Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
Alter_Spear
Sun Wukong
Platinum IV
Level 160
God Stats
6W - 5L
1,732 SR
Queue Stats
243W - 233L
1,799 MMR
Party 4
Ymir
Ymir
Platinum III
Mills x7
Ymir
Platinum III
Level 148
God Stats
21W - 23L
1,740 SR
Queue Stats
438W - 437L
1,752 MMR
Party 3
Rama
Rama
Gold III
Puro Ez Werk
Rama
Gold III
Level 67
God Stats
1W - 1L
1,714 SR
Queue Stats
15W - 9L
1,774 MMR
Solo
Agni
Agni
Platinum V
SatoriDarkness21
Agni
Platinum V
Level 122
God Stats
1W - 1L
1,805 SR
Queue Stats
148W - 144L
1,753 MMR
Party 4
Kali
Kali
Platinum III
uL Vanz
Kali
Platinum III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 245L
1,798 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,698 SR
1,775 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,722 SR
1,774 MMR
Scylla
Scylla
Platinum I
BMGoat
Scylla
Platinum I
Level 136
God Stats
4W - 2L
1,724 SR
Queue Stats
42W - 33L
1,964 MMR
Party 2
Ratatoskr
Ratatoskr
Gold II
Bupkass
Ratatoskr
Gold II
Level 149
God Stats
11W - 5L
1,698 SR
Queue Stats
369W - 374L
1,592 MMR
Party 2
Chaac
Chaac
Platinum IV
Davi_Markss
Chaac
Platinum IV
Level 158
God Stats
15W - 12L
1,826 SR
Queue Stats
426W - 421L
1,670 MMR
Party 1
Xbalanque
Xbalanque
Gold II
StirIing
Xbalanque
Gold II
Level 143
God Stats
7W - 6L
1,497 SR
Queue Stats
77W - 71L
1,774 MMR
Solo
Cabrakan
Cabrakan
Platinum II
gabriel99506
Cabrakan
Platinum II
Level 147
God Stats
14W - 4L
1,866 SR
Queue Stats
95W - 101L
1,872 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alter_Spear
Sun Wukong
17
3 / 3 / 2
11,013
524
15,221
21,616
17,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
12
1 / 10 / 1
8,921
425
5,397
21,168
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 8 / 1
9,766
465
6,806
15,778
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 5 / 2
10,562
503
8,905
14,283
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
uL Vanz
Kali
18
2 / 3 / 3
11,215
534
6,978
17,368
7,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Nu WaCthulhuJanusSet

VS

Bans
TsukuyomiCu ChulainnPersephoneHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BMGoat
Scylla
19
7 / 0 / 8
12,998
619
15,837
7,910
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Bupkass
Ratatoskr
18
8 / 3 / 6
12,374
589
12,987
17,074
6,538
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 2 / 8
11,728
558
11,703
22,141
16,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
StirIing
Xbalanque
20
10 / 1 / 8
14,035
668
14,928
14,096
6,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
gabriel99506
Cabrakan
15
3 / 1 / 15
11,188
533
9,584
15,246
17,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
7
Kills
29
29
Deaths
7
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alter_Spear
Sun Wukong
3
3
2
1.33
W
Scylla
BMGoat
Scylla
7
0
8
11
W
Ratatoskr
Bupkass
Ratatoskr
8
3
6
3.67
W
1
2
8
2.5
L
Ymir
1
10
1
0.15
L
0
8
1
0.06
L
1
5
2
0.4
W
Xbalanque
StirIing
Xbalanque
10
1
8
14
W
Cabrakan
gabriel99506
Cabrakan
3
1
15
10.5
L
Kali
uL Vanz
Kali
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,307
Damage
65,039
90,213
Taken
76,467
48,943
Mitigated
50,118
26,202
Healing
35,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alter_Spear
Sun Wukong
15,221
2,743
0
8,897
21,616
17,563
0
3,053
17,749
0
72,351
W
Scylla
BMGoat
Scylla
15,837
1,310
0
2,586
7,910
2,665
1,561
2,358
5,527
99,384
0
W
Ratatoskr
Bupkass
Ratatoskr
12,987
4,191
0
7,531
17,074
6,538
577
5,005
12,013
0
78,976
W
11,703
2,416
0
13,713
22,141
16,948
680
2,319
18,997
0
66,793
L
Ymir
5,397
911
0
499
21,168
14,774
0
10,575
10,266
33,412
0
L
6,806
5,398
0
3,768
15,778
4,530
3,396
1,703
14,035
0
67,913
L
8,905
247
0
5,392
14,283
5,050
0
5,901
8,139
77,974
0
W
Xbalanque
StirIing
Xbalanque
14,928
8,582
0
6,281
14,096
6,262
5,774
1,240
12,856
0
123,721
W
Cabrakan
gabriel99506
Cabrakan
9,584
1,730
0
5,158
15,246
17,705
252
4,943
10,246
32,777
0
L
Kali
uL Vanz
Kali
6,978
1,931
0
7,646
17,368
7,026
0
3,705
13,570
0
80,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,477
Gold Earned
62,323
633
Minions Killed
609
0
Camps Cleared
0
1,851,752
Distance Traveled
2,040,672
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,013
524
146
7
0
377,504
1
W
Scylla
12,998
619
165
8
0
412,937
7
W
Ratatoskr
12,374
589
126
6
0
458,939
7
W
Chaac
11,728
558
130
6
0
404,445
9
L
Ymir
8,921
425
48
2
0
377,798
5
L
Rama
9,766
465
131
6
0
314,931
6
L
Agni
10,562
503
166
8
0
365,890
3
W
Xbalanque
14,035
668
163
8
0
364,360
4
W
Cabrakan
11,188
533
25
1
0
399,991
7
L
Kali
11,215
534
142
7
0
415,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role