Player Matchup

Janus
Janus
Axethekiller
Janus
Level 145
God Stats
4W - 3L
1,528 SR
Queue Stats
155W - 144L
1,562 Elo+
Solo
Aphrodite
Aphrodite
Creepasaurus
Aphrodite
Level 82
God Stats
19W - 23L
1,653 SR
Queue Stats
89W - 102L
1,583 Elo+
Party 1
Fenrir
Fenrir
Oltaro
Fenrir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 119L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
Oopsallsadness
Guan Yu
Level 116
God Stats
2W - 4L
1,165 SR
Queue Stats
15W - 13L
1,554 Elo+
Party 1
Ullr
Ullr
Pylit
Ullr
Level 111
God Stats
4W - 3L
1,625 SR
Queue Stats
21W - 14L
1,629 Elo+
Solo
Team Averages
Level 107
1,494 SR
1,569 Elo+

VS

Team Averages
Level 124
1,507 SR
1,541 Elo+
Kumbhakarna
Kumbhakarna
KuMaTetZu
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SmolRose
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Spoder24
Guan Yu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 48L
1,648 Elo+
Solo
Chiron
Chiron
SublimeJustice
Chiron
Level 125
God Stats
8W - 1L
1,703 SR
Queue Stats
246W - 238L
1,584 Elo+
Solo
Mercury
Mercury
Wilhelm11
Mercury
Level 154
God Stats
1W - 0L
1,330 SR
Queue Stats
113W - 91L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
9,592
564
9,112
10,162
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Creepasaurus
Aphrodite
12
0 / 5 / 7
7,525
443
4,509
11,757
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Oltaro
Fenrir
14
5 / 6 / 2
8,792
517
5,217
15,946
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
0 / 2 / 1
8,788
517
5,379
13,408
11,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Pylit
Ullr
13
4 / 5 / 4
8,294
488
13,413
16,436
5,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KuMaTetZu
Kumbhakarna
13
4 / 2 / 7
8,398
494
8,109
14,808
13,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
SmolRose
Nu Wa
14
2 / 4 / 7
8,892
523
11,119
9,421
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Spoder24
Guan Yu
15
0 / 1 / 5
8,749
515
7,427
10,299
9,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
7 / 5 / 4
9,397
553
10,009
11,563
4,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Wilhelm11
Mercury
16
8 / 1 / 4
10,088
593
9,171
11,019
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
13
Kills
21
21
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Aphrodite
Creepasaurus
Aphrodite
0
5
7
0.7
W
Kumbhakarna
KuMaTetZu
Kumbhakarna
4
2
7
3.75
L
Fenrir
Oltaro
Fenrir
5
6
2
1
L
0
2
1
0.25
L
Ullr
Pylit
Ullr
4
5
4
1.2
W
Nu Wa
SmolRose
Nu Wa
2
4
7
1.38
W
Guan Yu
Spoder24
Guan Yu
0
1
5
2.5
W
7
5
4
1.8
W
Mercury
Wilhelm11
Mercury
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,630
Damage
45,835
67,709
Taken
57,110
29,682
Mitigated
35,027
28,390
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,112
893
0
2,049
10,162
3,768
245
2,816
7,346
68,565
0
L
Aphrodite
Creepasaurus
Aphrodite
4,509
794
6,698
5,675
11,757
4,089
122
4,543
7,164
28,567
0
W
Kumbhakarna
KuMaTetZu
Kumbhakarna
8,109
919
0
1,116
14,808
13,457
0
3,906
10,790
16,119
0
L
Fenrir
Oltaro
Fenrir
5,217
680
0
5,591
15,946
5,568
131
4,049
11,872
0
46,716
L
5,379
257
460
6,030
13,408
11,053
0
1,579
11,304
0
52,709
L
Ullr
Pylit
Ullr
13,413
8,181
0
1,887
16,436
5,204
289
6,241
10,195
0
51,588
W
Nu Wa
SmolRose
Nu Wa
11,119
2,865
0
1,260
9,421
3,450
501
3,762
5,381
50,102
0
W
Guan Yu
Spoder24
Guan Yu
7,427
910
322
3,157
10,299
9,497
281
1,583
8,184
0
49,478
W
10,009
5,075
799
4,052
11,563
4,130
1,098
2,114
9,333
0
57,698
W
Mercury
Wilhelm11
Mercury
9,171
4,046
0
2,712
11,019
4,493
398
1,586
9,247
0
69,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,991
Gold Earned
45,524
455
Minions Killed
434
0
Camps Cleared
0
1,559,639
Distance Traveled
1,659,874
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,592
564
130
8
0
328,240
9
L
Aphrodite
7,525
443
53
3
0
300,498
7
W
Kumbhakarna
8,398
494
10
1
0
342,971
1
L
Fenrir
8,792
517
80
5
0
292,221
4
L
Guan Yu
8,788
517
124
7
0
356,091
5
L
Ullr
8,294
488
68
4
0
282,589
1
W
Nu Wa
8,892
523
94
6
0
289,240
5
W
Guan Yu
8,749
515
108
6
0
314,259
1
W
Chiron
9,397
553
106
6
0
311,760
1
W
Mercury
10,088
593
116
7
0
401,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role