Player Matchup

Yemoja
Yemoja
Cauaksrs
Yemoja
Level 7
God Stats
1W - 2L
1,552 SR
Queue Stats
3W - 7L
1,393 Elo+
Party 1
Loki
Loki
SOYL4MERAVERGA
Loki
Level 24
God Stats
14W - 14L
1,538 SR
Queue Stats
27W - 25L
1,541 Elo+
Party 2
Amaterasu
Amaterasu
StevenJmz4404
Amaterasu
Level 19
God Stats
4W - 4L
1,601 SR
Queue Stats
305W - 348L
1,527 Elo+
Party 2
Scylla
Scylla
Zeon2050
Scylla
Level 18
God Stats
6W - 8L
1,478 SR
Queue Stats
90W - 85L
1,560 Elo+
Party 2
Skadi
Skadi
thiagoavsantos
Skadi
Level 24
God Stats
1W - 2L
1,568 SR
Queue Stats
17W - 22L
1,569 Elo+
Party 1
Team Averages
Level 18
1,547 SR
1,518 Elo+

VS

Team Averages
Level 20
1,467 SR
1,379 Elo+
Amaterasu
Amaterasu
Bl4s_Farace
Amaterasu
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 7L
1,336 Elo+
Party 3
Anubis
Anubis
Cl4uQ_04
Anubis
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 47L
1,462 Elo+
Party 3
Nemesis
Nemesis
big-jaaza
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,493 Elo+
Solo
Danzaburou
Danzaburou
faby_maggi
Danzaburou
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,322 Elo+
Party 3
Ymir
Ymir
kelly_056
Ymir
Level 7
God Stats
7W - 5L
1,333 SR
Queue Stats
14W - 13L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cauaksrs
Yemoja
15
1 / 12 / 7
10,356
398
6,453
26,809
21,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 4 / 6
13,209
508
17,523
22,174
8,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
StevenJmz4404
Amaterasu
19
1 / 4 / 0
11,339
436
4,963
15,300
9,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Zeon2050
Scylla
20
10 / 6 / 6
13,803
531
27,396
18,495
7,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 16 / 4
9,573
368
5,231
21,718
8,291
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bl4s_Farace
Amaterasu
20
10 / 3 / 6
15,766
606
20,270
28,170
24,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Cl4uQ_04
Anubis
20
3 / 9 / 9
13,086
503
14,340
24,518
10,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
big-jaaza
Nemesis
5
0 / 4 / 0
8,029
309
0
2,633
466
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
faby_maggi
Danzaburou
20
12 / 4 / 14
15,162
583
26,254
23,041
8,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
16 / 1 / 10
15,604
600
18,171
19,324
22,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
19
Kills
41
42
Deaths
21
23
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bl4s_Farace
Amaterasu
10
3
6
4.33
L
Yemoja
Cauaksrs
Yemoja
1
12
7
0.38
W
Anubis
Cl4uQ_04
Anubis
3
9
9
0.83
L
6
4
6
2.25
L
Amaterasu
StevenJmz4404
Amaterasu
1
4
0
0.25
L
Scylla
Zeon2050
Scylla
10
6
6
2.17
W
Nemesis
big-jaaza
Nemesis
0
4
0
0
W
Danzaburou
faby_maggi
Danzaburou
12
4
14
4.75
W
Ymir
16
1
10
21
L
1
16
4
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,566
Damage
79,035
104,496
Taken
97,686
56,081
Mitigated
66,301
21,867
Healing
47,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bl4s_Farace
Amaterasu
20,270
10,118
0
17,107
28,170
24,209
2,295
4,327
23,205
0
107,929
L
Yemoja
Cauaksrs
Yemoja
6,453
1,609
1,215
2,137
26,809
21,773
174
10,175
16,634
20,195
0
W
Anubis
Cl4uQ_04
Anubis
14,340
1,518
577
11,793
24,518
10,501
4,267
9,467
14,489
90,326
0
L
17,523
5,460
374
9,615
22,174
8,370
0
7,126
15,048
0
110,481
L
Amaterasu
StevenJmz4404
Amaterasu
4,963
2,345
0
2,621
15,300
9,816
714
456
14,844
20
48,210
L
Scylla
Zeon2050
Scylla
27,396
3,560
213
4,755
18,495
7,831
475
7,150
11,345
82,368
0
W
Nemesis
big-jaaza
Nemesis
0
0
0
0
2,633
466
0
286
2,307
0
6,177
W
Danzaburou
faby_maggi
Danzaburou
26,254
11,541
1,054
11,893
23,041
8,462
4,953
10,877
11,846
0
100,581
W
Ymir
18,171
3,151
334
5,132
19,324
22,663
2,691
8,153
10,920
58,252
0
L
5,231
2,271
0
937
21,718
8,291
264
7,604
14,114
0
33,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,280
Gold Earned
67,647
419
Minions Killed
541
0
Camps Cleared
0
2,101,016
Distance Traveled
1,895,782
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,766
606
192
7
0
489,391
0
L
Yemoja
10,356
398
17
1
0
391,521
2
W
Anubis
13,086
503
131
5
0
385,864
1
L
Loki
13,209
508
144
6
0
459,400
2
L
Amaterasu
11,339
436
85
3
0
440,016
1
L
Scylla
13,803
531
133
5
0
430,690
3
W
Nemesis
8,029
309
7
0
0
102,515
0
W
Danzaburou
15,162
583
130
5
0
410,889
0
W
Ymir
15,604
600
81
3
0
507,123
3
L
Skadi
9,573
368
40
2
0
379,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role