Player Matchup

Ymir
Ymir
Adequateatbest7
Ymir
Level 94
God Stats
23W - 22L
1,719 SR
Queue Stats
280W - 256L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
BLAZINJCDAWG
Cu Chulainn
Level 86
God Stats
23W - 37L
1,495 SR
Queue Stats
82W - 94L
1,510 Elo+
Solo
Izanami
Izanami
Oxycleans
Izanami
Level 98
God Stats
18W - 11L
1,838 SR
Queue Stats
497W - 465L
1,481 Elo+
Solo
Scylla
Scylla
Spoons Requiem
Scylla
Level 86
God Stats
10W - 7L
1,528 SR
Queue Stats
275W - 239L
1,533 Elo+
Solo
Amaterasu
Amaterasu
TheFallenHero99
Amaterasu
Level 86
God Stats
7W - 1L
1,442 SR
Queue Stats
171W - 159L
1,516 Elo+
Solo
Team Averages
Level 90
1,604 SR
1,518 Elo+

VS

Team Averages
Level 93
1,446 SR
1,471 Elo+
Scylla
Scylla
ARCHANGEL601
Scylla
Level 138
God Stats
8W - 10L
1,500 SR
Queue Stats
384W - 375L
1,408 Elo+
Solo
Ravana
Ravana
MitchMachine76
Ravana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 303L
1,456 Elo+
Solo
Anhur
Anhur
ShotGun Money
Anhur
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 106L
1,431 Elo+
Solo
Mulan
Mulan
Z0MBIE ELIT3
Mulan
Level 115
God Stats
18W - 10L
1,231 SR
Queue Stats
422W - 409L
1,563 Elo+
Solo
Cerberus
Cerberus
grimance309
Cerberus
Level 55
God Stats
13W - 21L
1,500 SR
Queue Stats
160W - 204L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
9,733
463
7,043
14,073
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
BLAZINJCDAWG
Cu Chulainn
19
7 / 1 / 3
11,613
553
7,847
9,167
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Oxycleans
Izanami
16
4 / 6 / 4
9,683
461
8,288
15,699
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 2 / 5
11,678
556
18,444
11,436
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
TheFallenHero99
Amaterasu
18
2 / 3 / 7
12,616
601
8,639
19,978
14,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 4 / 5
10,606
505
5,190
9,474
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 6 / 1
10,667
508
8,600
14,730
6,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 4 / 3
9,384
447
9,906
15,639
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 2
9,952
474
9,905
13,364
14,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
grimance309
Cerberus
13
1 / 5 / 8
8,081
385
8,277
14,772
9,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
22
Kills
16
16
Deaths
22
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
4
5
1.13
W
1
4
5
0.88
W
Cu Chulainn
BLAZINJCDAWG
Cu Chulainn
7
1
3
8.5
L
5
6
1
0.92
W
Izanami
Oxycleans
Izanami
4
6
4
1
L
5
4
3
1.63
W
8
2
5
5.25
W
Amaterasu
TheFallenHero99
Amaterasu
2
3
7
1.83
L
3
3
2
1.33
L
Cerberus
grimance309
Cerberus
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,261
Damage
41,878
70,353
Taken
67,979
40,162
Mitigated
38,611
15,260
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,190
563
0
610
9,474
3,506
114
4,949
4,525
62,234
0
W
7,043
914
0
907
14,073
10,682
49
3,820
10,163
40,768
0
W
Cu Chulainn
BLAZINJCDAWG
Cu Chulainn
7,847
2,226
0
250
9,167
6,450
2,109
934
8,168
0
76,307
L
8,600
1,794
0
3,968
14,730
6,572
0
3,277
11,453
0
69,559
W
Izanami
Oxycleans
Izanami
8,288
4,923
0
4,431
15,699
4,797
608
4,138
11,497
0
53,918
L
9,906
3,644
0
6,303
15,639
4,550
892
8,891
6,748
0
58,428
W
18,444
1,168
0
2,354
11,436
4,009
678
3,050
8,185
78,487
0
W
Amaterasu
TheFallenHero99
Amaterasu
8,639
3,293
0
7,318
19,978
14,224
910
1,182
18,313
4,012
57,888
L
9,905
1,307
0
3,893
13,364
14,116
856
1,148
12,216
0
53,455
L
Cerberus
grimance309
Cerberus
8,277
407
0
1,124
14,772
9,867
0
7,996
6,776
20,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,323
Gold Earned
48,690
537
Minions Killed
497
0
Camps Cleared
0
1,841,672
Distance Traveled
1,697,006
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,606
505
141
7
0
356,651
10
W
Ymir
9,733
463
64
3
0
341,203
6
W
Cu Chulainn
11,613
553
134
6
0
422,593
3
L
Ravana
10,667
508
131
6
0
348,488
4
W
Izanami
9,683
461
76
4
0
291,759
3
L
Anhur
9,384
447
107
5
0
290,401
4
W
Scylla
11,678
556
133
6
0
370,850
3
W
Amaterasu
12,616
601
130
6
0
415,267
0
L
Mulan
9,952
474
87
4
0
323,988
6
L
Cerberus
8,081
385
31
1
0
377,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role