Player Matchup

Janus
Janus
Bass defiler
Janus
Level 17
God Stats
4W - 2L
1,587 SR
Queue Stats
26W - 17L
1,744 Elo+
Solo
Artio
Artio
DeafProctologist
Artio
Level 29
God Stats
15W - 16L
1,520 SR
Queue Stats
28W - 29L
1,631 Elo+
Solo
Hercules
Hercules
SusanoMain45
Hercules
Level 27
God Stats
1W - 3L
1,216 SR
Queue Stats
168W - 112L
1,700 Elo+
Party 1
Loki
Loki
ThanatosWeeb
Loki
Level 8
God Stats
4W - 4L
1,517 SR
Queue Stats
52W - 51L
1,669 Elo+
Party 1
Hachiman
Hachiman
saldanaJr_Plays
Hachiman
Level 19
God Stats
15W - 14L
1,555 SR
Queue Stats
352W - 355L
1,640 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,677 Elo+

VS

Team Averages
Level 14
1,466 SR
1,668 Elo+
Ares
Ares
Arch 519
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 71L
1,787 Elo+
Solo
Hera
Hera
LoumsXVI
Hera
Level 7
God Stats
7W - 4L
1,500 SR
Queue Stats
27W - 20L
1,685 Elo+
Party 2
Ao Kuang
Ao Kuang
MidJungIe
Ao Kuang
Level 14
God Stats
1W - 2L
1,726 SR
Queue Stats
11W - 12L
1,655 Elo+
Party 2
Rama
Rama
MidJungle
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,655 Elo+
Party 2
Hun Batz
Hun Batz
Rahr666
Hun Batz
Level 16
God Stats
1W - 6L
1,106 SR
Queue Stats
22W - 24L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,614
661
3,060
2,740
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 3
6,284
628
3,816
6,894
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
SusanoMain45
Hercules
12
4 / 1 / 2
6,863
686
4,915
4,191
2,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 3
5,857
586
1,472
4,577
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
10
3 / 0 / 3
5,898
590
3,440
4,449
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 3 / 1
4,857
486
1,971
5,055
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Hera
7
0 / 4 / 0
4,225
423
1,595
4,569
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
MidJungIe
Ao Kuang
9
0 / 3 / 1
4,765
477
840
7,164
2,207
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rama
8
0 / 4 / 0
4,819
482
2,912
5,898
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Rahr666
Hun Batz
10
1 / 1 / 0
5,440
544
1,089
3,893
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
1
0.5
W
4
1
2
5
W
3
0
3
4.5
L
Hera
0
4
0
0
L
Ao Kuang
MidJungIe
Ao Kuang
0
3
1
0.17
L
Rama
0
4
0
0
L
Hun Batz
Rahr666
Hun Batz
1
1
0
1
W
Hercules
SusanoMain45
Hercules
4
1
2
5
W
1
0
3
2.5
W
Hachiman
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,703
Damage
8,407
22,851
Taken
26,579
8,265
Mitigated
7,886
11,962
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,971
278
0
510
5,055
1,568
0
914
4,032
9,667
0
W
3,060
170
0
545
2,740
743
0
580
2,086
35,305
0
W
3,816
817
895
3,659
6,894
2,945
0
1,007
5,810
17,251
0
L
Hera
1,595
629
0
0
4,569
1,305
0
2,519
1,884
17,134
0
L
Ao Kuang
MidJungIe
Ao Kuang
840
126
0
1,823
7,164
2,207
0
665
6,279
19,528
0
L
Rama
2,912
2,291
0
1,223
5,898
1,506
0
2,382
3,516
0
21,417
L
Hun Batz
Rahr666
Hun Batz
1,089
147
0
1,498
3,893
1,300
0
176
3,717
0
22,459
W
Hercules
SusanoMain45
Hercules
4,915
1,558
0
1,196
4,191
2,160
0
1,233
2,866
0
34,310
W
1,472
488
0
3,078
4,577
1,276
0
235
4,332
0
32,823
W
Hachiman
3,440
2,156
234
2,355
4,449
1,141
543
1,013
3,351
0
19,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,516
Gold Earned
24,106
288
Minions Killed
189
0
Camps Cleared
0
964,721
Distance Traveled
871,951
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,857
486
19
2
0
137,930
0
W
Janus
6,614
661
73
7
0
204,100
0
W
Artio
6,284
628
27
3
0
214,306
5
L
Hera
4,225
423
23
2
0
190,325
1
L
Ao Kuang
4,765
477
41
4
0
183,592
0
L
Rama
4,819
482
46
5
0
151,019
2
L
Hun Batz
5,440
544
60
6
0
209,085
1
W
Hercules
6,863
686
81
8
0
181,576
2
W
Loki
5,857
586
73
7
0
177,904
0
W
Hachiman
5,898
590
34
3
0
186,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role