Player Matchup

Bellona
Bellona
IDGAFxck_Bastion
Bellona
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Solo
Danzaburou
Danzaburou
aratze91
Danzaburou
Level 29
God Stats
1W - 0L
1,266 SR
Queue Stats
9W - 9L
1,204 Elo+
Party 2
Scylla
Scylla
gaizkito
Scylla
Level 19
God Stats
2W - 0L
1,708 SR
Queue Stats
6W - 7L
1,610 Elo+
Party 2
Team Averages
Level 42
1,491 SR
1,438 Elo+

VS

Team Averages
Level 41
1,465 SR
1,134 Elo+
He Bo
He Bo
Chempupwassup
He Bo
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 14L
1,001 Elo+
Party 1
Danzaburou
Danzaburou
Cubsawubdub
Danzaburou
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,186 Elo+
Party 1
Cerberus
Cerberus
Trapppeer
Cerberus
Level 29
God Stats
16W - 24L
1,396 SR
Queue Stats
192W - 230L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 4
8,667
722
2,507
15,422
9,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
aratze91
Danzaburou
13
5 / 2 / 5
9,566
797
8,019
6,598
2,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
gaizkito
Scylla
12
2 / 1 / 7
8,954
746
7,661
5,911
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,650
638
6,828
8,363
2,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Cubsawubdub
Danzaburou
12
5 / 2 / 2
8,537
711
6,158
9,045
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Trapppeer
Cerberus
6
0 / 4 / 1
6,348
529
2,678
4,735
1,550
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
7
9
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Danzaburou
Cubsawubdub
Danzaburou
5
2
2
3
W
4
6
4
1
L
Cerberus
Trapppeer
Cerberus
0
4
1
0.13
W
Danzaburou
aratze91
Danzaburou
5
2
5
3.75
W
Scylla
gaizkito
Scylla
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,187
Damage
15,664
27,931
Taken
22,143
14,175
Mitigated
7,414
7,760
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,828
301
0
959
8,363
2,616
52
2,272
5,927
18,878
0
L
Danzaburou
Cubsawubdub
Danzaburou
6,158
866
183
2,216
9,045
3,248
180
4,045
4,680
0
29,946
W
2,507
393
245
4,421
15,422
9,941
187
4,617
10,805
0
23,165
L
Cerberus
Trapppeer
Cerberus
2,678
187
123
927
4,735
1,550
0
804
3,835
7,392
0
W
Danzaburou
aratze91
Danzaburou
8,019
2,825
465
2,007
6,598
2,335
2,130
2,469
4,129
0
35,943
W
Scylla
gaizkito
Scylla
7,661
556
0
622
5,911
1,899
322
3,193
2,718
49,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,187
Gold Earned
22,535
155
Minions Killed
88
0
Camps Cleared
0
645,240
Distance Traveled
486,475
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,650
638
27
2
0
187,690
0
L
Danzaburou
8,537
711
36
3
0
223,255
1
W
Bellona
8,667
722
25
2
0
209,294
0
L
Cerberus
6,348
529
25
2
0
75,530
1
W
Danzaburou
9,566
797
64
5
0
205,313
0
W
Scylla
8,954
746
66
6
0
230,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role