Player Matchup

Ymir
Ymir
CarlozzX
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,843 Elo+
Party 1
Anubis
Anubis
ItsMiguelbtw
Anubis
Level 18
God Stats
4W - 4L
1,528 SR
Queue Stats
45W - 37L
1,508 Elo+
Party 1
Thanatos
Thanatos
PhoKingKamper
Thanatos
Level 18
God Stats
11W - 7L
1,692 SR
Queue Stats
37W - 58L
1,535 Elo+
Solo
Cernunnos
Cernunnos
RichGambit
Cernunnos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,481 Elo+
Solo
Guan Yu
Guan Yu
jdakota1
Guan Yu
Level 9
God Stats
1W - 3L
1,224 SR
Queue Stats
4W - 15L
1,356 Elo+
Solo
Team Averages
Level 15
1,489 SR
1,545 Elo+

VS

Team Averages
Level 20
1,552 SR
1,609 Elo+
Fenrir
Fenrir
DxH Volt
Fenrir
Level 29
God Stats
8W - 4L
1,736 SR
Queue Stats
112W - 102L
1,584 Elo+
Solo
Cthulhu
Cthulhu
GoopdUp
Cthulhu
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 74L
1,509 Elo+
Solo
Chronos
Chronos
SoulReaper0293
Chronos
Level 7
God Stats
3W - 2L
1,524 SR
Queue Stats
4W - 3L
1,659 Elo+
Solo
Camazotz
Camazotz
Ymir44465
Camazotz
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 99L
1,696 Elo+
Solo
Anhur
Anhur
a78901234-_
Anhur
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
232W - 222L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 6 / 2
4,476
448
350
6,457
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
10
1 / 3 / 0
5,528
553
2,110
4,415
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
PhoKingKamper
Thanatos
8
1 / 2 / 1
5,086
509
2,219
5,913
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
RichGambit
Cernunnos
10
2 / 1 / 1
5,816
582
7,042
5,441
1,531
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
jdakota1
Guan Yu
9
0 / 1 / 0
5,071
507
1,803
4,717
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DxH Volt
Fenrir
12
7 / 0 / 0
6,966
697
4,918
7,404
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
GoopdUp
Cthulhu
8
2 / 2 / 2
5,673
567
3,535
6,520
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 5
5,585
559
2,310
3,698
905
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
Ymir44465
Camazotz
12
2 / 0 / 0
6,642
664
2,768
4,851
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 1 / 1
5,510
551
2,147
4,068
931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
13
13
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
2
0.17
W
Fenrir
DxH Volt
Fenrir
7
0
0
7
W
Cthulhu
GoopdUp
Cthulhu
2
2
2
1.5
L
Anubis
1
3
0
0.33
L
Thanatos
PhoKingKamper
Thanatos
1
2
1
0.75
L
Cernunnos
RichGambit
Cernunnos
2
1
1
2.5
W
0
1
5
2.5
W
Camazotz
Ymir44465
Camazotz
2
0
0
2
W
2
1
1
2.5
L
Guan Yu
jdakota1
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,524
Damage
15,678
26,943
Taken
26,541
10,777
Mitigated
10,560
11,450
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
350
283
0
396
6,457
2,114
29
1,307
5,150
4,505
0
W
Fenrir
DxH Volt
Fenrir
4,918
593
0
3,268
7,404
2,494
0
1,527
5,783
0
35,614
W
Cthulhu
GoopdUp
Cthulhu
3,535
607
0
1,886
6,520
3,922
0
140
6,380
15,157
0
L
Anubis
2,110
36
0
944
4,415
1,754
0
1,499
2,916
28,478
0
L
Thanatos
PhoKingKamper
Thanatos
2,219
650
0
4,222
5,913
1,680
0
866
5,047
0
20,005
L
Cernunnos
RichGambit
Cernunnos
7,042
4,314
0
3,102
5,441
1,531
0
2,173
3,268
0
34,932
W
2,310
472
0
535
3,698
905
0
383
3,167
18,160
0
W
Camazotz
Ymir44465
Camazotz
2,768
1,070
0
3,787
4,851
2,308
0
37
4,594
0
38,334
W
2,147
1,099
0
774
4,068
931
0
131
3,937
0
24,874
L
Guan Yu
jdakota1
Guan Yu
1,803
519
0
2,786
4,717
3,698
0
0
4,717
0
22,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
30,376
236
Minions Killed
264
0
Camps Cleared
0
925,241
Distance Traveled
926,253
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,476
448
11
1
0
172,392
0
W
Fenrir
6,966
697
79
8
0
224,828
0
W
Cthulhu
5,673
567
22
2
0
186,042
5
L
Anubis
5,528
553
67
7
0
184,592
3
L
Thanatos
5,086
509
41
4
0
232,346
4
L
Cernunnos
5,816
582
70
7
0
176,202
1
W
Chronos
5,585
559
31
3
0
130,514
2
W
Camazotz
6,642
664
80
8
0
216,638
5
W
Anhur
5,510
551
52
5
0
168,231
2
L
Guan Yu
5,071
507
47
5
0
159,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role