Player Matchup

Fenrir
Fenrir
Er1ck096
Fenrir
Level 87
God Stats
3W - 2L
1,199 SR
Queue Stats
149W - 87L
1,671 Elo+
Party 1
Guan Yu
Guan Yu
GatoPortaYT
Guan Yu
Level 148
God Stats
2W - 3L
1,466 SR
Queue Stats
124W - 96L
1,651 Elo+
Party 1
Cupid
Cupid
ICheGuevara
Cupid
Level 139
God Stats
4W - 2L
1,736 SR
Queue Stats
401W - 281L
1,665 Elo+
Party 1
Ao Kuang
Ao Kuang
TiempoLimite
Ao Kuang
Level 156
God Stats
7W - 3L
1,508 SR
Queue Stats
149W - 126L
1,618 Elo+
Party 1
Ra
Ra
leoxsada
Ra
Level 107
God Stats
11W - 9L
1,424 SR
Queue Stats
557W - 432L
1,571 Elo+
Party 1
Team Averages
Level 127
1,467 SR
1,635 Elo+

VS

Team Averages
Level 121
1,470 SR
1,414 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
CFDs Neto
Xing Tian
Level 83
God Stats
11W - 19L
1,303 SR
Queue Stats
36W - 56L
1,249 Elo+
Party 2
Anhur
Anhur
Erme Queiroz
Anhur
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 115L
1,286 Elo+
Party 2
Artemis
Artemis
MIB Bieel 10
Artemis
Level 98
God Stats
7W - 9L
1,545 SR
Queue Stats
325W - 336L
1,536 Elo+
Solo
Mulan
Mulan
Miphe
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Er1ck096
Fenrir
10
3 / 1 / 6
7,140
510
4,421
11,804
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
GatoPortaYT
Guan Yu
13
1 / 1 / 6
7,583
542
8,780
11,265
9,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 3
7,965
569
4,536
5,917
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
TiempoLimite
Ao Kuang
15
8 / 2 / 5
8,741
624
8,897
12,138
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 0 / 4
8,920
637
6,457
6,902
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 3 / 2
7,569
541
8,472
8,473
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
CFDs Neto
Xing Tian
8
0 / 5 / 2
5,688
406
2,515
10,850
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
0 / 3 / 0
6,815
487
1,460
8,501
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
MIB Bieel 10
Artemis
12
1 / 4 / 0
6,804
486
4,371
8,510
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Miphe
Mulan
12
1 / 4 / 2
6,827
488
8,675
12,089
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
4
4
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
2
1
L
Xing Tian
CFDs Neto
Xing Tian
0
5
2
0.2
W
Fenrir
Er1ck096
Fenrir
3
1
6
6
L
0
3
0
0
W
Guan Yu
GatoPortaYT
Guan Yu
1
1
6
4
W
2
0
3
3.5
L
Artemis
MIB Bieel 10
Artemis
1
4
0
0.25
L
Mulan
Miphe
Mulan
1
4
2
0.5
W
Ao Kuang
TiempoLimite
Ao Kuang
8
2
5
5.25
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,091
Damage
25,493
48,026
Taken
48,423
25,232
Mitigated
16,416
21,111
Healing
18,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,472
1,293
1,275
3,195
8,473
2,698
0
4,140
4,168
44,348
0
L
Xing Tian
CFDs Neto
Xing Tian
2,515
404
358
2,345
10,850
5,407
0
3,685
6,999
10,010
0
W
Fenrir
Er1ck096
Fenrir
4,421
813
0
3,861
11,804
6,476
0
4,494
7,107
0
12,708
L
1,460
646
0
2,849
8,501
2,337
0
663
7,838
0
37,226
W
Guan Yu
GatoPortaYT
Guan Yu
8,780
608
514
6,738
11,265
9,845
274
1,336
9,893
0
35,657
W
4,536
2,583
225
2,713
5,917
2,003
316
377
5,540
0
49,779
L
Artemis
MIB Bieel 10
Artemis
4,371
1,843
0
2,670
8,510
1,721
0
1,106
7,179
0
33,638
L
Mulan
Miphe
Mulan
8,675
1,797
0
5,317
12,089
4,253
0
5,484
6,460
0
45,972
W
Ao Kuang
TiempoLimite
Ao Kuang
8,897
1,823
0
2,433
12,138
4,311
0
2,966
9,028
68,743
0
W
6,457
444
1,699
2,928
6,902
2,597
0
2,829
3,809
71,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,349
Gold Earned
33,703
427
Minions Killed
330
0
Camps Cleared
0
1,435,866
Distance Traveled
1,190,169
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,569
541
103
7
0
236,568
5
L
Xing Tian
5,688
406
18
1
0
220,294
2
W
Fenrir
7,140
510
15
1
0
294,310
8
L
Anhur
6,815
487
71
5
0
239,953
2
W
Guan Yu
7,583
542
58
4
0
301,141
7
W
Cupid
7,965
569
95
7
0
233,902
3
L
Artemis
6,804
486
62
4
0
222,270
7
L
Mulan
6,827
488
76
5
0
271,084
5
W
Ao Kuang
8,741
624
111
8
0
298,342
4
W
Ra
8,920
637
148
11
0
308,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role