Player Matchup

Cupid
Cupid
Gold V
Motha L
Cupid
Gold V
Level 145
God Stats
2W - 3L
1,664 SR
Queue Stats
145W - 131L
1,496 MMR
Solo
Tyr
Tyr
Bronze III
MrGains5750
Tyr
Bronze III
Level 64
God Stats
1W - 1L
1,293 SR
Queue Stats
31W - 37L
1,500 MMR
Solo
Janus
Janus
Bronze III
PromtheusO811
Janus
Bronze III
Level 89
God Stats
1W - 0L
1,590 SR
Queue Stats
10W - 18L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
Resigno
Arachne
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver II
Tito2Timez
Aphrodite
Silver II
Level 158
God Stats
6W - 6L
1,500 SR
Queue Stats
430W - 422L
1,497 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,509 SR
1,498 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,440 SR
1,499 MMR
Heimdallr
Heimdallr
Bronze III
Littlesee
Heimdallr
Bronze III
Level 36
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Olorun
Olorun
Bronze III
SamathaB-_-
Olorun
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 242L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
YagiKira
Achilles
Bronze III
Level 85
God Stats
27W - 27L
1,562 SR
Queue Stats
488W - 484L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
beastmanthunder
Tsukuyomi
Gold III
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
464W - 472L
1,494 MMR
Solo
Geb
Geb
Bronze III
ian underpants
Geb
Bronze III
Level 88
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Motha L
Cupid
18
6 / 0 / 8
11,327
596
16,697
14,993
6,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 7
9,812
516
5,919
14,746
10,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
9 / 3 / 8
10,612
559
14,521
10,075
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Resigno
Arachne
16
3 / 3 / 8
9,994
526
8,947
12,814
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Tito2Timez
Aphrodite
17
6 / 0 / 15
11,384
599
7,119
11,442
9,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
CthulhuZeusKumbhakarnaSobekMulan

VS

Bans
ChaacBacchusMerlinKukulkanNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Littlesee
Heimdallr
13
0 / 7 / 1
7,757
408
4,408
14,315
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
15
2 / 6 / 3
9,257
487
7,626
14,240
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
YagiKira
Achilles
15
2 / 2 / 0
8,531
449
9,266
14,645
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
beastmanthunder
Tsukuyomi
15
2 / 6 / 3
8,925
470
8,068
17,773
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 0
7,857
414
6,320
13,729
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
26
Kills
7
8
Deaths
26
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Littlesee
Heimdallr
0
7
1
0.07
W
Cupid
Motha L
Cupid
6
0
8
10
W
2
2
7
2.75
W
9
3
8
4.33
W
Arachne
Resigno
Arachne
3
3
8
2.33
L
Olorun
2
6
3
0.58
W
Aphrodite
Tito2Timez
Aphrodite
6
0
15
13.5
L
Achilles
YagiKira
Achilles
2
2
0
1
L
Tsukuyomi
beastmanthunder
Tsukuyomi
2
6
3
0.58
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,203
Damage
35,688
64,070
Taken
74,702
34,755
Mitigated
39,509
37,364
Healing
23,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Littlesee
Heimdallr
4,408
2,090
0
2,543
14,315
4,713
785
3,422
10,829
0
35,627
W
Cupid
Motha L
Cupid
16,697
8,690
380
9,284
14,993
6,032
1,168
3,287
11,681
0
83,494
W
5,919
1,003
0
4,625
14,746
10,475
1,882
972
13,249
0
41,692
W
14,521
2,003
0
2,856
10,075
3,530
1,585
4,134
5,941
67,201
0
W
Arachne
Resigno
Arachne
8,947
6,974
0
5,210
12,814
5,548
1,433
1,963
10,776
0
60,085
L
Olorun
7,626
2,965
364
6,007
14,240
4,951
1,276
5,402
8,600
52,295
0
W
Aphrodite
Tito2Timez
Aphrodite
7,119
162
6,972
8,037
11,442
9,170
1,252
3,590
7,777
34,669
0
L
Achilles
YagiKira
Achilles
9,266
2,506
0
5,171
14,645
15,229
1,036
3,254
11,257
0
41,174
L
Tsukuyomi
beastmanthunder
Tsukuyomi
8,068
1,861
0
6,613
17,773
6,537
0
4,319
13,277
0
60,432
L
6,320
296
489
2,131
13,729
8,079
337
4,420
9,099
33,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,129
Gold Earned
42,327
479
Minions Killed
374
0
Camps Cleared
0
1,834,310
Distance Traveled
1,685,221
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,757
408
79
4
0
291,275
4
W
Cupid
11,327
596
120
6
0
322,543
2
W
Tyr
9,812
516
83
4
0
345,869
4
W
Janus
10,612
559
123
6
0
352,153
0
W
Arachne
9,994
526
100
5
0
414,093
6
L
Olorun
9,257
487
79
4
0
306,593
3
W
Aphrodite
11,384
599
53
3
0
399,652
8
L
Achilles
8,531
449
70
4
0
384,591
0
L
Tsukuyomi
8,925
470
111
6
0
349,535
7
L
Geb
7,857
414
35
2
0
353,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role