Player Matchup

Neith
Neith
Art is wherever
Neith
Level 35
God Stats
77W - 92L
1,459 SR
Queue Stats
376W - 418L
1,353 Elo+
Solo
Aphrodite
Aphrodite
Bernardo_Lion
Aphrodite
Level 46
God Stats
15W - 6L
1,185 SR
Queue Stats
121W - 159L
1,238 Elo+
Solo
Sun Wukong
Sun Wukong
Hartira
Sun Wukong
Level 40
God Stats
5W - 7L
1,344 SR
Queue Stats
62W - 91L
1,259 Elo+
Solo
Nemesis
Nemesis
Sacoa
Nemesis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 2
Zeus
Zeus
Waqoh
Zeus
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,500 Elo+
Party 2
Team Averages
Level 51
1,398 SR
1,370 Elo+

VS

Team Averages
Level 46
1,464 SR
1,404 Elo+
Mercury
Mercury
GroupCrayon1610
Mercury
Level 36
God Stats
2W - 2L
1,415 SR
Queue Stats
24W - 33L
1,336 Elo+
Solo
Bellona
Bellona
Hustlin247
Bellona
Level 46
God Stats
52W - 85L
1,362 SR
Queue Stats
59W - 102L
1,275 Elo+
Party 1
Cerberus
Cerberus
Misfits54
Cerberus
Level 63
God Stats
74W - 124L
1,367 SR
Queue Stats
285W - 486L
1,416 Elo+
Party 1
Zeus
Zeus
Pony220-
Zeus
Level 45
God Stats
5W - 10L
1,461 SR
Queue Stats
366W - 374L
1,451 Elo+
Party 3
Scylla
Scylla
panchito_72
Scylla
Level 39
God Stats
0W - 3L
1,715 SR
Queue Stats
58W - 58L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 7
10,726
466
17,627
16,575
6,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Bernardo_Lion
Aphrodite
17
4 / 2 / 12
11,142
484
8,809
15,186
8,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
Hartira
Sun Wukong
17
6 / 1 / 7
11,461
498
12,773
14,974
10,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Sacoa
Nemesis
19
11 / 3 / 7
12,703
552
14,694
19,086
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Waqoh
Zeus
19
12 / 3 / 2
12,488
543
11,289
8,793
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
8,023
349
3,845
16,644
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Hustlin247
Bellona
15
0 / 11 / 1
9,282
404
17,658
22,526
21,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Misfits54
Cerberus
15
2 / 3 / 7
10,247
446
7,416
17,854
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
16
6 / 4 / 4
10,381
451
15,324
16,033
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
18
7 / 9 / 1
12,338
536
12,604
16,008
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
36
Kills
15
15
Deaths
36
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
W
Aphrodite
Bernardo_Lion
Aphrodite
4
2
12
5
L
0
9
0
0
W
Sun Wukong
Hartira
Sun Wukong
6
1
7
9.5
L
Bellona
Hustlin247
Bellona
0
11
1
0.05
L
Cerberus
Misfits54
Cerberus
2
3
7
1.83
L
Zeus
6
4
4
2
W
Nemesis
Sacoa
Nemesis
11
3
7
4.83
W
Zeus
Waqoh
Zeus
12
3
2
4.33
L
Scylla
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,192
Damage
56,847
74,614
Taken
89,065
34,634
Mitigated
54,615
27,127
Healing
20,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,627
7,143
0
2,258
16,575
6,198
4,826
13,030
3,523
0
67,889
W
Aphrodite
Bernardo_Lion
Aphrodite
8,809
1,023
3,995
7,798
15,186
8,016
1,283
9,127
6,009
44,366
0
L
3,845
1,564
588
4,177
16,644
5,573
0
1,858
14,786
0
39,378
W
Sun Wukong
Hartira
Sun Wukong
12,773
2,168
0
4,684
14,974
10,137
2,179
1,343
13,609
0
55,429
L
Bellona
Hustlin247
Bellona
17,658
5,979
0
3,704
22,526
21,119
60
2,637
19,889
0
67,654
L
Cerberus
Misfits54
Cerberus
7,416
83
0
5,791
17,854
17,492
421
5,532
12,322
36,006
0
L
Zeus
15,324
1,295
441
4,393
16,033
5,120
419
4,290
11,743
65,249
0
W
Nemesis
Sacoa
Nemesis
14,694
7,333
0
7,504
19,086
7,624
1,462
5,309
13,614
0
83,494
W
Zeus
Waqoh
Zeus
11,289
987
0
888
8,793
2,659
2,190
6,008
2,515
50,192
0
L
Scylla
12,604
1,209
0
969
16,008
5,311
0
5,781
10,227
69,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,520
Gold Earned
50,271
524
Minions Killed
499
0
Camps Cleared
0
2,037,506
Distance Traveled
1,937,097
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,726
466
107
5
0
333,597
0
W
Aphrodite
11,142
484
95
4
0
398,561
3
L
Mercury
8,023
349
66
3
0
465,201
0
W
Sun Wukong
11,461
498
98
4
0
459,860
0
L
Bellona
9,282
404
135
6
0
385,386
2
L
Cerberus
10,247
446
69
3
0
377,041
4
L
Zeus
10,381
451
97
4
0
361,563
3
W
Nemesis
12,703
552
123
5
0
456,192
1
W
Zeus
12,488
543
101
4
0
389,296
2
L
Scylla
12,338
536
132
6
0
347,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role