Player Matchup

Tsukuyomi
Tsukuyomi
Freezeblade2711
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,002 Elo+
Solo
Chang'e
Chang'e
OriginTrollzor
Chang'e
Level 21
God Stats
3W - 5L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Bellona
Bellona
UCORE1775
Bellona
Level 29
God Stats
42W - 44L
1,518 SR
Queue Stats
43W - 46L
1,263 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,255 Elo+

VS

Team Averages
Level 22
1,300 SR
1,362 Elo+
Ymir
Ymir
OrphanKrippler
Ymir
Level 23
God Stats
20W - 21L
1,037 SR
Queue Stats
143W - 216L
1,195 Elo+
Party 1
Anubis
Anubis
SwagDaddy_417
Anubis
Level 24
God Stats
3W - 0L
1,573 SR
Queue Stats
7W - 2L
1,695 Elo+
Solo
Neith
Neith
supportkrippler
Neith
Level 18
God Stats
105W - 142L
1,290 SR
Queue Stats
139W - 211L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Freezeblade2711
Tsukuyomi
12
2 / 5 / 7
8,904
685
7,365
9,947
3,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 9 / 3
9,083
699
6,132
14,368
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
UCORE1775
Bellona
13
6 / 4 / 6
9,873
759
10,863
10,143
8,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 9
11,139
857
12,351
16,926
9,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 5 / 8
9,882
760
8,606
7,981
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
7 / 4 / 5
10,054
773
6,697
9,201
7,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
12
Kills
18
18
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Freezeblade2711
Tsukuyomi
2
5
7
1.1
L
4
9
3
0.61
W
7
4
9
2.88
W
4
5
8
1.6
L
Bellona
UCORE1775
Bellona
6
4
6
2.25
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
27,654
34,458
Taken
34,108
16,573
Mitigated
20,272
5,124
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Freezeblade2711
Tsukuyomi
7,365
1,002
0
110
9,947
3,485
186
5,920
4,027
0
19,931
L
6,132
863
1,200
3,450
14,368
4,484
1,022
8,932
5,436
25,969
0
W
12,351
2,823
0
2,834
16,926
9,664
381
3,292
13,634
34,807
0
W
8,606
136
499
1,249
7,981
3,467
803
1,469
6,512
25,836
0
L
Bellona
UCORE1775
Bellona
10,863
4,080
0
364
10,143
8,604
493
6,154
3,989
0
40,372
W
6,697
2,014
0
1,577
9,201
7,141
373
1,462
7,739
0
26,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,860
Gold Earned
31,075
113
Minions Killed
114
0
Camps Cleared
0
671,947
Distance Traveled
635,064
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,904
685
13
1
0
243,725
0
L
Chang'e
9,083
699
48
4
0
183,296
0
W
Ymir
11,139
857
41
3
0
216,536
3
W
Anubis
9,882
760
39
3
0
189,370
2
L
Bellona
9,873
759
52
4
0
244,926
0
W
Neith
10,054
773
34
3
0
229,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role