Player Matchup

Chiron
Chiron
Platinum V
 
Chiron
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
DOVVN
Baron Samedi
Gold II
Level 144
God Stats
12W - 2L
1,879 SR
Queue Stats
124W - 110L
1,622 MMR
Solo
Apollo
Apollo
Gold II
Fr3ddy lXl
Apollo
Gold II
Level 66
God Stats
28W - 22L
1,826 SR
Queue Stats
613W - 580L
1,621 MMR
Party 1
Ne Zha
Ne Zha
Gold II
RandyThaGoliath
Ne Zha
Gold II
Level 151
God Stats
6W - 3L
1,655 SR
Queue Stats
199W - 179L
1,631 MMR
Party 1
Ymir
Ymir
Gold II
SessioTrejo247
Ymir
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,672 SR
1,575 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,489 SR
1,620 MMR
Izanami
Izanami
Gold IV
Mrniceguy_559
Izanami
Gold IV
Level 69
God Stats
82W - 76L
1,670 SR
Queue Stats
380W - 376L
1,503 MMR
Party 2
Mercury
Mercury
Silver II
Snagglebean
Mercury
Silver II
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,611 MMR
Party 3
King Arthur
King Arthur
Silver I
VIVID Satan
King Arthur
Silver I
Level 160
God Stats
1W - 3L
1,272 SR
Queue Stats
34W - 26L
1,643 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold IV
iJakeypoo
Kumbhakarna
Gold IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,624 MMR
Solo
Chang'e
Chang'e
Gold I
o_Mr_WOOD_o
Chang'e
Gold I
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 74L
1,717 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
10 / 2 / 9
12,546
570
20,648
10,164
4,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
DOVVN
Baron Samedi
18
2 / 4 / 7
11,564
526
10,289
16,514
10,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Fr3ddy lXl
Apollo
20
6 / 2 / 8
13,282
604
15,171
18,231
9,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 3 / 6
14,072
640
17,500
24,750
24,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 3 / 7
10,361
471
8,160
21,790
21,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
CthulhuSetCu ChulainnPersephoneDanzaburou

VS

Bans
TsukuyomiArachneAwilixNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
1 / 7 / 3
9,890
450
6,524
15,860
6,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Snagglebean
Mercury
17
5 / 4 / 3
10,772
490
12,145
14,848
8,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
VIVID Satan
King Arthur
17
3 / 5 / 2
10,841
493
14,996
23,201
20,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
iJakeypoo
Kumbhakarna
16
1 / 5 / 7
9,985
454
6,662
23,540
22,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
o_Mr_WOOD_o
Chang'e
17
4 / 4 / 5
11,236
511
13,765
15,262
6,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
25
Kills
14
14
Deaths
25
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
2
9
7.25
W
Baron Samedi
DOVVN
Baron Samedi
2
4
7
1.38
W
Apollo
Fr3ddy lXl
Apollo
6
2
8
5
L
Izanami
1
7
3
0.36
W
6
3
6
3
W
1
3
7
1.5
L
Mercury
Snagglebean
Mercury
5
4
3
1.63
L
King Arthur
VIVID Satan
King Arthur
3
5
2
0.8
L
Kumbhakarna
iJakeypoo
Kumbhakarna
1
5
7
0.9
L
Chang'e
o_Mr_WOOD_o
Chang'e
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,768
Damage
54,092
91,449
Taken
92,711
70,800
Mitigated
64,631
38,944
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,648
10,993
1,822
4,984
10,164
4,167
3,323
2,560
7,508
0
86,525
W
Baron Samedi
DOVVN
Baron Samedi
10,289
632
1,715
7,266
16,514
10,342
143
5,319
10,863
72,254
0
W
Apollo
Fr3ddy lXl
Apollo
15,171
9,217
0
3,974
18,231
9,565
4,842
4,351
13,680
0
115,772
L
Izanami
6,524
3,865
0
3,201
15,860
6,059
0
2,720
13,140
0
72,356
W
17,500
6,432
0
14,481
24,750
24,911
1,924
3,774
20,305
224
98,364
W
8,160
1,716
634
4,068
21,790
21,815
539
5,692
15,506
40,998
0
L
Mercury
Snagglebean
Mercury
12,145
6,876
0
350
14,848
8,784
0
1,595
13,253
0
87,333
L
King Arthur
VIVID Satan
King Arthur
14,996
3,324
0
5,211
23,201
20,980
0
2,435
20,766
0
68,793
L
Kumbhakarna
iJakeypoo
Kumbhakarna
6,662
461
0
2,270
23,540
22,496
0
7,602
15,938
19,175
0
L
Chang'e
o_Mr_WOOD_o
Chang'e
13,765
903
2,705
5,183
15,262
6,312
0
4,321
10,941
66,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,825
Gold Earned
52,724
616
Minions Killed
527
0
Camps Cleared
0
2,094,865
Distance Traveled
2,087,855
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,546
570
125
6
0
406,318
4
W
Baron Samedi
11,564
526
124
6
0
397,911
9
W
Apollo
13,282
604
157
7
0
484,001
2
L
Izanami
9,890
450
138
6
0
370,131
3
W
Ne Zha
14,072
640
165
8
0
434,723
3
W
Ymir
10,361
471
45
2
0
371,912
4
L
Mercury
10,772
490
122
6
0
500,574
1
L
King Arthur
10,841
493
127
6
0
410,091
0
L
Kumbhakarna
9,985
454
24
1
0
396,641
8
L
Chang'e
11,236
511
116
5
0
410,418
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role