Player Matchup

Anubis
Anubis
Grayced
Anubis
Level 54
God Stats
2W - 4L
1,358 SR
Queue Stats
151W - 111L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
McJagarooo
Cthulhu
Level 75
God Stats
52W - 55L
1,508 SR
Queue Stats
375W - 434L
1,460 Elo+
Solo
Sylvanus
Sylvanus
darkworldoflife
Sylvanus
Level 86
God Stats
14W - 15L
1,925 SR
Queue Stats
79W - 101L
1,479 Elo+
Party 1
Arachne
Arachne
ingmarboss
Arachne
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 155L
1,511 Elo+
Party 1
Apollo
Apollo
zColin
Apollo
Level 82
God Stats
23W - 12L
1,737 SR
Queue Stats
258W - 194L
1,482 Elo+
Party 2
Team Averages
Level 84
1,605 SR
1,486 Elo+

VS

Team Averages
Level 103
1,635 SR
1,414 Elo+
Sylvanus
Sylvanus
ChanceG
Sylvanus
Level 108
God Stats
2W - 0L
1,726 SR
Queue Stats
55W - 57L
1,363 Elo+
Solo
Chronos
Chronos
KingBrutus
Chronos
Level 152
God Stats
7W - 6L
1,500 SR
Queue Stats
351W - 372L
1,388 Elo+
Solo
Nemesis
Nemesis
TheCryingDevil
Nemesis
Level 65
God Stats
13W - 7L
1,603 SR
Queue Stats
152W - 131L
1,463 Elo+
Solo
King Arthur
King Arthur
Xprent14
King Arthur
Level 106
God Stats
5W - 4L
1,845 SR
Queue Stats
55W - 45L
1,418 Elo+
Solo
Artemis
Artemis
YesMaamxox
Artemis
Level 85
God Stats
6W - 4L
1,500 SR
Queue Stats
243W - 282L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Grayced
Anubis
17
0 / 5 / 1
10,614
482
8,370
10,657
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
McJagarooo
Cthulhu
14
1 / 4 / 4
10,260
466
9,182
17,465
11,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
18
3 / 5 / 0
11,420
519
15,141
18,900
19,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
ingmarboss
Arachne
16
3 / 6 / 2
10,027
456
5,742
18,318
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
zColin
Apollo
18
3 / 2 / 3
10,839
493
9,322
12,602
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChanceG
Sylvanus
16
0 / 2 / 11
10,731
488
8,890
15,284
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
KingBrutus
Chronos
19
4 / 1 / 8
12,043
547
8,334
12,242
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
13 / 0 / 4
13,518
614
16,766
15,373
10,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Xprent14
King Arthur
19
3 / 3 / 5
12,322
560
13,534
22,684
19,973
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
YesMaamxox
Artemis
18
2 / 4 / 6
11,130
506
10,305
13,435
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
10
Kills
22
22
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ChanceG
Sylvanus
0
2
11
2.75
L
Anubis
Grayced
Anubis
0
5
1
0.1
W
Chronos
KingBrutus
Chronos
4
1
8
8
L
Cthulhu
McJagarooo
Cthulhu
1
4
4
0.75
W
13
0
4
15
W
King Arthur
Xprent14
King Arthur
3
3
5
1.83
W
Artemis
YesMaamxox
Artemis
2
4
6
1.25
L
Sylvanus
3
5
0
0.6
L
Arachne
ingmarboss
Arachne
3
6
2
0.67
L
Apollo
zColin
Apollo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,757
Damage
57,829
77,942
Taken
79,018
47,949
Mitigated
52,426
21,238
Healing
31,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ChanceG
Sylvanus
8,890
2,684
4,078
7,190
15,284
10,510
586
4,422
10,748
34,179
0
L
Anubis
Grayced
Anubis
8,370
110
0
3,730
10,657
4,580
0
5,293
5,364
74,010
0
W
Chronos
KingBrutus
Chronos
8,334
4,004
0
5,149
12,242
6,492
4,916
5,833
6,181
83,735
4,176
L
Cthulhu
McJagarooo
Cthulhu
9,182
459
313
1,510
17,465
11,312
478
4,970
12,495
41,304
0
W
16,766
10,430
0
1,227
15,373
10,657
400
6,602
8,684
72
114,897
W
King Arthur
Xprent14
King Arthur
13,534
1,841
0
7,355
22,684
19,973
288
12,093
10,591
0
73,799
W
Artemis
YesMaamxox
Artemis
10,305
5,111
894
6,066
13,435
4,794
1,962
2,108
11,313
0
68,858
L
Sylvanus
15,141
5,211
238
5,909
18,900
19,400
576
414
18,282
66,853
8,171
L
Arachne
ingmarboss
Arachne
5,742
5,185
0
6,330
18,318
6,397
92
4,070
14,248
0
59,333
L
Apollo
zColin
Apollo
9,322
7,112
0
3,208
12,602
6,260
1,722
2,343
10,259
0
73,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,160
Gold Earned
59,744
610
Minions Killed
612
0
Camps Cleared
0
1,837,072
Distance Traveled
2,014,697
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,731
488
53
2
0
383,932
1
L
Anubis
10,614
482
144
7
0
320,732
5
W
Chronos
12,043
547
157
7
0
394,983
4
L
Cthulhu
10,260
466
73
3
0
423,801
2
W
Nemesis
13,518
614
138
6
0
522,011
3
W
King Arthur
12,322
560
143
7
0
384,056
3
W
Artemis
11,130
506
121
6
0
329,715
6
L
Sylvanus
11,420
519
155
7
0
266,211
3
L
Arachne
10,027
456
102
5
0
441,587
10
L
Apollo
10,839
493
136
6
0
384,741
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role