Player Matchup

Ymir
Ymir
AsianJason
Ymir
Level 30
God Stats
15W - 9L
1,774 SR
Queue Stats
60W - 60L
1,582 Elo+
Party 2
King Arthur
King Arthur
G3tstomp3d2633
King Arthur
Level 8
God Stats
3W - 1L
1,654 SR
Queue Stats
16W - 12L
1,652 Elo+
Party 1
Ne Zha
Ne Zha
ImightBTrolling
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,433 Elo+
Solo
Izanami
Izanami
JoelNaman
Izanami
Level 29
God Stats
11W - 7L
1,460 SR
Queue Stats
62W - 63L
1,579 Elo+
Party 2
Janus
Janus
RichKranium69
Janus
Level 6
God Stats
2W - 1L
1,558 SR
Queue Stats
20W - 20L
1,530 Elo+
Party 1
Team Averages
Level 19
1,589 SR
1,555 Elo+

VS

Team Averages
Level 20
1,446 SR
1,553 Elo+
Vulcan
Vulcan
ByGodd
Vulcan
Level 21
God Stats
1W - 2L
1,129 SR
Queue Stats
22W - 20L
1,592 Elo+
Solo
Yemoja
Yemoja
FK Rommelb52
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,647 Elo+
Solo
Danzaburou
Danzaburou
MonkWhoDunks
Danzaburou
Level 14
God Stats
3W - 5L
1,679 SR
Queue Stats
19W - 22L
1,570 Elo+
Solo
King Arthur
King Arthur
mikemccaff51
King Arthur
Level 25
God Stats
5W - 12L
1,402 SR
Queue Stats
67W - 73L
1,447 Elo+
Party 3
Fenrir
Fenrir
sickobamba19
Fenrir
Level 29
God Stats
15W - 17L
1,520 SR
Queue Stats
250W - 219L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,428
584
2,573
6,150
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
G3tstomp3d2633
King Arthur
11
1 / 2 / 0
6,240
567
3,770
7,774
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 2
6,021
547
1,964
7,141
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
JoelNaman
Izanami
10
4 / 2 / 2
6,322
575
5,914
5,989
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 0 / 0
6,797
618
4,879
1,888
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ByGodd
Vulcan
9
2 / 1 / 1
5,658
514
2,279
4,263
1,220
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
9
0 / 4 / 0
5,054
459
1,485
7,232
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
MonkWhoDunks
Danzaburou
4
0 / 4 / 0
4,027
366
762
3,806
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
mikemccaff51
King Arthur
9
0 / 2 / 0
5,228
475
3,074
8,097
3,476
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
10
4 / 1 / 2
6,219
565
5,003
6,963
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
6
6
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Vulcan
ByGodd
Vulcan
2
1
1
2.5
L
Yemoja
0
4
0
0
W
King Arthur
G3tstomp3d2633
King Arthur
1
2
0
0.5
W
0
1
2
1
W
Izanami
JoelNaman
Izanami
4
2
2
2.5
L
Danzaburou
MonkWhoDunks
Danzaburou
0
4
0
0
W
3
0
0
3
L
King Arthur
mikemccaff51
King Arthur
0
2
0
0
L
Fenrir
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,100
Damage
12,603
28,942
Taken
30,361
12,729
Mitigated
11,386
10,495
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,573
593
0
1,155
6,150
3,693
348
1,707
4,443
16,865
0
L
Vulcan
ByGodd
Vulcan
2,279
947
0
557
4,263
1,220
0
2,606
1,657
14,980
0
L
Yemoja
1,485
564
64
154
7,232
2,902
210
2,955
4,277
18,918
0
W
King Arthur
G3tstomp3d2633
King Arthur
3,770
381
0
2,213
7,774
4,942
0
0
7,774
0
35,248
W
1,964
1,251
0
3,929
7,141
2,005
0
246
6,895
0
30,874
W
Izanami
JoelNaman
Izanami
5,914
4,299
123
1,650
5,989
1,633
1,620
1,390
4,599
0
38,239
L
Danzaburou
MonkWhoDunks
Danzaburou
762
292
0
620
3,806
1,495
24
491
3,315
0
7,360
W
4,879
253
82
1,343
1,888
456
0
421
1,467
40,775
0
L
King Arthur
mikemccaff51
King Arthur
3,074
429
0
570
8,097
3,476
78
0
7,804
0
21,648
L
Fenrir
5,003
1,507
0
2,447
6,963
2,293
245
1,400
5,513
0
27,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
26,186
320
Minions Killed
184
0
Camps Cleared
0
1,088,264
Distance Traveled
933,596
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,428
584
35
3
0
224,341
2
L
Vulcan
5,658
514
28
3
0
203,302
1
L
Yemoja
5,054
459
31
3
0
188,114
1
W
King Arthur
6,240
567
74
7
0
225,913
1
W
Ne Zha
6,021
547
73
7
0
237,400
0
W
Izanami
6,322
575
67
6
0
188,082
0
L
Danzaburou
4,027
366
14
1
0
100,535
2
W
Janus
6,797
618
71
6
0
212,528
2
L
King Arthur
5,228
475
53
5
0
205,898
0
L
Fenrir
6,219
565
58
5
0
235,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role