Player Matchup

Janus
Janus
Hector
Janus
Level 120
God Stats
7W - 6L
1,500 SR
Queue Stats
196W - 127L
1,653 Elo+
Party 1
Ao Kuang
Ao Kuang
KAWAIIBANANA127
Ao Kuang
Level 41
God Stats
12W - 15L
1,521 SR
Queue Stats
106W - 131L
1,491 Elo+
Solo
Ymir
Ymir
Kamblitionist
Ymir
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 107L
1,591 Elo+
Party 1
Anhur
Anhur
MasterRatio
Anhur
Level 24
God Stats
5W - 2L
1,896 SR
Queue Stats
51W - 31L
1,634 Elo+
Party 1
Mulan
Mulan
xPiggyFace
Mulan
Level 91
God Stats
3W - 3L
1,443 SR
Queue Stats
20W - 16L
1,591 Elo+
Solo
Team Averages
Level 80
1,572 SR
1,592 Elo+

VS

Team Averages
Level 92
1,402 SR
1,531 Elo+
Aphrodite
Aphrodite
FadedDusk1083
Aphrodite
Level 41
God Stats
1W - 2L
1,360 SR
Queue Stats
5W - 9L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
FelanWolfy
Cthulhu
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 100L
1,595 Elo+
Party 2
Erlang Shen
Erlang Shen
RadicalDane
Erlang Shen
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,582 Elo+
Party 2
Medusa
Medusa
aex59
Medusa
Level 9
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
xMateoTuPadre
Nemesis
Level 101
God Stats
4W - 4L
1,414 SR
Queue Stats
16W - 19L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hector
Janus
16
12 / 2 / 4
9,854
657
16,004
7,501
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
12
3 / 1 / 1
7,532
502
2,786
7,663
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 12
8,107
540
5,934
9,700
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 0 / 0
8,439
563
7,408
5,829
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
15
1 / 1 / 1
8,548
570
10,046
10,857
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FadedDusk1083
Aphrodite
12
1 / 7 / 0
7,132
475
3,174
11,364
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FelanWolfy
Cthulhu
14
0 / 1 / 1
7,928
529
6,981
11,961
11,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
RadicalDane
Erlang Shen
13
2 / 4 / 0
7,827
522
5,204
13,290
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
aex59
Medusa
12
0 / 5 / 0
6,835
456
2,292
9,157
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
12
2 / 7 / 1
7,008
467
7,332
12,071
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
24
Kills
5
5
Deaths
24
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FadedDusk1083
Aphrodite
1
7
0
0.14
L
Cthulhu
FelanWolfy
Cthulhu
0
1
1
0.5
W
Janus
Hector
Janus
12
2
4
7
W
Ao Kuang
3
1
1
3.5
W
1
1
12
7
W
7
0
0
7
L
Erlang Shen
RadicalDane
Erlang Shen
2
4
0
0.5
L
Medusa
aex59
Medusa
0
5
0
0
L
Nemesis
2
7
1
0.36
W
Mulan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,178
Damage
24,983
41,550
Taken
57,843
21,120
Mitigated
29,998
17,044
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FadedDusk1083
Aphrodite
3,174
587
1,635
5,032
11,364
4,652
553
8,561
2,803
43,359
0
L
Cthulhu
FelanWolfy
Cthulhu
6,981
703
0
4,020
11,961
11,475
0
1,167
10,289
51,976
0
W
Janus
Hector
Janus
16,004
2,794
0
250
7,501
2,738
1,760
874
6,627
66,824
0
W
Ao Kuang
2,786
275
0
4,840
7,663
2,494
0
826
6,837
32,661
0
W
5,934
1,191
0
1,806
9,700
6,846
855
2,777
6,923
28,044
0
W
7,408
4,074
0
4,248
5,829
2,001
1,772
0
5,829
0
43,868
L
Erlang Shen
RadicalDane
Erlang Shen
5,204
2,488
0
3,656
13,290
6,126
0
6,898
6,392
0
40,863
L
Medusa
aex59
Medusa
2,292
1,269
0
2,064
9,157
1,866
0
1,427
7,730
0
31,427
L
Nemesis
7,332
2,395
0
904
12,071
5,879
264
6,671
5,356
0
35,897
W
Mulan
10,046
1,879
0
5,900
10,857
7,041
1,590
5,678
5,179
0
56,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,480
Gold Earned
36,730
438
Minions Killed
403
0
Camps Cleared
0
1,416,362
Distance Traveled
1,366,940
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,132
475
87
6
0
247,023
1
L
Cthulhu
7,928
529
110
7
0
317,370
7
W
Janus
9,854
657
121
8
0
302,578
3
W
Ao Kuang
7,532
502
71
5
0
271,311
4
W
Ymir
8,107
540
36
2
0
282,692
3
W
Anhur
8,439
563
88
6
0
265,801
6
L
Erlang Shen
7,827
522
68
5
0
261,932
0
L
Medusa
6,835
456
71
5
0
264,712
0
L
Nemesis
7,008
467
67
4
0
275,903
3
W
Mulan
8,548
570
122
8
0
293,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role