Player Matchup

Olorun
Olorun
Kamoo257
Olorun
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 15L
2,079 Elo+
Party 1
Anhur
Anhur
SzewADC
Anhur
Level 5
God Stats
2W - 0L
1,833 SR
Queue Stats
42W - 3L
1,716 Elo+
Party 1
Ares
Ares
SzewJungle
Ares
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 14L
1,793 Elo+
Party 1
Team Averages
Level 24
1,611 SR
1,863 Elo+

VS

Team Averages
Level 58
1,437 SR
1,253 Elo+
Vulcan
Vulcan
CeskaPojistovna
Vulcan
Level 40
God Stats
0W - 2L
1,537 SR
Queue Stats
9W - 4L
1,724 Elo+
Solo
Hachiman
Hachiman
HellChicken
Hachiman
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 136L
972 Elo+
Party 2
Yemoja
Yemoja
koshi02
Yemoja
Level 12
God Stats
24W - 37L
1,274 SR
Queue Stats
77W - 122L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kamoo257
Olorun
18
10 / 3 / 15
14,985
749
20,634
24,610
14,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
SzewADC
Anhur
18
10 / 3 / 10
14,419
721
15,406
18,359
8,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
7 / 1 / 16
14,985
749
11,341
20,348
23,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 1
13,124
656
19,598
12,754
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
HellChicken
Hachiman
13
1 / 14 / 3
11,162
558
11,028
21,703
5,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
koshi02
Yemoja
15
0 / 7 / 4
10,948
547
7,252
18,117
12,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
27
Kills
6
7
Deaths
27
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
Hachiman
HellChicken
Hachiman
1
14
3
0.18
W
Olorun
Kamoo257
Olorun
10
3
15
5.83
W
Anhur
SzewADC
Anhur
10
3
10
5
W
7
1
16
15
L
Yemoja
koshi02
Yemoja
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,381
Damage
37,878
63,317
Taken
52,574
45,724
Mitigated
23,448
30,346
Healing
2,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,598
3,705
0
1,568
12,754
4,873
0
8,400
4,354
73,379
0
L
Hachiman
HellChicken
Hachiman
11,028
5,629
0
135
21,703
5,893
0
9,137
12,566
0
41,732
W
Olorun
Kamoo257
Olorun
20,634
8,303
1,232
15,007
24,610
14,025
2,442
9,054
14,761
96,488
4,777
W
Anhur
SzewADC
Anhur
15,406
9,276
0
7,053
18,359
8,333
1,476
9,623
8,392
0
81,484
W
11,341
463
0
7,054
20,348
23,366
46
7,284
12,696
29,317
0
L
Yemoja
koshi02
Yemoja
7,252
771
632
250
18,117
12,682
0
14,005
4,112
34,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,389
Gold Earned
35,234
273
Minions Killed
163
0
Camps Cleared
0
925,514
Distance Traveled
835,950
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,124
656
92
5
0
327,800
4
L
Hachiman
11,162
558
45
2
0
268,585
3
W
Olorun
14,985
749
121
6
0
299,682
2
W
Anhur
14,419
721
139
7
0
296,176
1
W
Ares
14,985
749
13
1
0
329,656
1
L
Yemoja
10,948
547
26
1
0
239,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role