level 159
God Stats
3W - 3L
1,941 SR
Queue Stats
256W - 240L
2,186 MMR
Solo
Hachiman
Hachiman
Diamond II
Turkleton22
Hachiman
Diamond II
Level 160
God Stats
6W - 11L
1,500 SR
Queue Stats
379W - 360L
2,348 MMR
Party 2
Janus
Janus
Diamond III
WRTTN
Janus
Diamond III
Level 69
God Stats
25W - 23L
1,577 SR
Queue Stats
314W - 269L
2,233 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,714 SR
2,229 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,716 SR
2,230 MMR
Apollo
Apollo
Diamond IV
Ergo_Tokyo
Apollo
Diamond IV
Level 159
God Stats
19W - 13L
1,777 SR
Queue Stats
318W - 303L
2,128 MMR
Party 1
Loki
Loki
Diamond IV
Lyaic
Loki
Diamond IV
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
104W - 80L
2,221 MMR
Party 1
Chang'e
Chang'e
Diamond IV
MidKity
Chang'e
Diamond IV
Level 160
God Stats
43W - 32L
1,712 SR
Queue Stats
343W - 325L
2,270 MMR
Solo
Sobek
Sobek
Diamond III
SoloSinofGreed
Sobek
Diamond III
Level 85
God Stats
13W - 6L
1,860 SR
Queue Stats
60W - 55L
2,261 MMR
Solo
Bellona
Bellona
Diamond III
xHunt 24x
Bellona
Diamond III
Level 128
God Stats
1W - 2L
1,729 SR
Queue Stats
191W - 168L
2,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Luminaray
He Bo
20
6 / 9 / 9
18,987
500
27,771
25,974
14,518
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
ProfsrFreelo
Cabrakan
20
1 / 6 / 9
14,350
378
8,975
28,376
49,888
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Reckordzz
King Arthur
20
4 / 4 / 8
17,776
468
29,746
51,815
78,293
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Turkleton22
Hachiman
20
5 / 7 / 8
18,156
478
29,355
35,923
16,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
WRTTN
Janus
20
8 / 3 / 7
22,158
583
33,451
21,105
9,293
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SetErlang ShenPersephoneDanzaburouNemesis

VS

Bans
TsukuyomiCthulhuGebCerberusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ergo_Tokyo
Apollo
20
6 / 5 / 14
19,733
519
29,368
34,063
20,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
Lyaic
Loki
20
9 / 2 / 8
20,747
546
24,480
36,057
34,759
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
MidKity
Chang'e
20
2 / 8 / 8
17,701
466
12,119
25,909
16,682
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 3 / 13
17,198
453
16,635
38,192
50,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
xHunt 24x
Bellona
20
5 / 6 / 15
19,639
517
29,045
41,248
60,083
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
86
24
Kills
28
29
Deaths
24
41
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ergo_Tokyo
Apollo
6
5
14
2.6
L
He Bo
Luminaray
He Bo
6
9
9
1.17
W
Loki
Lyaic
Loki
9
2
8
6.5
W
Chang'e
MidKity
Chang'e
2
8
8
0.75
L
Cabrakan
ProfsrFreelo
Cabrakan
1
6
9
0.92
L
King Arthur
Reckordzz
King Arthur
4
4
8
2
W
6
3
13
4.17
L
Hachiman
Turkleton22
Hachiman
5
7
8
1.29
L
Janus
WRTTN
Janus
8
3
7
3.83
W
Bellona
xHunt 24x
Bellona
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,298
Damage
111,647
163,193
Taken
175,469
168,401
Mitigated
183,163
55,113
Healing
64,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ergo_Tokyo
Apollo
29,368
19,916
0
14,072
34,063
20,680
7,720
10,826
22,748
0
188,708
L
He Bo
Luminaray
He Bo
27,771
898
502
6,294
25,974
14,518
1,414
5,173
20,566
174,164
0
W
Loki
Lyaic
Loki
24,480
6,581
0
11,595
36,057
34,759
678
15,005
20,428
0
202,632
W
Chang'e
MidKity
Chang'e
12,119
337
10,017
10,069
25,909
16,682
964
12,474
13,037
134,113
0
L
Cabrakan
ProfsrFreelo
Cabrakan
8,975
1,151
0
2,240
28,376
49,888
127
5,889
22,182
39,220
0
L
King Arthur
Reckordzz
King Arthur
29,746
2,222
0
21,995
51,815
78,293
385
11,667
38,959
0
109,541
W
16,635
1,616
1,333
7,556
38,192
50,959
312
18,185
17,956
56,149
0
L
Hachiman
Turkleton22
Hachiman
29,355
19,886
0
16,736
35,923
16,409
5,431
6,206
29,452
0
161,884
L
Janus
WRTTN
Janus
33,451
1,560
523
6,823
21,105
9,293
851
6,538
14,567
241,580
0
W
Bellona
xHunt 24x
Bellona
29,045
15,846
0
9,804
41,248
60,083
938
14,565
24,968
0
147,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,427
Gold Earned
95,018
961
Minions Killed
987
0
Camps Cleared
0
3,506,903
Distance Traveled
3,753,027
33
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
19,733
519
257
7
0
765,870
11
L
He Bo
18,987
500
210
6
0
658,229
8
W
Loki
20,747
546
239
6
0
805,489
5
W
Chang'e
17,701
466
209
6
0
675,834
9
L
Cabrakan
14,350
378
41
1
0
702,434
5
L
King Arthur
17,776
468
158
4
0
667,532
6
W
Sobek
17,198
453
69
2
0
783,510
14
L
Hachiman
18,156
478
187
5
0
680,506
7
L
Janus
22,158
583
365
10
0
798,202
7
W
Bellona
19,639
517
213
6
0
722,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role