Player Matchup

Ymir
Ymir
Acehotshot97
Ymir
Level 105
God Stats
3W - 3L
1,608 SR
Queue Stats
24W - 20L
1,571 Elo+
Solo
Thanatos
Thanatos
DC5 JUIICE
Thanatos
Level 124
God Stats
1W - 3L
1,848 SR
Queue Stats
144W - 143L
1,446 Elo+
Party 1
Chaac
Chaac
Gods Remains
Chaac
Level 109
God Stats
16W - 19L
1,811 SR
Queue Stats
91W - 82L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
Paladin Veedro
Baron Samedi
Level 89
God Stats
12W - 12L
1,310 SR
Queue Stats
95W - 83L
1,528 Elo+
Party 1
Izanami
Izanami
XxMoneybazXx
Izanami
Level 63
God Stats
103W - 58L
1,688 SR
Queue Stats
155W - 128L
1,544 Elo+
Solo
Team Averages
Level 98
1,653 SR
1,516 Elo+

VS

Team Averages
Level 92
1,512 SR
1,534 Elo+
Anubis
Anubis
ColonizingCanuck
Anubis
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
235W - 198L
1,535 Elo+
Party 2
Achilles
Achilles
LightOfBaldr_
Achilles
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 204L
1,515 Elo+
Party 2
Ravana
Ravana
SorrowOfTheNips
Ravana
Level 95
God Stats
8W - 2L
1,588 SR
Queue Stats
193W - 174L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
SyntheticApe
Aphrodite
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,522 Elo+
Party 2
Medusa
Medusa
bloodwing80
Medusa
Level 29
God Stats
3W - 4L
1,475 SR
Queue Stats
168W - 147L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 6
12,425
478
8,921
21,262
22,072
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
DC5 JUIICE
Thanatos
18
4 / 6 / 6
12,333
474
9,706
22,324
9,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 3 / 3
13,688
526
20,624
25,314
36,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Paladin Veedro
Baron Samedi
19
4 / 3 / 7
12,142
467
18,181
20,751
9,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XxMoneybazXx
Izanami
20
2 / 3 / 5
13,400
515
15,528
15,526
6,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 6
14,669
564
25,936
23,170
15,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
LightOfBaldr_
Achilles
19
3 / 1 / 6
11,619
447
8,773
16,690
20,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
6 / 4 / 10
12,865
495
17,086
17,849
9,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
SyntheticApe
Aphrodite
17
1 / 4 / 12
10,946
421
7,233
18,905
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
2 / 5 / 4
11,307
435
10,481
14,598
5,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
17
Kills
21
21
Deaths
17
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
W
9
3
6
4
L
Thanatos
DC5 JUIICE
Thanatos
4
6
6
1.17
L
3
3
3
1.5
W
Achilles
LightOfBaldr_
Achilles
3
1
6
6
L
Baron Samedi
Paladin Veedro
Baron Samedi
4
3
7
2.5
W
6
4
10
2.75
W
Aphrodite
SyntheticApe
Aphrodite
1
4
12
1.75
L
Izanami
XxMoneybazXx
Izanami
2
3
5
1.5
W
Medusa
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,960
Damage
69,509
105,177
Taken
91,212
83,557
Mitigated
63,990
45,099
Healing
39,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,921
505
0
2,746
21,262
22,072
0
7,574
13,390
46,742
0
W
25,936
570
904
7,995
23,170
15,194
270
9,970
12,740
116,046
0
L
Thanatos
DC5 JUIICE
Thanatos
9,706
1,906
0
16,357
22,324
9,108
0
4,618
17,407
0
77,417
L
20,624
3,333
0
9,355
25,314
36,743
470
8,337
16,430
0
107,338
W
Achilles
LightOfBaldr_
Achilles
8,773
3,141
0
6,199
16,690
20,107
481
1,261
15,327
0
56,398
L
Baron Samedi
Paladin Veedro
Baron Samedi
18,181
721
1,858
7,818
20,751
9,260
78
9,035
11,249
92,390
0
W
17,086
6,230
0
5,510
17,849
9,600
0
2,321
15,355
0
97,412
W
Aphrodite
SyntheticApe
Aphrodite
7,233
1,300
7,734
10,323
18,905
13,799
245
7,040
11,719
40,465
0
L
Izanami
XxMoneybazXx
Izanami
15,528
11,217
0
6,965
15,526
6,374
1,020
2,468
13,001
0
131,411
W
Medusa
10,481
4,191
0
1,068
14,598
5,290
448
5,555
8,969
0
65,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,988
Gold Earned
61,406
696
Minions Killed
618
0
Camps Cleared
0
2,220,646
Distance Traveled
2,376,617
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,425
478
67
3
0
448,516
3
W
Anubis
14,669
564
186
7
0
404,352
5
L
Thanatos
12,333
474
118
5
0
495,366
0
L
Chaac
13,688
526
167
6
0
376,978
1
W
Achilles
11,619
447
102
4
0
504,400
1
L
Baron Samedi
12,142
467
119
5
0
468,867
1
W
Ravana
12,865
495
133
5
0
509,115
2
W
Aphrodite
10,946
421
68
3
0
481,628
5
L
Izanami
13,400
515
225
9
0
430,919
6
W
Medusa
11,307
435
129
5
0
477,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role