Player Matchup

Danzaburou
Danzaburou
FatalFitton
Danzaburou
Level 29
God Stats
0W - 7L
1,279 SR
Queue Stats
52W - 68L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
Kosaine99
Cthulhu
Level 47
God Stats
1W - 2L
1,492 SR
Queue Stats
26W - 38L
1,397 Elo+
Party 2
Fenrir
Fenrir
UrAulWan
Fenrir
Level 4
God Stats
3W - 2L
1,221 SR
Queue Stats
6W - 5L
1,392 Elo+
Party 2
Chaac
Chaac
baraky17
Chaac
Level 25
God Stats
22W - 16L
1,659 SR
Queue Stats
76W - 80L
1,333 Elo+
Solo
Bellona
Bellona
themekan
Bellona
Level 17
God Stats
6W - 14L
1,440 SR
Queue Stats
11W - 21L
1,356 Elo+
Solo
Team Averages
Level 24
1,418 SR
1,377 Elo+

VS

Team Averages
Level 30
1,421 SR
1,398 Elo+
Guan Yu
Guan Yu
B0roro
Guan Yu
Level 21
God Stats
7W - 2L
1,679 SR
Queue Stats
133W - 131L
1,432 Elo+
Party 1
Cupid
Cupid
Bardini
Cupid
Level 21
God Stats
5W - 4L
1,259 SR
Queue Stats
107W - 106L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
FerrameriasPT
Kukulkan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
LikeaGambler
Fafnir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,071 Elo+
Solo
Pele
Pele
Relvense
Pele
Level 69
God Stats
5W - 7L
1,169 SR
Queue Stats
159W - 138L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FatalFitton
Danzaburou
13
1 / 3 / 7
8,477
446
4,634
9,169
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Kosaine99
Cthulhu
13
6 / 5 / 2
8,661
456
13,870
16,149
11,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
UrAulWan
Fenrir
13
2 / 4 / 4
8,680
457
3,311
15,776
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
baraky17
Chaac
16
3 / 2 / 3
9,829
517
9,327
11,041
10,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
themekan
Bellona
14
0 / 9 / 0
8,696
458
7,439
15,499
11,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B0roro
Guan Yu
17
7 / 0 / 2
10,471
551
10,959
11,828
15,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Bardini
Cupid
14
3 / 4 / 4
8,732
460
8,698
11,558
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
FerrameriasPT
Kukulkan
13
2 / 3 / 3
8,405
442
4,468
8,305
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
11
2 / 2 / 3
8,114
427
6,332
9,977
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
16
8 / 3 / 3
10,099
532
10,782
15,149
7,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
12
Kills
22
23
Deaths
12
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
B0roro
Guan Yu
7
0
2
8
W
Cupid
Bardini
Cupid
3
4
4
1.25
L
Danzaburou
FatalFitton
Danzaburou
1
3
7
1.5
W
Kukulkan
FerrameriasPT
Kukulkan
2
3
3
1.17
L
Cthulhu
Kosaine99
Cthulhu
6
5
2
1.4
W
Fafnir
2
2
3
1.75
W
Pele
8
3
3
3.17
L
Fenrir
UrAulWan
Fenrir
2
4
4
1
L
Chaac
baraky17
Chaac
3
2
3
2.25
L
Bellona
themekan
Bellona
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,581
Damage
41,239
67,634
Taken
56,817
43,086
Mitigated
35,216
17,080
Healing
19,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
B0roro
Guan Yu
10,959
1,220
0
4,233
11,828
15,159
742
0
11,153
0
54,130
W
Cupid
Bardini
Cupid
8,698
4,891
36
5,316
11,558
3,678
0
4,912
6,371
0
58,055
L
Danzaburou
FatalFitton
Danzaburou
4,634
1,305
0
1,385
9,169
3,095
702
1,364
7,805
0
38,489
W
Kukulkan
FerrameriasPT
Kukulkan
4,468
843
0
2,129
8,305
2,619
476
1,312
6,593
33,122
0
L
Cthulhu
Kosaine99
Cthulhu
13,870
1,370
262
5,247
16,149
11,759
0
5,196
10,953
37,279
0
W
Fafnir
6,332
2,090
0
3,665
9,977
6,540
0
3,982
5,570
13,671
0
W
Pele
10,782
2,347
0
4,526
15,149
7,220
0
2,764
12,110
0
75,501
L
Fenrir
UrAulWan
Fenrir
3,311
1,248
0
5,377
15,776
6,457
0
1,283
14,443
0
49,806
L
Chaac
baraky17
Chaac
9,327
1,555
0
3,687
11,041
10,451
0
2,667
8,374
0
57,466
L
Bellona
themekan
Bellona
7,439
2,315
0
1,122
15,499
11,324
780
290
14,622
0
48,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,343
Gold Earned
45,821
364
Minions Killed
403
0
Camps Cleared
0
1,705,633
Distance Traveled
1,768,856
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,471
551
96
5
0
371,569
3
W
Cupid
8,732
460
113
6
0
307,531
5
L
Danzaburou
8,477
446
58
3
0
332,583
1
W
Kukulkan
8,405
442
69
4
0
324,633
3
L
Cthulhu
8,661
456
46
2
0
374,442
7
W
Fafnir
8,114
427
10
1
0
346,374
3
W
Pele
10,099
532
115
6
0
418,749
6
L
Fenrir
8,680
457
84
4
0
351,738
1
L
Chaac
9,829
517
95
5
0
315,080
1
L
Bellona
8,696
458
81
4
0
331,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role