Player Matchup

Mercury
Mercury
Gold I
Gaston99
Mercury
Gold I
Level 159
God Stats
27W - 25L
1,664 SR
Queue Stats
165W - 160L
1,611 MMR
Solo
Scylla
Scylla
Gold II
TheSlooth
Scylla
Gold II
Level 147
God Stats
15W - 12L
1,549 SR
Queue Stats
235W - 237L
1,657 MMR
Party 1
Sobek
Sobek
Gold V
Vykid
Sobek
Gold V
Level 62
God Stats
0W - 1L
1,285 SR
Queue Stats
51W - 54L
1,594 MMR
Party 1
Medusa
Medusa
Gold V
YellowMist
Medusa
Gold V
Level 147
God Stats
0W - 1L
1,749 SR
Queue Stats
17W - 19L
1,585 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
iNcoltt
Sun Wukong
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,549 SR
1,589 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,671 SR
1,581 MMR
Awilix
Awilix
Gold V
Dieglol
Awilix
Gold V
Level 155
God Stats
13W - 8L
1,657 SR
Queue Stats
306W - 265L
1,632 MMR
Solo
Khepri
Khepri
Gold V
Samichu001
Khepri
Gold V
Level 144
God Stats
11W - 5L
1,500 SR
Queue Stats
397W - 367L
1,585 MMR
Solo
Danzaburou
Danzaburou
Bronze III
TheGrezZ
Danzaburou
Bronze III
Level 39
God Stats
2W - 1L
1,847 SR
Queue Stats
16W - 14L
1,554 MMR
Solo
Nu Wa
Nu Wa
Silver I
daimx
Nu Wa
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
lesttheboss
Tyr
Silver I
Level 56
God Stats
17W - 4L
1,851 SR
Queue Stats
71W - 41L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gaston99
Mercury
14
4 / 7 / 5
8,973
528
8,345
14,728
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
TheSlooth
Scylla
12
0 / 4 / 2
7,459
439
5,880
9,611
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Vykid
Sobek
12
2 / 4 / 5
8,104
477
5,288
17,106
16,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
YellowMist
Medusa
15
5 / 2 / 2
8,928
525
8,217
10,653
4,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
iNcoltt
Sun Wukong
11
0 / 4 / 1
7,329
431
4,019
13,614
7,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Bans
CthulhuApolloSetDiscordiaJanus

VS

Bans
TsukuyomiHeimdallrNemesisCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dieglol
Awilix
15
7 / 4 / 7
9,406
553
15,097
14,230
9,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Samichu001
Khepri
14
2 / 1 / 8
9,148
538
5,285
10,303
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
TheGrezZ
Danzaburou
16
3 / 3 / 1
10,063
592
5,004
9,434
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
daimx
Nu Wa
17
3 / 3 / 6
9,854
580
9,237
8,713
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 0 / 6
11,621
684
15,935
16,239
17,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
11
Kills
21
21
Deaths
11
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Awilix
Dieglol
Awilix
7
4
7
2.63
L
Mercury
Gaston99
Mercury
4
7
5
0.93
W
Khepri
Samichu001
Khepri
2
1
8
6
W
Danzaburou
TheGrezZ
Danzaburou
3
3
1
1.17
L
Scylla
TheSlooth
Scylla
0
4
2
0.25
L
Sobek
Vykid
Sobek
2
4
5
1.13
L
Medusa
YellowMist
Medusa
5
2
2
3
W
Nu Wa
daimx
Nu Wa
3
3
6
2
L
Sun Wukong
iNcoltt
Sun Wukong
0
4
1
0.13
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,749
Damage
50,558
65,712
Taken
58,919
35,800
Mitigated
43,207
14,285
Healing
20,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Dieglol
Awilix
15,097
5,830
0
2,848
14,230
9,649
40
2,042
12,156
0
65,614
L
Mercury
Gaston99
Mercury
8,345
3,673
0
443
14,728
5,345
0
3,508
11,220
0
50,416
W
Khepri
Samichu001
Khepri
5,285
549
0
2,136
10,303
9,899
0
2,076
8,087
23,272
0
W
Danzaburou
TheGrezZ
Danzaburou
5,004
1,356
0
4,117
9,434
3,089
889
911
8,523
0
62,791
L
Scylla
TheSlooth
Scylla
5,880
302
0
2,020
9,611
3,289
0
2,510
7,101
50,933
0
L
Sobek
Vykid
Sobek
5,288
542
0
4,666
17,106
16,042
0
4,699
12,407
19,078
0
L
Medusa
YellowMist
Medusa
8,217
3,409
0
3,904
10,653
4,104
0
2,349
8,304
0
60,219
W
Nu Wa
daimx
Nu Wa
9,237
1,432
0
1,224
8,713
3,169
3,280
2,419
6,136
74,548
0
L
Sun Wukong
iNcoltt
Sun Wukong
4,019
660
0
3,252
13,614
7,020
0
1,456
12,158
0
41,782
W
15,935
2,314
0
10,289
16,239
17,401
0
3,230
12,849
0
86,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,793
Gold Earned
50,092
412
Minions Killed
579
0
Camps Cleared
0
1,556,106
Distance Traveled
1,772,719
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,406
553
97
6
0
396,155
6
L
Mercury
8,973
528
79
5
0
369,083
5
W
Khepri
9,148
538
42
2
0
373,542
7
W
Danzaburou
10,063
592
125
7
0
305,197
3
L
Scylla
7,459
439
122
7
0
298,378
4
L
Sobek
8,104
477
24
1
0
329,948
7
L
Medusa
8,928
525
103
6
0
321,132
4
W
Nu Wa
9,854
580
138
8
0
311,099
6
L
Sun Wukong
7,329
431
84
5
0
237,565
2
W
Tyr
11,621
684
177
10
0
386,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role