Player Matchup

Yemoja
Yemoja
Silver II
Dagoodboi621_uwu
Yemoja
Silver II
Level 127
God Stats
15W - 19L
1,539 SR
Queue Stats
95W - 91L
1,465 MMR
Solo
Nemesis
Nemesis
Gold I
DanielJPalomar
Nemesis
Gold I
Level 146
God Stats
41W - 35L
1,618 SR
Queue Stats
583W - 582L
1,466 MMR
Solo
King Arthur
King Arthur
Gold IV
LockXV
King Arthur
Gold IV
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 67L
1,460 MMR
Solo
Izanami
Izanami
Bronze III
SoOdeEx
Izanami
Bronze III
Level 44
God Stats
1W - 0L
1,495 SR
Queue Stats
7W - 9L
1,466 MMR
Solo
Kukulkan
Kukulkan
Gold V
sw2413
Kukulkan
Gold V
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 66L
1,468 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,530 SR
1,465 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,541 SR
1,467 MMR
Ullr
Ullr
Silver IV
AndreViggar25
Ullr
Silver IV
Level 112
God Stats
5W - 4L
1,500 SR
Queue Stats
63W - 61L
1,358 MMR
Party 1
Terra
Terra
Gold II
Emerged 63
Terra
Gold II
Level 149
God Stats
27W - 31L
1,609 SR
Queue Stats
419W - 395L
1,594 MMR
Party 1
Thanatos
Thanatos
Silver II
Lajin Buu
Thanatos
Silver II
Level 83
God Stats
6W - 3L
1,530 SR
Queue Stats
106W - 112L
1,469 MMR
Party 2
Raijin
Raijin
Silver II
Rotibra_TheLast
Raijin
Silver II
Level 129
God Stats
7W - 4L
1,735 SR
Queue Stats
93W - 88L
1,459 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
andrewkesler14
Erlang Shen
Gold IV
Level 84
God Stats
10W - 6L
1,330 SR
Queue Stats
211W - 203L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
9,020
501
4,315
13,277
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 1 / 2
10,479
582
10,123
12,611
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
LockXV
King Arthur
18
5 / 2 / 3
10,913
606
12,081
19,261
14,975
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
SoOdeEx
Izanami
13
2 / 3 / 2
8,397
467
5,522
11,087
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
sw2413
Kukulkan
16
1 / 2 / 2
9,189
511
4,014
8,210
3,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuSetTsukuyomiNu WaDanzaburou

VS

Bans
Cu ChulainnCupidBellonaApolloPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,918
440
6,199
8,577
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
14
1 / 0 / 5
9,147
508
7,826
9,926
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Lajin Buu
Thanatos
17
4 / 3 / 2
10,299
572
8,387
12,788
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 5 / 1
10,401
578
6,037
10,606
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
andrewkesler14
Erlang Shen
16
1 / 5 / 0
9,754
542
5,189
15,208
8,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
16
Kills
10
10
Deaths
16
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
1
2
6
2
W
7
1
2
8
L
Terra
1
0
5
3.5
L
Thanatos
Lajin Buu
Thanatos
4
3
2
1.67
W
King Arthur
LockXV
King Arthur
5
2
3
3.25
L
3
5
1
0.7
W
Izanami
SoOdeEx
Izanami
2
3
2
1
L
Erlang Shen
andrewkesler14
Erlang Shen
1
5
0
0.2
W
Kukulkan
sw2413
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,055
Damage
33,638
64,446
Taken
57,105
34,842
Mitigated
27,073
26,301
Healing
25,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,199
2,820
0
2,202
8,577
3,109
307
1,925
6,608
0
53,558
W
4,315
1,203
3,677
4,658
13,277
8,361
214
4,439
8,838
27,409
0
W
10,123
4,857
0
6,385
12,611
5,293
632
2,872
9,739
0
81,270
L
Terra
7,826
856
1,154
3,232
9,926
6,555
0
2,498
7,386
33,194
0
L
Thanatos
Lajin Buu
Thanatos
8,387
1,796
0
10,686
12,788
5,002
0
1,822
10,800
0
70,315
W
King Arthur
LockXV
King Arthur
12,081
1,773
0
5,798
19,261
14,975
166
1,327
17,934
0
77,773
L
6,037
404
0
578
10,606
3,864
399
1,620
8,814
58,779
0
W
Izanami
SoOdeEx
Izanami
5,522
4,088
123
4,001
11,087
3,164
822
3,951
7,136
0
46,950
L
Erlang Shen
andrewkesler14
Erlang Shen
5,189
3,049
0
7,655
15,208
8,543
0
40
15,018
0
64,236
W
Kukulkan
sw2413
Kukulkan
4,014
410
0
1,659
8,210
3,049
180
1,274
6,936
64,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,998
Gold Earned
47,519
551
Minions Killed
519
0
Camps Cleared
0
1,700,331
Distance Traveled
1,660,499
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,918
440
85
5
0
255,689
3
W
Yemoja
9,020
501
39
2
0
338,161
8
W
Nemesis
10,479
582
130
7
0
405,325
6
L
Terra
9,147
508
45
3
0
378,569
5
L
Thanatos
10,299
572
119
7
0
374,238
6
W
King Arthur
10,913
606
147
8
0
369,701
4
L
Raijin
10,401
578
129
7
0
330,460
6
W
Izanami
8,397
467
110
6
0
274,417
0
L
Erlang Shen
9,754
542
141
8
0
321,543
1
W
Kukulkan
9,189
511
125
7
0
312,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role