Player Matchup

Cerberus
Cerberus
Fusion Driftz
Cerberus
Level 57
God Stats
1W - 3L
1,197 SR
Queue Stats
50W - 69L
1,383 Elo+
Party 2
Zhong Kui
Zhong Kui
HGK_AssAs51N
Zhong Kui
Level 68
God Stats
37W - 19L
1,743 SR
Queue Stats
319W - 279L
1,465 Elo+
Party 4
Chaac
Chaac
The_Mystical_MC
Chaac
Level 45
God Stats
35W - 21L
1,519 SR
Queue Stats
190W - 190L
1,440 Elo+
Party 4
Camazotz
Camazotz
ocgslub
Camazotz
Level 45
God Stats
5W - 5L
1,776 SR
Queue Stats
99W - 110L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
samwhit34
Danzaburou
Level 47
God Stats
35W - 27L
1,275 SR
Queue Stats
201W - 189L
1,398 Elo+
Party 2
Team Averages
Level 52
1,502 SR
1,418 Elo+

VS

Team Averages
Level 42
1,532 SR
1,491 Elo+
Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Murray52008
Ganesha
Level 29
God Stats
36W - 17L
1,832 SR
Queue Stats
128W - 89L
1,661 Elo+
Party 1
Bellona
Bellona
MzAurora
Bellona
Level 19
God Stats
2W - 6L
1,317 SR
Queue Stats
33W - 35L
1,423 Elo+
Party 3
Apollo
Apollo
TheDarkness524
Apollo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,375 Elo+
Solo
Merlin
Merlin
Woodsman 152
Merlin
Level 49
God Stats
30W - 25L
1,509 SR
Queue Stats
122W - 97L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fusion Driftz
Cerberus
16
3 / 4 / 12
11,581
526
10,275
21,768
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
HGK_AssAs51N
Zhong Kui
20
16 / 0 / 3
15,258
694
26,660
21,448
16,176
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 7
12,329
560
9,031
13,199
12,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
ocgslub
Camazotz
18
3 / 2 / 7
11,860
539
5,432
18,320
6,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
samwhit34
Danzaburou
17
3 / 4 / 9
11,970
544
17,323
14,300
4,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
6 / 4 / 1
10,488
477
11,933
17,115
6,424
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Murray52008
Ganesha
15
1 / 5 / 8
10,304
468
10,277
23,043
21,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
MzAurora
Bellona
14
0 / 7 / 1
8,698
395
3,030
17,360
11,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

15
0 / 6 / 2
9,159
416
4,937
17,846
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
3 / 7 / 0
10,729
488
13,393
12,627
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
29
Kills
10
12
Deaths
29
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
6
4
1
1.63
W
Cerberus
Fusion Driftz
Cerberus
3
4
12
2.25
W
Zhong Kui
HGK_AssAs51N
Zhong Kui
16
0
3
17.5
L
Ganesha
Murray52008
Ganesha
1
5
8
1
L
Bellona
MzAurora
Bellona
0
7
1
0.07
L
0
6
2
0.17
W
4
2
7
3.75
L
Merlin
3
7
0
0.43
W
Camazotz
ocgslub
Camazotz
3
2
7
3.25
W
Danzaburou
samwhit34
Danzaburou
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,721
Damage
43,570
89,035
Taken
87,991
52,329
Mitigated
49,360
43,528
Healing
22,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,933
6,681
1,028
7,535
17,115
6,424
722
5,843
11,136
0
72,216
W
Cerberus
Fusion Driftz
Cerberus
10,275
524
255
8,762
21,768
12,426
502
6,070
15,698
44,602
0
W
Zhong Kui
HGK_AssAs51N
Zhong Kui
26,660
3,634
0
16,993
21,448
16,176
3,399
9,038
12,334
124,155
0
L
Ganesha
Murray52008
Ganesha
10,277
287
246
4,906
23,043
21,794
244
10,552
12,396
40,472
0
L
Bellona
MzAurora
Bellona
3,030
782
0
2,822
17,360
11,089
221
5,128
11,786
0
31,930
L
4,937
2,541
453
4,140
17,846
5,825
641
5,716
11,880
0
60,535
W
9,031
1,474
0
4,471
13,199
12,452
432
3,817
9,107
0
76,914
L
Merlin
13,393
803
0
1,059
12,627
4,228
0
8,844
3,308
64,401
0
W
Camazotz
ocgslub
Camazotz
5,432
971
0
10,065
18,320
6,695
2,776
4,973
13,322
0
74,423
W
Danzaburou
samwhit34
Danzaburou
17,323
8,167
0
2,982
14,300
4,580
1,620
5,051
9,249
0
82,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,998
Gold Earned
49,378
634
Minions Killed
492
0
Camps Cleared
0
2,065,230
Distance Traveled
1,927,683
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,488
477
174
8
0
376,608
3
W
Cerberus
11,581
526
73
3
0
397,801
0
W
Zhong Kui
15,258
694
189
9
0
389,311
2
L
Ganesha
10,304
468
12
1
0
396,869
1
L
Bellona
8,698
395
71
3
0
350,157
0
L
Apollo
9,159
416
111
5
0
417,243
4
W
Chaac
12,329
560
133
6
0
447,565
6
L
Merlin
10,729
488
124
6
0
386,806
3
W
Camazotz
11,860
539
125
6
0
470,851
0
W
Danzaburou
11,970
544
114
5
0
359,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role