Player Matchup

Merlin
Merlin
Gracioux
Merlin
Level 24
God Stats
4W - 4L
1,286 SR
Queue Stats
50W - 29L
1,643 Elo+
Party 2
Cthulhu
Cthulhu
HorseMuhn
Cthulhu
Level 16
God Stats
9W - 5L
1,713 SR
Queue Stats
24W - 15L
1,741 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Polyfonia
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 26L
1,706 Elo+
Party 2
Baron Samedi
Baron Samedi
Stosef
Baron Samedi
Level 98
God Stats
2W - 0L
1,724 SR
Queue Stats
48W - 30L
1,661 Elo+
Party 2
Amaterasu
Amaterasu
mttdmn5
Amaterasu
Level 30
God Stats
1W - 3L
1,717 SR
Queue Stats
2W - 7L
1,135 Elo+
Solo
Team Averages
Level 39
1,588 SR
1,577 Elo+

VS

Team Averages
Level 40
1,367 SR
1,518 Elo+
Artemis
Artemis
Figuinhas11
Artemis
Level 18
God Stats
11W - 10L
1,489 SR
Queue Stats
18W - 18L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
Kunsaeed23
Kukulkan
Level 8
God Stats
1W - 1L
1,247 SR
Queue Stats
21W - 16L
1,722 Elo+
Solo
Ares
Ares
MisterAslo
Ares
Level 9
God Stats
1W - 7L
1,098 SR
Queue Stats
1W - 9L
1,088 Elo+
Party 1
Persephone
Persephone
fokionas
Persephone
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 322L
1,574 Elo+
Party 3
Serqet
Serqet
kuriakoskiko
Serqet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,783 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gracioux
Merlin
20
11 / 3 / 17
17,077
1,067
40,010
21,149
9,521
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
HorseMuhn
Cthulhu
20
2 / 6 / 22
14,168
886
11,861
25,947
22,933
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Polyfonia
Tsukuyomi
20
3 / 7 / 18
14,749
922
19,356
29,595
12,437
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Stosef
Baron Samedi
20
6 / 3 / 20
16,262
1,016
27,322
20,435
13,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
mttdmn5
Amaterasu
20
9 / 5 / 18
15,717
982
11,195
33,848
22,419
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Figuinhas11
Artemis
20
3 / 10 / 15
14,885
930
20,355
32,850
12,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Kunsaeed23
Kukulkan
20
5 / 3 / 16
15,748
984
38,091
11,235
4,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
0 / 10 / 16
15,458
966
7,494
31,966
42,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
fokionas
Persephone
20
6 / 6 / 15
16,178
1,011
37,559
14,825
6,016
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
20
10 / 2 / 11
16,991
1,062
22,507
22,614
8,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
97
31
Kills
24
24
Deaths
31
95
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Artemis
Figuinhas11
Artemis
3
10
15
1.05
W
Merlin
Gracioux
Merlin
11
3
17
6.5
W
Cthulhu
HorseMuhn
Cthulhu
2
6
22
2.17
L
Kukulkan
Kunsaeed23
Kukulkan
5
3
16
4.33
L
0
10
16
0.8
W
Tsukuyomi
Polyfonia
Tsukuyomi
3
7
18
1.71
W
Baron Samedi
Stosef
Baron Samedi
6
3
20
5.33
L
Persephone
fokionas
Persephone
6
6
15
2.25
L
Serqet
10
2
11
7.75
W
Amaterasu
mttdmn5
Amaterasu
9
5
18
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,744
Damage
126,006
130,974
Taken
113,490
80,880
Mitigated
74,830
22,183
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Figuinhas11
Artemis
20,355
9,019
0
5,157
32,850
12,485
0
26,680
6,170
0
50,772
W
Merlin
Gracioux
Merlin
40,010
813
0
1,180
21,149
9,521
0
13,195
6,993
96,251
0
W
Cthulhu
HorseMuhn
Cthulhu
11,861
943
810
0
25,947
22,933
0
12,065
13,127
28,355
0
L
Kukulkan
Kunsaeed23
Kukulkan
38,091
925
0
0
11,235
4,377
0
9,048
2,187
89,459
0
L
7,494
348
0
1,590
31,966
42,994
0
19,436
12,530
14,394
0
W
Tsukuyomi
Polyfonia
Tsukuyomi
19,356
5,909
0
5,566
29,595
12,437
0
16,355
11,842
0
37,060
W
Baron Samedi
Stosef
Baron Samedi
27,322
1,707
4,272
5,842
20,435
13,570
0
15,644
4,057
56,684
0
L
Persephone
fokionas
Persephone
37,559
340
0
1,071
14,825
6,016
0
9,278
5,543
77,068
0
L
Serqet
22,507
5,196
0
0
22,614
8,958
0
14,749
7,865
0
36,552
W
Amaterasu
mttdmn5
Amaterasu
11,195
4,695
0
4,513
33,848
22,419
0
24,116
8,878
0
29,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,973
Gold Earned
79,260
325
Minions Killed
340
5
Camps Cleared
10
1,548,813
Distance Traveled
1,568,523
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,885
930
82
5
1
255,408
2
W
Merlin
17,077
1,067
143
9
2
306,601
0
W
Cthulhu
14,168
886
46
3
1
262,298
0
L
Kukulkan
15,748
984
110
7
0
340,861
0
L
Ares
15,458
966
11
1
0
284,051
0
W
Tsukuyomi
14,749
922
23
1
0
316,114
0
W
Baron Samedi
16,262
1,016
68
4
0
305,645
0
L
Persephone
16,178
1,011
116
7
0
334,210
0
L
Serqet
16,991
1,062
21
1
9
353,993
3
W
Amaterasu
15,717
982
45
3
2
358,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role